Hello.
So when I finished my game in unity, everything worked. But when I tried to build the apk... got this 4 errors;
UnityException: Android SDK not found
Unable to detect SDK in the selected directory. C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\latest\bin\sdkmanager.bat does not exist. Android SDK command-line tools component is not found. Make sure "Command-line Tools (latest)" is installed in the SDK manager.
If command-line tools are installed, but this message is still shown, please restart the Unity editor.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Build completed with a result of 'Failed' in 154 seconds (154263 ms)
UnityException: Android SDK not found
Unable to detect SDK in the selected directory. C:\Program Files\Unity\Hub\Editor\2022.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\cmdline-tools\latest\bin\sdkmanager.bat does not exist. Android SDK command-line tools component is not found. Make sure "Command-line Tools (latest)" is installed in the SDK manager.
If command-line tools are installed, but this message is still shown, please restart the Unity editor.
0x00007ff72faa229d (Unity) StackWalker::GetCurrentCallstack
0x00007ff72faa7249 (Unity) StackWalker::ShowCallstack
0x00007ff730a733a1 (Unity) GetStacktrace
0x00007ff731134c02 (Unity) DebugStringToFile
0x00007ff72e9b8736 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001978cdd77c3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001978cdd76db (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001978cdd7420 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001982bb050d5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x0000019827f881a3 (Mono JIT Code) UnityEditor.BuildPlayerWindow/DefaultBuildMethods:BuildPlayer (UnityEditor.BuildPlayerOptions)
0x0000019827f82fcb (Mono JIT Code) UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
0x0000019827c24333 (Mono JIT Code) UnityEditor.BuildPlayerWindow:GUIBuildButtons (UnityEditor.Modules.IBuildWindowExtension,bool,bool,bool,UnityEditor.Build.BuildPlatform,UnityEditor.Modules.IBuildPostprocessor)
0x0000019827c08c1b (Mono JIT Code) UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings ()
0x0000019827bf8dfb (Mono JIT Code) UnityEditor.BuildPlayerWindow:OnGUI ()
0x000001978cc8f592 (Mono JIT Code) UnityEditor.HostView:InvokeOnGUI (UnityEngine.Rect)
0x000001978cc8f373 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect)
0x000001978cc7d843 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
0x000001978cc6128f (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool)
0x000001978cc6040b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x000001978cc5f48b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x000001978cc5f2f3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x000001978cc5ee0b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
0x000001978cc5ecc3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool)
0x00000196ba7de8f3 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:ProcessEvent (UnityEngine.UIElements.EventBase)
0x00000196ba7de4d3 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
0x00000196ba7de20f (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase)
0x00000196ba7ddf93 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x000001978cc5d88b (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001978bac593e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x000001978bac520b (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000196ba7c9813 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000196ba7c9683 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000196ba7c95db (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x000001978bac56e3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x000001978babfad3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x000001978babf92b (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x000001978cc41593 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x000001978cc40e83 (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x000001978cc40c3f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x000001978cc40b5b (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x000001978cc409ad (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x000001978cc40a66 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
0x00007ffd9cece0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffd9ce0eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffd9ce0ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff72f9b9724 (Unity) scripting_method_invoke
0x00007ff72f997944 (Unity) ScriptingInvocation::Invoke
0x00007ff72f992595 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff72faecaca (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff7304debf8 (Unity) GUIView::ProcessRetainedMode
0x00007ff730aa635e (Unity) GUIView::OnInputEvent
0x00007ff7304deb43 (Unity) GUIView::ProcessInputEventFromAPI
0x00007ff7304dea18 (Unity) GUIView::ProcessInputEvent
0x00007ff730aa718e (Unity) GUIView::ProcessEventMessages
0x00007ff730aa0f15 (Unity) GUIView::GUIViewWndProc
0x00007ffe06f6e858 (USER32) CallWindowProcW
0x00007ffe06f6e299 (USER32) DispatchMessageW
0x00007ff730a79b63 (Unity) MainMessageLoop
0x00007ff730a7f540 (Unity) WinMain
0x00007ff731e68bae (Unity) __scrt_common_main_seh
ArgumentNullException: Value cannot be null.
Parameter name: key
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <b89873cb176e44a995a4781c7487d410>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <b89873cb176e44a995a4781c7487d410>:0)
System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) (at <f3cb625e9a3f437991ebaf58a99c81f7>:0)
System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer`1[T] comparer) (at <f3cb625e9a3f437991ebaf58a99c81f7>:0)
System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] keySelector, System.Func`2[T,TResult] elementSelector) (at <f3cb625e9a3f437991ebaf58a99c81f7>:0)
UnityEditor.PackageManager.UI.Internal.PageSelection.SetNewSelection (System.Collections.Generic.IEnumerable`1[T] packageAndVersionIds) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Internal.BasePage.SetNewSelection (System.Collections.Generic.IEnumerable`1[T] packageAndVersionIds) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Internal.PageManager.SetSelected (System.Collections.Generic.IEnumerable`1[T] newSelection, System.Boolean forceSelectInInspector) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Internal.PageManager.SetSelected (UnityEditor.PackageManager.UI.Internal.IPackage package, UnityEditor.PackageManager.UI.Internal.IPackageVersion version, System.Boolean forceSelectInInspector) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Internal.PackageManagerWindowRoot.SelectPackageAndFilter () (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Internal.PackageManagerWindowRoot.SelectPackageAndFilter (System.String packageToSelect, System.Nullable`1[T] filterTab, System.Boolean refresh, System.String searchText) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.PackageManagerWindow.SelectPackageAndFilterStatic (System.String packageToSelect, System.Nullable`1[T] filterTab, System.Boolean refresh, System.String searchText) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.PackageManagerWindow.OpenPackageManager (System.String packageToSelect) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.PackageManager.UI.Window.Open (System.String packageToSelect) (at <97436df440ca462884c5332c1d8ebbe7>:0)
UnityEditor.AdaptivePerformance.Editor.AdaptivePerformanceGeneralBuildProcessor.CheckInstalledPackages () (at ./Library/PackageCache/com.unity.adaptiveperformance@4.0.1/Editor/Management/AdaptivePerformanceGeneralBuildProcessor.cs:94)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <97436df440ca462884c5332c1d8ebbe7>:0)
<pre>No Adaptive Performance provider package installed. Adaptive Performance requires a provider to get information during runtime. Please install a provider such as Adaptive Performance Samsung (Android) from the Adaptive Performance Settings.
0x00007ff72faa229d (Unity) StackWalker::GetCurrentCallstack
0x00007ff72faa7249 (Unity) StackWalker::ShowCallstack
0x00007ff730a733a1 (Unity) GetStacktrace
0x00007ff731134c02 (Unity) DebugStringToFile
0x00007ff72e9b8736 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000001978cdd77c3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001978cdd76db (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001978cdd7420 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000019827f2d028 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x000001982bb08093 (Mono JIT Code) UnityEditor.AdaptivePerformance.Editor.AdaptivePerformanceGeneralBuildProcessor:CheckInstalledPackages () (at ./Library/PackageCache/com.unity.adaptiveperformance@4.0.1/Editor/Management/AdaptivePerformanceGeneralBuildProcessor.cs:99)
0x0000019827b5cd10 (Mono JIT Code) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
0x0000019827d9c115 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ffd9cece0d4 (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ffd9ce0eb74 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3066)
0x00007ffd9ce0ed0c (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3113)
0x00007ff72f9b9724 (Unity) scripting_method_invoke
0x00007ff72f997944 (Unity) ScriptingInvocation::Invoke
0x00007ff72f992595 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff72fae185b (Unity) Scripting::UnityEditor::EditorApplicationProxy::Internal_CallUpdateFunctions
0x00007ff7304e3342 (Unity) SceneTracker::Update
0x00007ff730605949 (Unity) Application::TickTimer
0x00007ff730a79cda (Unity) MainMessageLoop
0x00007ff730a7f540 (Unity) WinMain
0x00007ff731e68bae (Unity) __scrt_common_main_seh
0x00007ffe06047034 (KERNEL32) BaseThreadInitThunk
0x00007ffe07a02651 (ntdll) RtlUserThreadStart
Even tho I've got installed all the requirements.
What I have tried:
Nothing.............................................................