- ccomthread2_src.zip
- Shared
- SimpleCOMObject1
- SimpleCOMObject2
- Test Programs
- VBTest
- VCTests
- DemonstrateSTAInterThreadMarshalling
- VCTest01
- main.cpp
- SimpleCOMObject2.tlh
- SimpleCOMObject2.tli
- VBSTACOMObj.tlh
- VBSTACOMObj.tli
- VCTest01.dsp
- VCTest01.dsw
- VCTest02
- VBSTACOMObj
- VBSTACOMObj.cls
- VBSTACOMObj.dll
- VBSTACOMObj.exp
- VBSTACOMObj.lib
- VBSTACOMObj.vbp
- VBSTACOMObj.vbw
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// ComThread.cpp
#include "ComThread.h"
DWORD ThreadMsgWaitForSingleObject (HANDLE hHandle, DWORD dwMilliseconds)
{
HANDLE dwChangeHandles[1] = { hHandle };
DWORD dwWaitStatus = 0;
DWORD dwRet = 0;
bool bContinueLoop = true;
// Msg Loop while waiting for hHandle to be signaled.
while (bContinueLoop)
{
// Wait for notification.
dwWaitStatus = ::MsgWaitForMultipleObjectsEx
(
(DWORD)1, // number of handles in array
dwChangeHandles, // object-handle array
(DWORD)dwMilliseconds, // time-out interval
(DWORD)(QS_ALLINPUT | QS_ALLPOSTMESSAGE), // input-event type
(DWORD)(MWMO_INPUTAVAILABLE) // wait options
);
switch (dwWaitStatus)
{
// First wait (hHandle) object has been signalled.
case WAIT_OBJECT_0 :
{
dwRet = dwWaitStatus;
// Flag to indicate stop loop.
bContinueLoop = false;
break;
}
// Windows message has arrived.
case WAIT_OBJECT_0 + 1:
{
MSG msg;
// Dispatch all windows messages in queue.
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
{
TranslateMessage (&msg);
DispatchMessage(&msg);
}
break;
}
// Timeout has elapsed.
case WAIT_TIMEOUT :
{
dwRet = dwWaitStatus;
// Flag to indicate stop loop.
bContinueLoop = false;
break;
}
default:
{
break;
}
}
}
return dwRet;
}
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Lim Bio Liong is a Specialist at a leading Software House in Singapore.
Bio has been in software development for over 10 years. He specialises in C/C++ programming and Windows software development.
Bio has also done device-driver development and enjoys low-level programming. Bio has recently picked up C# programming and has been researching in this area.