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#pragma once
#include <vector>
// CTraffic
class CCtrlTraffic : public CStatic
{
DECLARE_DYNAMIC(CCtrlTraffic)
public:
CCtrlTraffic();
virtual ~CCtrlTraffic();
int GetMaxSpeed(void);
void AddDownload(int iDownload);
void AddUpload(int iUpload);
afx_msg void OnPaint();
protected:
DECLARE_MESSAGE_MAP()
private:
std::vector<int> m_vDownloads;
std::vector<int> m_vUploads;
};
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