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FreeType on OpenGL ES (iPhone)

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24 Nov 2010CPOL4 min read 87K   3K   27  
Faster, smarter and better looking fonts rendered with OpenGL ES
/***************************************************************************/
/*                                                                         */
/*  svgxval.h                                                              */
/*                                                                         */
/*    FreeType API for validating TrueTypeGX/AAT tables (specification).   */
/*                                                                         */
/*  Copyright 2004, 2005 by                                                */
/*  Masatake YAMATO, Red Hat K.K.,                                         */
/*  David Turner, Robert Wilhelm, and Werner Lemberg.                      */
/*                                                                         */
/*  This file is part of the FreeType project, and may only be used,       */
/*  modified, and distributed under the terms of the FreeType project      */
/*  license, LICENSE.TXT.  By continuing to use, modify, or distribute     */
/*  this file you indicate that you have read the license and              */
/*  understand and accept it fully.                                        */
/*                                                                         */
/***************************************************************************/

/***************************************************************************/
/*                                                                         */
/* gxvalid is derived from both gxlayout module and otvalid module.        */
/* Development of gxlayout is supported by the Information-technology      */
/* Promotion Agency(IPA), Japan.                                           */
/*                                                                         */
/***************************************************************************/


#ifndef __SVGXVAL_H__
#define __SVGXVAL_H__

#include FT_GX_VALIDATE_H
#include FT_INTERNAL_VALIDATE_H

FT_BEGIN_HEADER


#define FT_SERVICE_ID_GX_VALIDATE           "truetypegx-validate"
#define FT_SERVICE_ID_CLASSICKERN_VALIDATE  "classickern-validate"

  typedef FT_Error
  (*gxv_validate_func)( FT_Face   face,
                        FT_UInt   gx_flags,
                        FT_Bytes  tables[FT_VALIDATE_GX_LENGTH],
                        FT_UInt   table_length );


  typedef FT_Error
  (*ckern_validate_func)( FT_Face   face,
                          FT_UInt   ckern_flags,
                          FT_Bytes  *ckern_table );


  FT_DEFINE_SERVICE( GXvalidate )
  {
    gxv_validate_func  validate;
  };

  FT_DEFINE_SERVICE( CKERNvalidate )
  {
    ckern_validate_func  validate;
  };

  /* */


FT_END_HEADER


#endif /* __SVGXVAL_H__ */


/* END */

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer Astronautz
Spain Spain
After working in the software industry for many years, I've started my own games company that specialises in strategy games for mobile platforms.

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