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WaterMarker

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5 Apr 2006Zlib5 min read 104K   3K   64  
An utility to protect yout pictures with a stamp bitmap.
// amsWnd.h : implementation of the CAMSWnd class
// Created by: Alvaro Mendez - 04/09/2002

#include <stdafx.h>
#include "amsWnd.h"


///////////////////////////////////////////////////////////////////////////////
// CAMSWnd

// Saves the given window's position and size to the app's profile.
void CAMSWnd::Save(CWnd* pWnd, LPCTSTR szWindowName /*= NULL*/)
{  
  ASSERT(IsWindow(pWnd->GetSafeHwnd()));

  // Set registry section
  CString strSection = szWindowName;
  if (strSection.IsEmpty())
    pWnd->GetWindowText(strSection);

  if (strSection.Find('\\') < 0)
    strSection = _T("Windows\\") + strSection;

  WINDOWPLACEMENT wp;
  pWnd->GetWindowPlacement(&wp);
  pWnd->GetWindowRect(&wp.rcNormalPosition); // MODIF_KOCH
  
  // Save everything
  CWinApp* pApp = AfxGetApp();
  pApp->WriteProfileInt(strSection, _T("X"), wp.rcNormalPosition.left);  
  pApp->WriteProfileInt(strSection, _T("Y"), wp.rcNormalPosition.top);  
  pApp->WriteProfileInt(strSection, _T("Width"), wp.rcNormalPosition.right - wp.rcNormalPosition.left);  
  pApp->WriteProfileInt(strSection, _T("Height"), wp.rcNormalPosition.bottom - wp.rcNormalPosition.top);  
  pApp->WriteProfileInt(strSection, _T("State"), wp.showCmd);  
}

// Restores and sets the given window's position and/or size from the app's profile
void CAMSWnd::Restore(CWnd* pWnd, LPCTSTR szWindowName /*= NULL*/, unsigned uFlags /*= CAMSWnd::Position*/)
{  
  ASSERT(IsWindow(pWnd->GetSafeHwnd()));

  // Set registry section
  CString strSection = szWindowName;
  if (strSection.IsEmpty())
    pWnd->GetWindowText(strSection);

  if (strSection.Find('\\') < 0)
    strSection = _T("Windows\\") + strSection;

  unsigned uSWPflags = SWP_NOZORDER | ((uFlags & NoRedraw) ? SWP_NOREDRAW : 0);
  const int nInvalidValue = -1717171717;
  CWinApp* pApp = AfxGetApp();

  // Get position from registry
  int nX = pApp->GetProfileInt(strSection, _T("X"), nInvalidValue);  
  int nY = pApp->GetProfileInt(strSection, _T("Y"), nInvalidValue);  

  if (!(uFlags & CAMSWnd::Position) || (nX == nInvalidValue && nY == nInvalidValue))
    uSWPflags |= SWP_NOMOVE;

  // Get size from registry
  int nWidth = pApp->GetProfileInt(strSection, _T("Width"), nInvalidValue);  
  int nHeight = pApp->GetProfileInt(strSection, _T("Height"), nInvalidValue);  

  if (!(uFlags & CAMSWnd::Size) || (nWidth == nInvalidValue && nHeight == nInvalidValue))
    uSWPflags |= SWP_NOSIZE;

  // Set it!
  pWnd->SetWindowPos(NULL, nX, nY, nWidth, nHeight, uSWPflags);

  int nState = pApp->GetProfileInt(strSection, _T("State"), nInvalidValue);  
  if ((uFlags & CAMSWnd::State) && (nState != nInvalidValue))
  {
    WINDOWPLACEMENT wp;
    pWnd->GetWindowPlacement(&wp);

    // If the state was relevant, refresh the window with it
    wp.showCmd = nState;
    pWnd->SetWindowPlacement(&wp);
  }
}

// Changes the position and/or size of the given pWnd window by nPixels,
// The uFlags parameter determines what is being changed.
void CAMSWnd::ChangeBy(CWnd* pWnd, int nPixels, unsigned uFlags)
{
  ASSERT(IsWindow(pWnd->GetSafeHwnd()));
  ASSERT(uFlags);

  if (nPixels == 0)
    return;

  // Get window rectangle
  CRect rectWindow;
  pWnd->GetWindowRect(rectWindow);

  // Change position
  if (uFlags & CAMSWnd::Left) 
    rectWindow.left += nPixels;
  if (uFlags & CAMSWnd::Right) 
    rectWindow.right += nPixels;
  if (uFlags & CAMSWnd::Top) 
    rectWindow.top += nPixels;
  if (uFlags & CAMSWnd::Bottom) 
    rectWindow.bottom += nPixels;

  // Change size
  if (uFlags & CAMSWnd::Width) 
    rectWindow.right += nPixels;
  if (uFlags & CAMSWnd::Height) 
    rectWindow.bottom += nPixels;

  // Modify coordinates if it's a child window
  CWnd* pWndParent = pWnd->GetParent();
  if (pWndParent && pWndParent->IsChild(pWnd))
    pWndParent->ScreenToClient(rectWindow);

  // Do it!
  pWnd->MoveWindow(rectWindow, !(uFlags & NoRedraw));
}

// Aligns the given uCtrlToAlign based on the current position and/or size of the uCtrlToAlignAgainst.  Additionally the aligned
// control may be placed by nOffset pixels away from uCtrlToAlignAgainst.  
// The uFlags may be any combination of Left, Right, Top, Bottom, Width, or Height.
void CAMSWnd::AlignControl(CWnd* pWnd, unsigned uCtrlToAlign, unsigned uCtrlToAlignAgainst, unsigned uFlags, int nOffset /*= 0*/)
{
  ASSERT(pWnd);
  ASSERT(uFlags);

  // Get each control's window
  CWnd* pWndToAlign= pWnd->GetDlgItem(uCtrlToAlign);
  CWnd* pWndToAlignAgainst = pWnd->GetDlgItem(uCtrlToAlignAgainst);

  ASSERT(pWndToAlign);
  ASSERT(pWndToAlignAgainst);

  // Get each control's dimensions
  CRect rectToAlign, rectToAlignAgainst;
  pWndToAlign->GetWindowRect(rectToAlign);
  pWndToAlignAgainst->GetWindowRect(rectToAlignAgainst);
  unsigned uNoRedraw = (uFlags & CAMSWnd::NoRedraw);

  // Change each item individually
  if (uFlags & CAMSWnd::Left)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.left - rectToAlign.left) + nOffset, CAMSWnd::Left | uNoRedraw);

  if (uFlags & CAMSWnd::Top)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.top - rectToAlign.top) + nOffset, CAMSWnd::Top | uNoRedraw);

  if (uFlags & CAMSWnd::Right)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.right - rectToAlign.right) + nOffset, CAMSWnd::Right | uNoRedraw);

  if (uFlags & CAMSWnd::Bottom)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.bottom - rectToAlign.bottom) + nOffset, CAMSWnd::Bottom | uNoRedraw);

  pWndToAlign->GetWindowRect(rectToAlign);
  
  if (uFlags & CAMSWnd::Width)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.Width() - rectToAlign.Width()) + nOffset, CAMSWnd::Width | uNoRedraw);

  if (uFlags & CAMSWnd::Height)
    CAMSWnd::ChangeBy(pWndToAlign, (rectToAlignAgainst.Height() - rectToAlign.Height()) + nOffset, CAMSWnd::Height | uNoRedraw);
}

// Lines up the given set of sequentially numbered controls horizontally or vertically by the given number of pixels (nDistance).
// As a result every control ends up looking exactly like the first one but is separated by nDistance pixels below or to the right of it.
void CAMSWnd::OrganizeSequentialControls(CWnd* pWnd, unsigned uFirstCtrl, unsigned uLastCtrl, int nDistance, unsigned uFlags /*= CAMSWnd::Y*/)
{
  ASSERT(IsWindow(pWnd->GetSafeHwnd()));
  ASSERT(nDistance > 0);

  // Get the first control's rectangle
  CRect rectRef, rectCtrl;
  pWnd->GetDlgItem(uFirstCtrl)->GetWindowRect(rectRef);
  pWnd->ScreenToClient(rectRef);
  long& nIncrement = ((uFlags & CAMSWnd::Y)? rectCtrl.top : rectCtrl.left);
  BOOL bRepaint = !(uFlags & CAMSWnd::NoRedraw);

  // Loop thorugh every subsequent control and align it on the same column
  for (UINT iCtrl = uFirstCtrl + 1; iCtrl <= uLastCtrl; iCtrl++)
  {
    rectCtrl.left = rectRef.left;
    rectCtrl.top = rectRef.top;    
    nIncrement += (nDistance * (iCtrl - uFirstCtrl));

    rectCtrl.right = rectCtrl.left + rectRef.Width();
    rectCtrl.bottom = rectCtrl.top + rectRef.Height();    

    pWnd->GetDlgItem(iCtrl)->MoveWindow(rectCtrl, bRepaint);
  }
}

// Returns the number of pixels it takes to display the given text on the window's device context.
// If pFont is not NULL, it is temporarily selected into the window's device context.
int CAMSWnd::GetTextExtent(CWnd* pWnd, const CString& strText, CFont* pFont /*= NULL*/)
{
  ASSERT(IsWindow(pWnd->GetSafeHwnd()));

  int nExtent = 0;
  int nLen = strText.GetLength();

  if (nLen)
  {
    TEXTMETRIC tm;
    
    CDC* pDC = pWnd->GetDC();
    CFont* pFontOld = pDC->SelectObject(pFont ? pFont : pWnd->GetFont()); 
    pDC->GetTextMetrics(&tm);
    CSize size = pDC->GetTextExtent(strText, nLen);
    nExtent = size.cx + tm.tmAveCharWidth;
    
    pDC->SelectObject(pFontOld);
    pWnd->ReleaseDC(pDC);
  }
  return nExtent;
}


///////////////////////////////////////////////////////////////////////////////
// CAMSWnd::FocusHolder

// Version 1: Constructs the object with a pointer to the window whose focus will be set later.
CAMSWnd::FocusHolder::FocusHolder(CWnd* pWnd) :
  m_pWnd(pWnd)
{
}

// Version 2: Constructs the object with a reference to the window whose focus will be set later.
CAMSWnd::FocusHolder::FocusHolder(CWnd& wnd) :
  m_pWnd(&wnd)
{
}

// Destroys the object and sets the focus to the window passed in construction.
CAMSWnd::FocusHolder::~FocusHolder()
{
  ASSERT(m_pWnd);
  if (::IsWindow(m_pWnd->m_hWnd))
    m_pWnd->SetFocus();
}


///////////////////////////////////////////////////////////////////////////////
// CAMSWnd::Disabler

// Version 1: Constructs the object with a pointer to the window to disable temporarily.
CAMSWnd::Disabler::Disabler(CWnd* pWnd) : 
  m_pWnd(pWnd) 
{ 
  ASSERT(m_pWnd);
  m_pWnd->EnableWindow(FALSE);  
}

// Version 2: Constructs the object with a reference to the window to disable temporarily.
CAMSWnd::Disabler::Disabler(CWnd& wnd) : 
  m_pWnd(&wnd) 
{ 
  m_pWnd->EnableWindow(FALSE);  
}

// Destroys the object and reenables the window.
CAMSWnd::Disabler::~Disabler() 
{ 
  if (::IsWindow(m_pWnd->m_hWnd))
    m_pWnd->EnableWindow(TRUE); 
}


///////////////////////////////////////////////////////////////////////////////
// CAMSWnd::Hook

// Map of windows which have been hooked and their corresponding Hook-derived objects.
CMap<HWND, HWND&, CAMSWnd::Hook*, CAMSWnd::Hook*&> CAMSWnd::Hook::m_mapHookedWindows;


// Constructs the object using the given pWnd object pointer.
CAMSWnd::Hook::Hook(CWnd* pWnd /*= NULL*/) :
  m_hWnd(NULL),
  m_pWndProcOld(NULL)
{
  if (pWnd)
    Open(pWnd);
}

// Destroys the object by closing the hook first.
CAMSWnd::Hook::~Hook()
{
  Close();
}

// Opens the hook for the given window by attaching self's HookedWindowProc to it
BOOL CAMSWnd::Hook::Open(CWnd* pWnd)
{
  ASSERT(pWnd);
  m_hWnd = pWnd->GetSafeHwnd();
  ASSERT(::IsWindow(m_hWnd));  // window must already exist

  if (!(m_pWndProcOld = (WNDPROC)::SetWindowLong(m_hWnd, GWL_WNDPROC, (DWORD)Hook::HookedWindowProc)))
    return FALSE;

  m_mapHookedWindows[m_hWnd] = this;
  return TRUE;
}

// Closes the hook and restores the old window procedure
void CAMSWnd::Hook::Close()
{
  if (!IsOpen())
    return;

  if (::IsWindow(m_hWnd))
    ::SetWindowLong(m_hWnd, GWL_WNDPROC, (DWORD)m_pWndProcOld);

  m_mapHookedWindows.RemoveKey(m_hWnd);
  
  m_hWnd = NULL;
  m_pWndProcOld = NULL;
}

// Returns true if the hook has been opened
BOOL CAMSWnd::Hook::IsOpen() const
{
  return (m_hWnd && m_pWndProcOld);
}

// Returns a temporary CWnd pointer for the window which has been hooked
CWnd* CAMSWnd::Hook::GetWindow() const
{
  return CWnd::FromHandle(m_hWnd);
}

// Returns the handle of the window being hooked (if any)
HWND CAMSWnd::Hook::GetHwnd() const
{
  return m_hWnd;
}

// The window procedure through which the messages will be routed
LRESULT CALLBACK CAMSWnd::Hook::HookedWindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
#ifdef _USRDLL
  // If this is a DLL, need to set up MFC state
  AFX_MANAGE_STATE(AfxGetStaticModuleState());
#endif
  
  // Set up MFC message state just in case anyone wants it
  // This is just like AfxCallWindowProc, but we can't use that because
  // a CAMSWnd::Hook is not a CWnd.
  //
  MSG& curMsg = AfxGetThreadState()->m_lastSentMsg;
  MSG  oldMsg = curMsg;   // save for nesting
  curMsg.hwnd  = hWnd;
  curMsg.message = message;
  curMsg.wParam = wParam;
  curMsg.lParam = lParam;
  
  // Get hook object for this window from the map
  Hook* pHook = NULL;
  VERIFY(m_mapHookedWindows.Lookup(hWnd, pHook));

  // pass to msg hook
  LRESULT result = pHook->WindowProc(message, wParam, lParam);

  curMsg = oldMsg;      // pop state
  return result;
}


LRESULT CAMSWnd::Hook::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
  return ::CallWindowProc(m_pWndProcOld, m_hWnd, message, wParam, lParam);
}

LRESULT CAMSWnd::Hook::Default()
{
  // MFC stores current MSG in thread state
  MSG& curMsg = AfxGetThreadState()->m_lastSentMsg;
  
  // Note: must explicitly call CAMSWnd::Hook::WindowProc to avoid infinite
  // recursion on virtual function
  return Hook::WindowProc(curMsg.message, curMsg.wParam, curMsg.lParam);
}


///////////////////////////////////////////////////////////////////////////////
// CAMSWnd::PlacementHook

// Constructs the object with no flags set
CAMSWnd::PlacementHook::PlacementHook() :
  m_uFlags(0)
{
}

// Hooks the given window and sets the flag to restore both the position and size 
// when the window is shown.
void CAMSWnd::PlacementHook::SetLastPositionAndSize(CWnd* pWnd, LPCTSTR szWindowName /*= NULL*/)
{
  Open(pWnd, szWindowName);
  m_uFlags = Both;
}

// Hooks the given window and sets the flag to restore the position when the window is shown.
void CAMSWnd::PlacementHook::SetLastPosition(CWnd* pWnd, LPCTSTR szWindowName /*= NULL*/)
{
  Open(pWnd, szWindowName);
  m_uFlags = Position;
}

// Hooks the given window and sets the flag to restore the size when the window is shown.
void CAMSWnd::PlacementHook::SetLastSize(CWnd* pWnd, LPCTSTR szWindowName /*= NULL*/)
{
  Open(pWnd, szWindowName);
  m_uFlags = Size;
}

// Hooks the given window and stores the window name to use for saving/restoring in the app's profile.
void CAMSWnd::PlacementHook::Open(CWnd* pWnd, LPCTSTR szWindowName)
{
  VERIFY(Hook::Open(pWnd));
  
  if (szWindowName && *szWindowName)
    m_strWindowName = szWindowName;
  else
    pWnd->GetWindowText(m_strWindowName);  
}

// Handles the window's show/destroy messages to restore/save the window's position and/or size.
LRESULT CAMSWnd::PlacementHook::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
  switch (message)
  {
    case WM_SHOWWINDOW:
      if (wParam)
        CAMSWnd::Restore(GetWindow(), m_strWindowName, m_uFlags);
      break;

    case WM_DESTROY:
      CAMSWnd::Save(GetWindow(), m_strWindowName);
      break;
  }

  return Hook::WindowProc(message, wParam, lParam);
}

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Written By
Software Developer
France France
KOCH David, 41 years old
Coder (embedded, C/C++, ASM, Erlang)

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