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#pragma once
#include "..\include\PushFramework.h"
#include "BroadcastManagerImplBase.h"
namespace PushFramework{
class ChannelFactory;
class MonitorsBroadcastManager : public BroadcastManagerImplBase
{
public:
MonitorsBroadcastManager(ChannelFactory* pChannelFactory);
~MonitorsBroadcastManager(void);
protected:
virtual void PreEncodeOutgoingPacket(OutgoingPacket* pPacket);
virtual void DeleteOutgoingPacket(OutgoingPacket* pPacket);
virtual void ActivateSubscribers(std::string channelName);
private:
ChannelFactory* pChannelFactory;
};
}
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