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using System;
using System.Collections.Generic;
using System.Text;
using System.ComponentModel;
namespace Fluid.Controls
{
public class ButtonCollection:BindingList<FluidButton>
{
public ButtonCollection(ButtonGroup group)
: base()
{
this.group = group;
}
private ButtonGroup group;
protected override void OnListChanged(ListChangedEventArgs e)
{
base.OnListChanged(e);
if (group!=null) group.Render();
}
public void Notify()
{
RaiseListChangedEvents = true;
this.ResetBindings();
}
private int width = 32;
public int Width
{
get { return width; }
set
{
if (width != value)
{
width = value;
if (group != null) group.Buttons.Width = width;
}
}
}
}
}
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