|
//////////////////////////////////////////////////////////////////////
// GridInPlaceEdit.h : header file
//
// MFC Grid Control - inplace editing class
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2001. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is
// not sold for profit without the authors written consent, and
// providing that this notice and the authors name and all copyright
// notices remains intact.
//
// An email letting me know how you are using it would be nice as well.
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10+
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_CGridInPlaceEdit_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)
#define AFX_CGridInPlaceEdit_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#include "FloatEditForGrid.h"
class CGridInPlaceEdit : public CFloatEditForGrid
{
// Construction
public:
CGridInPlaceEdit(CWnd* pParent, CRect& rect, DWORD dwStyle, UINT nID,
int nRow, int nColumn, CString sInitText, UINT nFirstChar);
// Attributes
public:
// Operations
public:
void EndEdit();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGridInPlaceEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void PostNcDestroy();
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGridInPlaceEdit();
// Generated message map functions
protected:
//{{AFX_MSG(CGridInPlaceEdit)
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg UINT OnGetDlgCode();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
int m_nRow;
int m_nColumn;
CString m_sInitText;
UINT m_nLastChar;
BOOL m_bExitOnArrows;
CRect m_Rect;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CGridInPlaceEdit_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.
A list of licenses authors might use can be found here