/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/***************************************************************************
* Line2D.h
*
* Thu Jun 29 22:21:37 2006
* Copyright 2006 N. Sharjith
* sharjith@gmail.com
****************************************************************************/
#ifndef _LINE2D_H
#define _LINE2D_H
#include "VKGeom.h"
#include "Curve2D.h"
#include "Point2D.h"
#include "Vector2D.h"
#include "OneAxis2D.h"
class CPoint2D;
class CVector2D;
class COneAxis2D;
class VKGEOM_API CLine2D : public CCurve2D
{
public:
CLine2D();
CLine2D(const CPoint2D&, const CPoint2D&);
CLine2D(const CPoint2D&, const CVector2D&);
virtual ~CLine2D();
virtual void Reverse();
virtual CPoint2D PointAtPara(const double& par);
inline virtual double FirstParameter() const { return 0; }
inline virtual double LastParameter() const {return 1; }
virtual bool IsClosed() const;
bool operator == (const CLine2D& L) const;
void operator = (const CLine2D& L);
CVector2D Direction() const;
inline COneAxis2D GetLocation() const { return itsLocation; }
CVector2D NormalThrough(const CPoint2D&);
double Distance(const CPoint2D&);
inline double SegmentLength() { return startPoint.Distance(endPoint); }
inline CPoint2D StartPoint() const { return startPoint; }
inline CPoint2D EndPoint() const { return endPoint; }
virtual CCurve2D* Copy() const;
virtual void Translate(const COneAxis2D&, const double&);
virtual void Translate(double dx, double dy);
virtual void Translate(const CVector2D&);
virtual void Translate(const CPoint2D&, const CPoint2D&);
virtual void Rotate(const CPoint2D&, double);
virtual void Scale(const CPoint2D&, double);
virtual void Mirror(const CPoint2D&);
virtual void Mirror(const COneAxis2D&);
private:
CPoint2D startPoint;
CPoint2D endPoint;
COneAxis2D itsLocation;
};
#endif /* _LINE2D_H */