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// glprintDoc.cpp : implementation of the CGlprintDoc class
//
#include "stdafx.h"
#include "glprint.h"
#include "glprintDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CGlprintDoc
IMPLEMENT_DYNCREATE(CGlprintDoc, CDocument)
BEGIN_MESSAGE_MAP(CGlprintDoc, CDocument)
//{{AFX_MSG_MAP(CGlprintDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGlprintDoc construction/destruction
CGlprintDoc::CGlprintDoc()
{
// TODO: add one-time construction code here
}
CGlprintDoc::~CGlprintDoc()
{
}
BOOL CGlprintDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CGlprintDoc serialization
void CGlprintDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CGlprintDoc diagnostics
#ifdef _DEBUG
void CGlprintDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CGlprintDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CGlprintDoc commands
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