#region Header
/* --------------------------------------------------------------------------------------------------------------
* I Software Innovations
* --------------------------------------------------------------------------------------------------------------
* SVG Artieste 2.0
* --------------------------------------------------------------------------------------------------------------
* File : DrawRectangle.cs
* Author : ajaysbritto@yahoo.com
* Date : 20/03/2010
* --------------------------------------------------------------------------------------------------------------
* Change Log
* --------------------------------------------------------------------------------------------------------------
* Author Comments
*/
#endregion Header
namespace Draw
{
using System;
using System.Diagnostics;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using SVGLib;
/// <summary>
/// Rectangle graphic object
/// </summary>
public class DrawRectangle : DrawObject
{
#region Fields
private const string Tag = "rect";
private RectangleF rectangle;
#endregion Fields
#region Constructors
public DrawRectangle()
{
SetRectangleF(0, 0, 1,1);
Initialize();
}
public DrawRectangle(float x, float y, float width, float height)
{
rectangle.X = x;
rectangle.Y = y;
rectangle.Width = width;
rectangle.Height = height;
Initialize();
}
#endregion Constructors
#region Properties
/// <summary>
/// Get number of handles
/// </summary>
public override int HandleCount
{
get
{
return 8;
}
}
public Rectangle Rect
{
get
{
var rect= new Rectangle();
rect.X = (int)(rectangle.X / Zoom) ;
rect.Y = (int)(rectangle.Y / Zoom);
rect.Width = (int)(rectangle.Width / Zoom);
rect.Height = (int)(rectangle.Height / Zoom);
return rect;
}
set
{
rectangle = value;
}
}
protected float Height
{
get
{
return rectangle.Height;
}
set
{
rectangle.Height = value;
}
}
protected RectangleF RectangleF
{
get
{
return rectangle;
}
set
{
rectangle = value;
}
}
protected float Width
{
get
{
return rectangle.Width;
}
set
{
rectangle.Width = value;
}
}
#endregion Properties
#region Methods
public static DrawRectangle Create(SvgRect svg)
{
try
{
var dobj = new DrawRectangle(ParseSize(svg.X,Dpi.X),
ParseSize(svg.Y,Dpi.Y),
ParseSize(svg.Width,Dpi.X),
ParseSize(svg.Height,Dpi.Y));
dobj.SetStyleFromSvg(svg);
dobj.Name = svg.ShapeName;
return dobj;
}
catch (Exception ex)
{
ErrH.Log("DrawRectangle", "CreateRectangle:", ex.ToString(), ErrH._LogPriority.Info);
return null;
}
}
public static RectangleF GetNormalizedRectangle(float x1, float y1, float x2, float y2)
{
if ( x2 < x1 )
{
float tmp = x2;
x2 = x1;
x1 = tmp;
}
if ( y2 < y1 )
{
float tmp = y2;
y2 = y1;
y1 = tmp;
}
return new RectangleF(x1, y1, x2 - x1, y2 - y1);
}
public static RectangleF GetNormalizedRectangle(PointF p1, PointF p2)
{
return GetNormalizedRectangle(p1.X, p1.Y, p2.X, p2.Y);
}
public static RectangleF GetNormalizedRectangle(RectangleF r)
{
return GetNormalizedRectangle(r.X, r.Y, r.X + r.Width, r.Y + r.Height);
}
public static string GetRectangleXmlStr(Color stroke,bool isFill,Color fill,float strokewidth,RectangleF rect,SizeF scale, String shapeName)
{
string s = "<";
s += Tag;
s += GetStringStyle(stroke,fill,strokewidth,scale);//GetStrStyle(scale);
s += GetRectStringXml(rect,scale, shapeName);
s += " />" + "\r\n";
return s;
}
public static string GetRectStringXml(RectangleF rect,SizeF scale, String shapeName)
{
string s = "";
float x = rect.X/scale.Width;
float y = rect.Y/scale.Height;
float w = rect.Width/scale.Width;
float h = rect.Height/scale.Height;
s += " x = \""+x.ToString(CultureInfo.InvariantCulture)+"\"";
s += " y = \""+y.ToString(CultureInfo.InvariantCulture)+"\"";
s += " width = \""+w.ToString(CultureInfo.InvariantCulture)+"\"";
s += " height = \""+h.ToString(CultureInfo.InvariantCulture)+"\"";
//Added by Ajay
s += " ShapeName = \"" + shapeName + "\"";
return s;
}
/// <summary>
/// Draw rectangle
/// </summary>
/// <param name="g"></param>
public override void Draw(Graphics g)
{
try
{
RectangleF r = GetNormalizedRectangle(RectangleF);
if (Fill != Color.Empty)
{
Brush brush = new SolidBrush(Fill);
g.FillRectangle(brush,r);
}
Pen pen = new Pen(Stroke, StrokeWidth);
g.DrawRectangle(pen,r.X,r.Y,r.Width,r.Height);
pen.Dispose();
}
catch (Exception ex)
{
ErrH.Log("DrawRectangle", "Draw", ex.ToString(), ErrH._LogPriority.Info);
}
}
public override void Dump()
{
base.Dump ();
Trace.WriteLine("rectangle.X = " + rectangle.X.ToString(CultureInfo.InvariantCulture));
Trace.WriteLine("rectangle.Y = " + rectangle.Y.ToString(CultureInfo.InvariantCulture));
Trace.WriteLine("rectangle.Width = " + rectangle.Width.ToString(CultureInfo.InvariantCulture));
Trace.WriteLine("rectangle.Height = " + rectangle.Height.ToString(CultureInfo.InvariantCulture));
}
/// <summary>
/// Get handle point by 1-based number
/// </summary>
/// <param name="handleNumber"></param>
/// <returns></returns>
public override PointF GetHandle(int handleNumber)
{
float x, xCenter, yCenter;
xCenter = rectangle.X + rectangle.Width/2;
yCenter = rectangle.Y + rectangle.Height/2;
x = rectangle.X;
float y = rectangle.Y;
switch ( handleNumber )
{
case 1:
x = rectangle.X;
y = rectangle.Y;
break;
case 2:
x = xCenter;
y = rectangle.Y;
break;
case 3:
x = rectangle.Right;
y = rectangle.Y;
break;
case 4:
x = rectangle.Right;
y = yCenter;
break;
case 5:
x = rectangle.Right;
y = rectangle.Bottom;
break;
case 6:
x = xCenter;
y = rectangle.Bottom;
break;
case 7:
x = rectangle.X;
y = rectangle.Bottom;
break;
case 8:
x = rectangle.X;
y = yCenter;
break;
}
return new PointF(x, y);
}
/// <summary>
/// Get cursor for the handle
/// </summary>
/// <param name="handleNumber"></param>
/// <returns></returns>
public override Cursor GetHandleCursor(int handleNumber)
{
switch ( handleNumber )
{
case 1:
return Cursors.SizeNWSE;
case 2:
return Cursors.SizeNS;
case 3:
return Cursors.SizeNESW;
case 4:
return Cursors.SizeWE;
case 5:
return Cursors.SizeNWSE;
case 6:
return Cursors.SizeNS;
case 7:
return Cursors.SizeNESW;
case 8:
return Cursors.SizeWE;
default:
return Cursors.Default;
}
}
public override string GetXmlStr(SizeF scale)
{
// <rect x="1" y="1" width="1198" height="398"
// style="fill:none; stroke:blue"/>
string s = "<";
s += Tag;
s += GetStrStyle(scale);
s += GetRectStringXml(RectangleF,scale, Name);
s += " />" + "\r\n";
return s;
}
/// <summary>
/// Hit test.
/// Return value: -1 - no hit
/// 0 - hit anywhere
/// > 1 - handle number
/// </summary>
/// <param name="point"></param>
/// <returns></returns>
public override int HitTest(PointF point)
{
if ( Selected )
{
for ( int i = 1; i <= HandleCount; i++ )
{
if ( GetHandleRectangle(i).Contains(point) )
return i;
}
}
if ( PointInObject(point) )
return 0;
return -1;
}
public override bool IntersectsWith(RectangleF rect)
{
try
{
return RectangleF.IntersectsWith(rect);
}
catch(Exception ex)
{
ErrH.Log("DrawRectangle", "Intersect", ex.ToString(), ErrH._LogPriority.Info);
return false;
}
}
/// <summary>
/// Move object
/// </summary>
/// <param name="deltaX"></param>
/// <param name="deltaY"></param>
public override void Move(float deltaX, float deltaY)
{
rectangle.X += deltaX;
rectangle.Y += deltaY;
}
/// <summary>
/// Move handle to new point (resizing)
/// </summary>
/// <param name="point"></param>
/// <param name="handleNumber"></param>
public override void MoveHandleTo(PointF point, int handleNumber)
{
float left = RectangleF.Left;
float top = RectangleF.Top;
float right = RectangleF.Right;
float bottom = RectangleF.Bottom;
switch ( handleNumber )
{
case 1:
left = point.X;
top = point.Y;
break;
case 2:
top = point.Y;
break;
case 3:
right = point.X;
top = point.Y;
break;
case 4:
right = point.X;
break;
case 5:
right = point.X;
bottom = point.Y;
break;
case 6:
bottom = point.Y;
break;
case 7:
left = point.X;
bottom = point.Y;
break;
case 8:
left = point.X;
break;
}
SetRectangleF(left, top, right - left, bottom - top);
}
/// <summary>
/// Normalize rectangle
/// </summary>
public override void Normalize()
{
rectangle = GetNormalizedRectangle(rectangle);
}
public override void Resize(SizeF newscale,SizeF oldscale)
{
PointF p = RecalcPoint(RectangleF.Location, newscale,oldscale);
var ps = new PointF(RectangleF.Width, RectangleF.Height);
ps = RecalcPoint(ps,newscale,oldscale);
RectangleF = new RectangleF(p.X,p.Y,ps.X,ps.Y);
RecalcStrokeWidth(newscale,oldscale);
}
protected override bool PointInObject(PointF point)
{
return rectangle.Contains(point);
}
protected void SetRectangleF(float x, float y, float width, float height)
{
rectangle.X = x;
rectangle.Y = y;
rectangle.Width = width;
rectangle.Height = height;
}
#endregion Methods
}
}