////////////////////////////////////////////////////////////////////////////
// TitleTip.cpp : implementation file
//
// Adapted from code written by Zafir Anjum
//
// Modifed 10 Apr 1999 Now accepts a LOGFONT pointer and
// a tracking rect in Show(...) (Chris Maunder)
// 18 Apr 1999 Resource leak in Show fixed by Daniel Gehriger
// 7 Jan 2000 Added multiline capabilities, and the ability to
// specify the maximum length of the tip (Mark Findlay)
#include "stdafx.h"
#include "TitleTip.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTitleTip
CTitleTip::CTitleTip()
{
// Register the window class if it has not already been registered.
WNDCLASS wndcls;
HINSTANCE hInst = AfxGetInstanceHandle();
if(!(::GetClassInfo(hInst, TITLETIP_CLASSNAME, &wndcls)))
{
// otherwise we need to register a new class
wndcls.style = CS_SAVEBITS;
wndcls.lpfnWndProc = ::DefWindowProc;
wndcls.cbClsExtra = wndcls.cbWndExtra = 0;
wndcls.hInstance = hInst;
wndcls.hIcon = NULL;
wndcls.hCursor = LoadCursor( hInst, IDC_ARROW );
wndcls.hbrBackground = (HBRUSH)(COLOR_INFOBK + 1);
wndcls.lpszMenuName = NULL;
wndcls.lpszClassName = TITLETIP_CLASSNAME;
if (!AfxRegisterClass(&wndcls))
AfxThrowResourceException();
}
}
CTitleTip::~CTitleTip()
{
if (::IsWindow(m_hWnd))
DestroyWindow();
}
BEGIN_MESSAGE_MAP(CTitleTip, CWnd)
//{{AFX_MSG_MAP(CTitleTip)
ON_WM_MOUSEMOVE()
ON_WM_PAINT()
ON_WM_SYSKEYDOWN()
ON_WM_KEYDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTitleTip message handlers
BOOL CTitleTip::Create(CWnd * pParentWnd)
{
ASSERT_VALID(pParentWnd);
DWORD dwStyle = WS_BORDER | WS_POPUP;
DWORD dwExStyle = WS_EX_TOOLWINDOW | WS_EX_TOPMOST;
m_pParentWnd = pParentWnd;
return CreateEx(dwExStyle, TITLETIP_CLASSNAME, NULL, dwStyle,
CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, NULL );
}
// Show - Show the titletip if needed
// rectTitle - The rectangle within which the original
// title is constrained - in client coordinates
// lpszTitleText - The text to be displayed
// xoffset - Number of pixel that the text is offset from
// left border of the cell
void CTitleTip::Show(CRect rectTitle, LPCTSTR lpszTitleText,
int xoffset /*=0*/, int nMaxChars /*=-1*/,
LPRECT lpHoverRect /*=NULL*/,
LPLOGFONT lpLogFont /*=NULL*/,
DWORD dwFormat /*=...*/)
{
ASSERT( ::IsWindow( GetSafeHwnd() ) );
if (rectTitle.IsRectEmpty())
return;
// If titletip is already displayed, don't do anything.
if( IsWindowVisible() )
return;
m_rectHover = (lpHoverRect != NULL)? lpHoverRect : rectTitle;
m_rectHover.right++; m_rectHover.bottom++;
m_pParentWnd->ClientToScreen( m_rectHover );
ScreenToClient( m_rectHover );
// Do not display the titletip is app does not have focus
if( GetFocus() == NULL )
return;
// Define the rectangle outside which the titletip will be hidden.
// We add a buffer of one pixel around the rectangle
m_rectTitle.top = -1;
m_rectTitle.left = -xoffset-1;
m_rectTitle.right = rectTitle.Width()-xoffset;
m_rectTitle.bottom = rectTitle.Height()+1;
// Determine the width of the text
m_pParentWnd->ClientToScreen( rectTitle );
CClientDC dc(this);
m_strTitle = _T("");
//m_strTitle += _T(" ");
m_strTitle += lpszTitleText;
//m_strTitle += _T(" ");
CFont font, *pOldFont = NULL;
if (lpLogFont)
{
font.CreateFontIndirect(lpLogFont);
pOldFont = dc.SelectObject( &font );
}
else
{
// use same font as ctrl
pOldFont = dc.SelectObject( m_pParentWnd->GetFont() );
}
CSize size = dc.GetTextExtent( m_strTitle );
TEXTMETRIC tm;
dc.GetTextMetrics(&tm);
size.cx += tm.tmOverhang;
dc.SelectObject( pOldFont );
m_rectDisplay = rectTitle;
m_rectDisplay.left += xoffset-1;
m_rectDisplay.top += 0;
m_rectDisplay.right = m_rectDisplay.left + size.cx + xoffset;
m_rectDisplay.bottom = m_rectDisplay.top + size.cy;
// Do not display if the text fits within available space
if ( m_rectDisplay.right <= rectTitle.right-xoffset )
return;
// We will use avg char width to set max tooltip width
int nMaxTooltipWidth = -1;
if (nMaxChars > 0)
{
int nMaxTooltipWidth = (tm.tmAveCharWidth * nMaxChars);
if (nMaxTooltipWidth < 0)
nMaxTooltipWidth *= -1;
// Rect display to be set to max chars
if (m_rectDisplay.Width() > nMaxTooltipWidth)
m_rectDisplay.right = m_rectDisplay.left + nMaxTooltipWidth;
}
//***************************************************************************************
//Adjust the dimensions of the rect to fit within the client
// Get the coordinates of the parents client area. (In this case the ListView's client
// area) and convert coordinates to those of the tooltip.
CRect rectClient;
m_pParentWnd->GetClientRect( rectClient );
m_pParentWnd->ClientToScreen( rectClient );
// ------------------------------------------------------------------------------
// Use the screen's right edge as the right hand border, not the right edge of the client.
// You can comment this out to use the right client as the border.
CWindowDC wdc(NULL);
rectClient.right = GetDeviceCaps(wdc, HORZRES) - 8;
rectClient.bottom = GetDeviceCaps(wdc, VERTRES) - 8;
//---------------------------------------------------------------------------------------
//If the right edge exceeds the right edge of the client:
// see how much room there is to move the display to the left and adjust the
// rectangle that far to the left. If the rect still exceeds the right edge, clip
// the right edge to match the client right edge.
//
// Does the right display edge exceed the right client edge?
if (m_rectDisplay.right > rectClient.right)
{
// establish what is available left shift wise and what is needed
int nAvail = 0;
int nNeeded = m_rectDisplay.right - rectClient.right;
if (m_rectDisplay.left > rectClient.left)
nAvail = m_rectDisplay.left - rectClient.left;
// is there room to move left?
if (nAvail >= nNeeded)
{
m_rectDisplay.OffsetRect(-nNeeded,0); // yes, move all that is needed
// increase the size of the window that will be inspected to see if the
// cursor has gone outside of the tooltip area by the number of units we
// offset our display rect.
m_rectTitle.right += nNeeded;
}
else
{
m_rectDisplay.OffsetRect(-nAvail,0); // no, at least move to left edge of client
// increase the size of the window that will be inspected to see if the
// cursor has gone outside of the tooltip area by the number of units we
// offset our display rect.
m_rectTitle.right += nAvail;
}
// Did we move enough? If not, clip right edge to match client right edge
if (m_rectDisplay.right > rectClient.right)
m_rectDisplay.right = rectClient.right;
}
//If the left edge exceeds the left edge of the client:
// see how much room there is to move the display to the right and adjust the
// rectangle that far to the right. If the rect still exceeds the left edge, clip
// the left edge to match the client left edge.
//
// Does the left display edge exceed the left client edge?
if (m_rectDisplay.left < rectClient.left)
{
// establish what is available right shift wise and what is needed
int nAvail = 0;
int nNeeded = rectClient.left - m_rectDisplay.left;
if (m_rectDisplay.right < rectClient.right)
nAvail = rectClient.right - m_rectDisplay.right;
// is there room to move left?
if (nAvail >= nNeeded)
{
m_rectDisplay.OffsetRect(+nNeeded,0); // yes, move all that is needed
// increase the size of the window that will be inspected to see if the
// cursor has gone outside of the tooltip area by the number of units we
// offset our display rect.
m_rectTitle.left -= nNeeded;
}
else
{
m_rectDisplay.OffsetRect(+nAvail,0); // no, at least move to left edge of client
// increase the size of the window that will be inspected to see if the
// cursor has gone outside of the tooltip area by the number of units we
// offset our display rect.
m_rectTitle.left -= nAvail;
}
// Did we move enough? If not, clip left edge to match client left edge
if (m_rectDisplay.left < rectClient.left)
m_rectDisplay.left = rectClient.left;
}
// if the calculated width > maxwidth set above then truncate
if (nMaxTooltipWidth > 0 && m_rectDisplay.Width() > nMaxTooltipWidth)
m_rectDisplay.right = m_rectDisplay.left + nMaxTooltipWidth;
//***************************************************************************************
// Use a "work" rect to calculate the bottom. This work rect will be inset
// slightly from the rect we have just created so the tooltip does not touch
// the sides.
CRect rectCalc = m_rectDisplay;
// rectCalc.top += 1;
int nHeight = dc.DrawText(m_strTitle, rectCalc, dwFormat | DT_CALCRECT);
m_dwFormat = dwFormat;
// If this is a single line, shorten the display to get rid of any excess blank space
if (nHeight == tm.tmHeight)
{
rectCalc.right = rectCalc.left + size.cx + 3;
}
m_rectDisplay.bottom = m_rectDisplay.top + nHeight;
// ensure the tooltip does not exceed the bottom of the screen
if (m_rectDisplay.bottom > rectClient.bottom)
{
m_rectDisplay.bottom = rectClient.bottom;
rectCalc.bottom = rectClient.bottom;
}
SetWindowPos( &wndTop,
m_rectDisplay.left,
m_rectDisplay.top,
m_rectDisplay.Width(),
m_rectDisplay.Height(),
SWP_SHOWWINDOW|SWP_NOACTIVATE );
SetCapture();
}
void CTitleTip::Hide()
{
if (!::IsWindow(GetSafeHwnd()))
return;
if (GetCapture()->GetSafeHwnd() == GetSafeHwnd())
ReleaseCapture();
ShowWindow( SW_HIDE );
}
void CTitleTip::OnMouseMove(UINT nFlags, CPoint point)
{
if (!m_rectHover.PtInRect(point))
{
Hide();
// Forward the message
ClientToScreen( &point );
CWnd *pWnd = WindowFromPoint( point );
if ( pWnd == this )
pWnd = m_pParentWnd;
int hittest = (int)pWnd->SendMessage(WM_NCHITTEST,0,MAKELONG(point.x,point.y));
if (hittest == HTCLIENT)
{
pWnd->ScreenToClient( &point );
pWnd->PostMessage( WM_MOUSEMOVE, nFlags, MAKELONG(point.x,point.y) );
}
else
pWnd->PostMessage( WM_NCMOUSEMOVE, hittest, MAKELONG(point.x,point.y) );
}
}
BOOL CTitleTip::PreTranslateMessage(MSG* pMsg)
{
CWnd *pWnd;
int hittest;
switch (pMsg->message)
{
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
POINTS pts = MAKEPOINTS( pMsg->lParam );
POINT point;
point.x = pts.x;
point.y = pts.y;
ClientToScreen( &point );
pWnd = WindowFromPoint( point );
if( pWnd == this )
pWnd = m_pParentWnd;
hittest = (int)pWnd->SendMessage(WM_NCHITTEST,0,MAKELONG(point.x,point.y));
if (hittest == HTCLIENT)
{
pWnd->ScreenToClient( &point );
pMsg->lParam = MAKELONG(point.x,point.y);
}
else
{
switch (pMsg->message)
{
case WM_LBUTTONDOWN:
pMsg->message = WM_NCLBUTTONDOWN;
break;
case WM_RBUTTONDOWN:
pMsg->message = WM_NCRBUTTONDOWN;
break;
case WM_MBUTTONDOWN:
pMsg->message = WM_NCMBUTTONDOWN;
break;
}
pMsg->wParam = hittest;
pMsg->lParam = MAKELONG(point.x,point.y);
}
Hide();
pWnd->PostMessage(pMsg->message,pMsg->wParam,pMsg->lParam);
return TRUE;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
Hide();
m_pParentWnd->PostMessage( pMsg->message, pMsg->wParam, pMsg->lParam );
return TRUE;
}
if( GetFocus() == NULL )
{
Hide();
return TRUE;
}
return CWnd::PreTranslateMessage(pMsg);
}
void CTitleTip::OnPaint()
{
CPaintDC dc(this); // device context for painting
TEXTMETRIC tm;
dc.GetTextMetrics(&tm);
CFont *pFont = m_pParentWnd->GetFont(); // use same font as ctrl
CFont *pFontDC = dc.SelectObject( pFont );
int nHeight=0;
CRect rect = m_rectDisplay;
ScreenToClient(rect);
dc.SetBkMode( TRANSPARENT );
nHeight = dc.DrawText(m_strTitle, rect, m_dwFormat);
dc.SelectObject( pFontDC );
// Do not call CWnd::OnPaint() for painting messages
}
void CTitleTip::OnSysKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
Hide();
CWnd::OnSysKeyDown(nChar, nRepCnt, nFlags);
}
void CTitleTip::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
Hide();
CWnd::OnKeyDown(nChar, nRepCnt, nFlags);
}