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Articles / High Performance Computing / Parallel Processing

Use of free SocketPro package for creating super client and server applications

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23 Feb 200211 min read 180.5K   6.3K   59  
A set of socket libraries for writing distributed computing applications over the internet
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by SpeedTest.rc
//
#define IDM_ABOUTBOX                    0x0010
#define IDD_ABOUTBOX                    100
#define IDS_ABOUTBOX                    101
#define IDD_SPEEDTEST_DIALOG            102
#define IDR_MAINFRAME                   128
#define IDC_ASYN_NAGLE_BUTTON           1001
#define IDC_ASYN_BATCH_BUTTON           1002
#define IDC_SYN_ONE_BUTTON              1004
#define IDC_TIMECOST_EDIT               1005
#define IDC_HOST_EDIT                   1006
#define IDC_PORT_EDIT                   1007
#define IDC_CONNECT_BUTTON              1008
#define IDC_DISCONNECT_BUTTON           1009
#define IDC_BYTES_EDIT                  1010
#define IDC_NAGLETIME_EDIT              1011
#define IDC_NAGLE_CHECK                 1012
#define IDC_REPEAT_EDIT                 1013

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        129
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1014
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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Written By
Software Developer (Senior)
United States United States
Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.

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