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#if !defined(AFX_COMPONENT1WND_H__0A03741B_A726_47BE_9D4B_5ADBC32074BB__INCLUDED_)
#define AFX_COMPONENT1WND_H__0A03741B_A726_47BE_9D4B_5ADBC32074BB__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Component1Wnd.h : header file
//
#include "ComponentWndMenu.h"
/////////////////////////////////////////////////////////////////////////////
// CComponent1Wnd window
class CComponent1Wnd : public CWnd
{
// Construction
public:
IUnknown* m_pComponent1sIUnknown; // is used in order to point to itself whenever from the menu the user chooses AddRef/Release functions
public:
CComponent1Wnd();
CComponentWndMenu m_WndMenu;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CComponent1Wnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CComponent1Wnd();
// Generated message map functions
protected:
//{{AFX_MSG(CComponent1Wnd)
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnMenuSelect(UINT nItemID, UINT nFlags, HMENU hSysMenu);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnNcLButtonDown(UINT nHitTest, CPoint point);
afx_msg void OnMove(int x, int y);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
afx_msg LRESULT OnRelease(WPARAM wParam,LPARAM lParam);
DECLARE_MESSAGE_MAP()
public:
bool m_bMenuHasOpend;
long m_cRef;
COLORREF m_color_hittest;
private:
UINT m_nItemID;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COMPONENT1WND_H__0A03741B_A726_47BE_9D4B_5ADBC32074BB__INCLUDED_)
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