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Progress Cell for Grid Control.

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10 May 20042 min read 65.2K   3K   41  
A new cell progress-bar-like type for Chris Maunder's Grid Control.
///////////////////////////////////////////////////////////////////////
// CellRange.h: header file
//
// MFC Grid Control - interface for the CCellRange class.
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2002. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is 
// not sold for profit without the authors written consent, and 
// providing that this notice and the authors name and all copyright 
// notices remains intact. 
//
// An email letting me know how you are using it would be nice as well. 
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.20+
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_CELLRANGE_H__F86EF761_725A_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_CELLRANGE_H__F86EF761_725A_11D1_ABBA_00A0243D1382__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

// The code contained in this file is based on the original
// WorldCom Grid control written by Joe Willcoxson,
//      mailto:chinajoe@aol.com
//      http://users.aol.com/chinajoe

class CCellID
{    
// Attributes
public:
    int row, col;

// Operations
public:
    explicit CCellID(int nRow = -1, int nCol = -1) : row(nRow), col(nCol) {}

    int IsValid() const { return (row >= 0 && col >= 0); }
    int operator==(const CCellID& rhs) const { return (row == rhs.row && col == rhs.col); }
    int operator!=(const CCellID& rhs) const { return !operator==(rhs); }
};

class CCellRange
{ 
public:
    
    CCellRange(int nMinRow = -1, int nMinCol = -1, int nMaxRow = -1, int nMaxCol = -1)
    {
        Set(nMinRow, nMinCol, nMaxRow, nMaxCol);
    }

    void Set(int nMinRow = -1, int nMinCol = -1, int nMaxRow = -1, int nMaxCol = -1);
    
    int  IsValid() const;
    int  InRange(int row, int col) const;
    int  InRange(const CCellID& cellID) const;
    int  Count() { return (m_nMaxRow - m_nMinRow + 1) * (m_nMaxCol - m_nMinCol + 1); }
    
    CCellID  GetTopLeft() const;
    CCellRange  Intersect(const CCellRange& rhs) const;
    
    int GetMinRow() const {return m_nMinRow;}
    void SetMinRow(int minRow) {m_nMinRow = minRow;}
    
    int GetMinCol() const {return m_nMinCol;}
    void SetMinCol(int minCol) {m_nMinCol = minCol;}
    
    int GetMaxRow() const {return m_nMaxRow;}
    void SetMaxRow(int maxRow) {m_nMaxRow = maxRow;}
    
    int GetMaxCol() const {return m_nMaxCol;}
    void SetMaxCol(int maxCol) {m_nMaxCol = maxCol;}

    int GetRowSpan() const {return m_nMaxRow - m_nMinRow + 1;}
    int GetColSpan() const {return m_nMaxCol - m_nMinCol + 1;}
    
    void operator=(const CCellRange& rhs);
    int  operator==(const CCellRange& rhs);
    int  operator!=(const CCellRange& rhs);
    
protected:
    int m_nMinRow;
    int m_nMinCol;
    int m_nMaxRow;
    int m_nMaxCol;
};

inline void CCellRange::Set(int minRow, int minCol, int maxRow, int maxCol)
{
     m_nMinRow = minRow;
     m_nMinCol = minCol;
     m_nMaxRow = maxRow;
     m_nMaxCol = maxCol;
}

inline void CCellRange::operator=(const CCellRange& rhs)
{
    if (this != &rhs) Set(rhs.m_nMinRow, rhs.m_nMinCol, rhs.m_nMaxRow, rhs.m_nMaxCol);
}

inline int CCellRange::operator==(const CCellRange& rhs)
{
     return ((m_nMinRow == rhs.m_nMinRow) && (m_nMinCol == rhs.m_nMinCol) &&
             (m_nMaxRow == rhs.m_nMaxRow) && (m_nMaxCol == rhs.m_nMaxCol));
}

inline int CCellRange::operator!=(const CCellRange& rhs)
{
     return !operator==(rhs);
}

inline int CCellRange::IsValid() const
{
     return (m_nMinRow >= 0 && m_nMinCol >= 0 && m_nMaxRow >= 0 && m_nMaxCol >= 0 &&
             m_nMinRow <= m_nMaxRow && m_nMinCol <= m_nMaxCol);
}

inline int CCellRange::InRange(int row, int col) const
{
     return (row >= m_nMinRow && row <= m_nMaxRow && col >= m_nMinCol && col <= m_nMaxCol);
}

inline int CCellRange::InRange(const CCellID& cellID) const
{
     return InRange(cellID.row, cellID.col);
}

inline CCellID CCellRange::GetTopLeft() const
{
     return CCellID(m_nMinRow, m_nMinCol);
}

inline CCellRange CCellRange::Intersect(const CCellRange& rhs) const
{
     return CCellRange(max(m_nMinRow,rhs.m_nMinRow), max(m_nMinCol,rhs.m_nMinCol),
                       min(m_nMaxRow,rhs.m_nMaxRow), min(m_nMaxCol,rhs.m_nMaxCol));
}

#endif // !defined(AFX_CELLRANGE_H__F86EF761_725A_11D1_ABBA_00A0243D1382__INCLUDED_)

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Written By
Software Developer (Senior)
Sweden Sweden
I have now moved to Sweden for love, and recently married a lovely Swede.


-----------------
I started programming on BBC micros (6502) when I was six and never quite stopped even while I was supposed to be studying physics and uni.

I've been working for ~13 years writing software for machine control and data analysis. I now work on financial transaction transformation software, for a Software company in Gamlastan, Stockholm.
Look at my articles to see my excellent coding skills. I'm modest too!

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