These are days where almost everything can be skinned or customized.
If you have taken a look at the new Windows XP you will have noticed that even buttons can
have a look far away from that we know.
Even if I don't like very much hard customizations I've noticed how much people liked a button control
CxShadeButton posted by Davide Pizzolato.
The idea I've got is to make available one or two virtual functions from
CButtonST, the reference
control for MFC flat buttons, to let the developer to derive his own class and implement custom background paint
still having all the features from the
To show this new feature I've decided to reproduce the look and feel of
CxShadeButton. I've extracted from
the original code the class called
CxDib and the code that creates and draws the background effects.
credits for this code snippets go to Davide Pizzolato.
CButtonST makes available two virtual functions.
This function is called every time the button background needs to be painted.
If the button is in transparent mode this function will NOT be called.
DWORD OnDrawBackground(CDC* pDC, LPCRECT pRect)
This function is called every time the button border needs to be painted.
If the button is in standard (not flat) mode this function will NOT be called.
DWORD OnDrawBorder(CDC* pDC, LPCRECT pRect)
The developer derives his own class from
CButtonST then implements these two functions in his new class.
CButtonST demo application includes a page that shows how to implement new effects. A class
CShadeButtonST has been derived from
CButtonST and the new effects has been implemented
mainly in the
This architecture makes possible to produce a whole range of buttons not available by default. If someone implements
the look and feel of the new buttons found in Windows XP I will happy to include his code in the next
CButtonST demo application.