Fully owner drawn tab control






4.93/5 (16 votes)
A better looking tab control
I think that the default look of common CTabCtrl
is not cool enough (for the
year 2000) when the control is used with scrolling tabs:
The CLBTabCtrl class uses my CLBSpinButtonCtrl class (see "Owner drawn spin button control with autodisabling arrow buttons" article) and completly draw itself to look like this:
Beside that, my CLBTabCtrl
class has "autoraising items" feature. It means, that when mouse is over inactive item, that item is drawn higher then other inactive items and its right border became darker. This feature also persist when tab control is used in stacked mode:
How to use CLBTabCtrl
- Add LBTabCtrl.h and LBTabCtrl.cpp to your project.
-
Create a new class derived from
CPropertySheet
and add it to project. -
Include LBTabCtrl.h file in the header file of
just created
CPropertySheet
-derived class.#include "LBTabCtrl.h";
-
Add a member variable to that
CPropertySheet
-derived class.CLBTabCtrl m_LBTabCtrl;
-
Subclass the common tab control to
CLBTabCtrl
. The good place to do this - in the virtual member functionOnInitDialog()
ofCPropertySheet
-derived class:BOOL CLBTabDemoPropSheet::OnInitDialog() { BOOL bResult =CPropertySheet::OnInitDialog(); //Subclass default CTabCtrl to CLBTabCtrl CTabCtrl *pTab =GetTabControl(); m_LBTabCtrl.SubclassWindow(pTab->m_hWnd); return bResult; }
After that you can use that
CPropertySheet
-derived class everywhere as usualCPropertySheet
. For instance:CLBTabDemoPropSheet sheet("Any Title"); CPropertyPage page1(IDD_PROPPAGE1),page2(IDD_PROPPAGE2),page3(IDD_PROPPAGE3); sheet.AddPage(&page1); sheet.AddPage(&page2); sheet.AddPage(&page3); // The following line is required if you wish to switch on // the scrolling mode,since stacked mode is default // for tab controls. sheet.EnableStackedTabs(FALSE); sheet.DoModal();
Note: Certainly you also can subclass any tab control, which does not lives within
CPropertySheet
.
How it works
1. Overview
The CLBTabCtrl
is owner drawn tab control. To make its job this control
handles the following messages:
- WM_MOUSEMOVE
- WM_MOUSELEAVE
- TCN_SELCHANGING
- TCN_SELCHANGE
- TCM_SETCURSEL
- WM_HSCROLL
- WM_PAINT
- WM_ERASEBKGND
- WM_KILLFOCUS
- WM_SETFOCUS
CTabCtrl
:
PreSubclassWindow
WindowProc
Note: There is a possibility to switch off /on the "autoraising items" feature of
CLBTabCtrl
, using its public member function [bool SetAutoRaising(bool bOn)
].
2. How autoraising items work
Only handling ofWM_MOUSEMOVE
and WM_MOUSELEAVE
does the trick.
When the mouse enters the CLBTabCtrl
it receive WM_MOUSEMOVE
message
and in that moment I use _TrackMouseEvent
API to be notified with WM_MOUSELEAVE
message, when the mouse leaves tab control. This API,declared in "Commctrl.h", tries to use the
window manager's implementation of TrackMouseEvent
if it is present(for Win98/NT),
otherwise it emulates (for Win95).
TRACKMOUSEEVENT stTRACKMOUSEEVENT;
stTRACKMOUSEEVENT.cbSize = sizeof(stTRACKMOUSEEVENT);
stTRACKMOUSEEVENT.hwndTrack=m_hWnd;
stTRACKMOUSEEVENT.dwFlags=TME_LEAVE;
_TrackMouseEvent(&stTRACKMOUSEEVENT);
After that used approach is straightforward:
- In
WM_MOUSEMOVE
handler I invalidate the item which is under mouse to draw it as raised and also invalidate item which was raised before as normal (unraised). - In
WM_MOUSELEAVE
handler I invalidate item which was raised before mouse leavedCLBTabCtrl
, to draw it as normal (unraised).
3. How CLBSpinButtonCtrl is involved
CLBSpinButtonCtrl
substitutes the common up-down control which used within CTabCtrl
in scrolling mode.
It is done in the virtual member function PreSubclassWindow()
of CLBTabCtrl
.
There I look for msctls_updown32 control and if it is present, modify its size,
position and subclass it to CLBSpinButtonCtrl
, which have autodisabling arrow buttons.
CWnd* pWnd = GetWindow(GW_CHILD); while(pWnd) { char buf[]="msctls_updown32"; intnRet= ::GetClassName(pWnd->m_hWnd, buf,sizeof(buf)/sizeof(buf[0])); if(nRet&&strcmp(buf,"msctls_updown32")) { pWnd=pWnd->GetWindow(GW_HWNDNEXT); } else { //The msctls_updown32 control isfound. // pWnd->GetWindowRect(&m_rectUpDn); ScreenToClient(&m_rectUpDn); //Update size and position of msctls_updown32 control m_rectUpDn.DeflateRect(3,2); m_rectUpDn.OffsetRect(3,5); pWnd->MoveWindow(&m_rectUpDn); //Subclass common msctls_updown32 control to //my CLBSpinButtonCtrl, which have autodisabling arrow buttons.m_Spin.SubclassWindow(pWnd->m_hWnd); pWnd=0; } }
4. Handling the TCN_SELCHANGING and TCN_SELCHANGE messages
These messages are handled as reflected notification messages. After my handlers do the job, the parent window also get a chance to handle it.
After CLBTabCtrl
control (and its parent) handles TCN_SELCHANGING
message,
the system will send to it WM_PAINT
/WM_ERASEBKGND
messages.
Since at that moment I still don't know which item has become active,
and can not properly draw items, I have to avoid these
WM_PAINT
/WM_ERASEBKGND
messages to get rid of flickering.
Since up-down control do not receive WM_PAINT
/WM_ERASEBKGND
messages
if it is invisible, so I temporary set the appropriate visible bits off
and the control thinks it is visible even though it is not.
DWORD dwStyle = ::GetWindowLong(m_hWnd,GWL_STYLE); if (dwStyle & WS_VISIBLE) ::SetWindowLong(m_hWnd, GWL_STYLE, (dwStyle & ~ WS_VISIBLE));//switch off WS_VISIBLEI set visible bits back on in
TCN_SELCHANGE
handler,
when it is good time to redraw CLBTabCtrl
.
5. Handling the WM_PAINT message
- First of all to get rid of flickering I'm
drawing to memory DC (dc). So I have to create compatible memory DC and
select bitmap into it.
CPaintDC RealDC(this); CDC dc; CBitmap bmpMem,*pOldMemBmp; rctPnt=dcReal.m_ps.rcPaint; dc.CreateCompatibleDC(&RealDC); bmpMem.CreateCompatibleBitmap(&RealDC, rctPaint.Width(),rctPaint.Height()); pOldMemBmp=dc.SelectObject(&bmpMem); // Since we are bypassing WM_ERASEBCKGND, by returning TRUE from its //handler - let's do its job here dc.FillSolidRect(&rctPaint,::GetSysColor(COLOR_BTNFACE));
- After that I check if current repaint has happened due to autoraised item.
If so, I repaint only raised item.
Otherwise I repaint parts of border of
CLBTabCtrl
which overlapped by update region. After that I draw all inactive items which intersects the update region. And in the last turn the active item is drawn, in case if it also intersects the update region.For drawing of items I've used virtual member function DrawItem of
CTabCtrl
and virtual member function DrawItemRect, added toCLBTabCtrl
. - At the final step I copy the resulting bitmap from memory DC to the screen, using
BitBlt
with SRCCOPY ROP.
Standard Disclaimer
These files may be redistributed unmodified by any means providing it is not sold for profit without the authors written consent, and providing that the authors name and all copyright notices remains intact. This code may be used in compiled form in any way you wish with the following conditions:
If the source code is used in any commercial product then a statement along the lines of "Portions Copyright (C) 1999 Oleg Lobach" must be included in the startup banner, "About" box or printed documentation. The source code may not be compiled into a standalone library and sold for profit. In any other cases the code is free to whoever wants it anyway!
This software is provided "as is" without express or implied warranty.The author accepts no liability for any damages to your computer or data these products may cause.