Zlib compression / decompression wrapper as ISequentialStream






4.17/5 (12 votes)
Feb 1, 2003
1 min read

107846

3057
This article discusses wrapping compression and decompression behind a ISeqentialStream interface
Introduction
I have been looking for a compression library that can compress XML fragments
on the fly from the IStream
interface and decompress it back. There
are several file compression libraries, most based on zlib
, but I needed custom storage such as compressed streams inside structured
storage files.
This is a first shot at wrapping zlib
compression library behind a COM IStream
interface. I provide a
pure ATL C++ implementation and a simple demo COM based implementation. Both
take an IStream
as an initializer and compress/decompress on the
fly on the Read
and Write
methods.
Using the code
I hope this will be usefull for more people than me. I haven't tried this with MSXML SAX Parser yet but as I understand it the SAX Parser should bot need more than the ISequentialStream interface and thus should work fine with this implementation.
These are the classes found in the header file zlibistream.h
// // ZSequentialStreamBase , base class for the implementaion classes // // Implementation classes for ISequentialStream interfaces, constrained to // either writing or reading. Template class T needs to provide implementaion // for overridable member functions FillBuffer and EmptyBuffer. // // template<class T, int bufferSize=16384> class ZReadSequentialStreamImpl; // template<class T, int bufferSize=16384> class ZWriteSequentialStreamImpl; // // // Implementation of read and write sequential streams based on implementation // classes above. These classe overrides the FillBuffer and EmptyBuffer by // reading from or writing to a user supplied stream. // // template<int bufferSize=16384> class ZReadSequentialStreamT; // template<int bufferSize=16384> class ZWriteSequentialStreamT; // // Convenience typedef's for stackbased classes (no AddRef(), Release() or QI) // // typedef CComObjectStack<ZWriteSequentialStreamT<> > ZWriteSequentialStream; // typedef CComObjectStack<ZReadSequentialStreamT<> > ZReadSequentialStream; //
The following snippets shows how to use the C++ wrapper on an IStream
// Writing to a stream CComPtr<IStream> spStm; ... // get an IStream for writing to storage // Use zlib sequential stream implementation for writing (compression) ZWriteSequentialStream zw; zw.Initialize(spStm); // initialize for writing to the IStream zw.Write((void*)buffer, bufLen, &cb); zw.Cleanup(); // Reading from a stream CComPtr<IStream> spStm; ... // get an IStream for reading from storage // Use zlib sequential stream implementation for reading (decompression) ZReadSequentialStream zr; zr.Initialize(spStm); // initialize for reading from the IStream zr.Read((void*)buffer, bufLen, &cb); zr.Cleanup();
The following snippets shows how to use the COM wrapper on an IStream
// Writing to a stream CComPtr<IStream> spStm; ... // get an IStream for writing to storage // Use COM wrapper for writing (compression) CComPtr<IZWriteSeqStream> spWrite; if (SUCCEEDED(spWrite.CoCreateInstance(__uuidof(ZWriteSeqStream)))) { spWrite->Initialize(CComVariant(spStm)); CComQIPtr<ISequentialStream> spSeq = spWrite; spSeq->Write((void*)buffer, bufLen, &cb); //cleanup spWrite.Release(); } // Reading from a stream CComPtr<IStream> spStm; ... // get an IStream for reading from storage // Use COM wrapper for reading (decompression) CComPtr<IZReadSeqStream> spRead; if (SUCCEEDED(spRead.CoCreateInstance(__uuidof(ZReadSeqStream)))) { spRead->Initialize(CComVariant(spStm)); CComQIPtr<ISequentialStream> spSeq = spRead; spSeq->Read((void*)buffer, bufLen, &cb); //cleanup spRead.Release(); }
Points of Interest
The only problem, so far, was to synchronize the zstream
buffer
in zlib so the data is available for the
Read
and Write
IStream
functions.
The demo project includes a static library for zlib 1.1.4
Links
History
2003.01.24 First implementation