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Posted 8 Dec 2003

A Basic Media Player

, 10 Jan 2013
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Using MCIWnd wrapper class to write a simple media player

Sample Image - hmediaplayer.jpg

Introducting MCIWnd Window Class  

MCIWnd is a window class for controlling multimedia devices. A library of functions, messages, and macros associated with MCIWnd provides a simple method to add multimedia playback or recording capabilities to your applications.  

The MCIWnd Window class is very easy to use. By identifying a simple HWND member variable and assigning it to MCI window using a single function, you can create a control that plays any device that uses the media control interface (MCI) and gain support of any installed codec on your machine. These devices include Audio CDs, WAV Audios, MIDIs, and video devices with any supported codec.

Automating playback is also quick and easy. Using only one function and two macros, an application can create an MCIWnd window with the appropriate media device, play the device, and close both the device and the window when the content has finished playing.

Note that term device refers to any playable media from file stored to any playable medium.

Note: to use MCIWnd Class in your application you must add vfw32.lib library to Link sections of Project Settings (accessible by Ctrl+F7) or simply add following line your header:

#pragma comment(lib, "vfw32.lib")

which does the same.

Considering we want to write a dialog based player, after adding library, add a HWND member variable to your dialog class (as mentioned above), for example:

HWND m_Player;

Then, add following code to any section you want to open your media for playing:

m_Player = MCIWndCreate(GetSafeHwnd(),AfxGetInstanceHandle(),
    WS_CHILD | WS_VISIBLE, m_sFileName);

Where m_sFileName is a member variable which holds media name. After that you can use single line macros to control media playback. e.g. MCIWndPlay(m_Player) to start media playback or MCIWndStop(m_Player).

You are done, you have a media player now!

A wrapper class for MCIWnd: CEasyPlayer 

I have written a very simple wrapper class for this API. This wrapper class is part of my work. That certain program needed simple playback of wav and mp3 media and sometimes continuous playing (loop). So, I just wrapped very few macros and messages in implementing the class. The class interface is as below:

class CEasyPlayer : public CWnd
CEasyPlayer(HWND hwParent);

HWND hwndParent;

long lPos;
void Rwd();
void Fwd();
void DecreaseVolume();
void IncreaseVolume();
long GetVolume();
long lVolume;
void SetVolume(long lVol);
long GetLength();
long GetPosition();
void SetPosition(long lPos);
HWND GetWindowHandle();
void Resume();
void Kill();
void Break();
void Loop();
void Close();
HWND Initialize();
void Play();
void Stop();
void Pause();
long GetMode();
CString GetPath();
void SetPath(CString sPath);
void SetParent(HWND hParent);
HWND GetParent();
virtual ~CEasyPlayer();

HWND c_Player;
CEvent m_Event;
CString m_sPath;

afx_msg void OnDestroy();

c_Player is that so called HWND member variable. I use c_ prefix to determine control variables from other member variables(Values). Initialize() creates MCIWnd control and assigns it to c_Player. Other functions are identify themselves by their names which show exact duty of function. It is necessary to mention that GetMode() is used to determine playback status and returns one of following values:

Operating modeMCI constant

Class code is clear, it just wraps some macros, passes values to them and gets results from them. The only part of code that may need description is Loop() function. Using Loop() will cause launching a thread call to LoopThread() which implementation is as follows:

UINT LoopThread(LPVOID pParam)
    CParams* pParameters;

    CEasyPlayer* pWnd=(CEasyPlayer*)pParameters->pWnd;
    CEvent* pEvent=(CEvent*)pParameters->pEvent;
    HWND c_Player=(HWND)pParameters->hWnd;

        if (pWnd->GetMode()==MCI_MODE_STOP)
            ::PostMessage(c_Player, MCI_PLAY, 0, 0);
    return 0;

A conditional loop which checks if m_Event member variable of class is set, if not then checks if media playback stoped. If so then replys the media by sending a MCI_PLAY message to HWND control. Very simple!

Media Player

After concluding that project, I decided to try writing a Media Player, and that'is it. Using potentials of CStatic control as a CWnd derived class, I made a GUI for my wrapper class. I used a CStatic control to hold onto video media playback (if exist). This CStatic control rules as CEasyPlayer instance parent.

Changing approach this application did not used Loop() member function for continuous media playback. Instead a timer used to periodically check if media stopped or not. 


I must mention that I used Nishant S approach to handles key board messages and menu accelerators in this application. Thank you very much Nishant S. 

I took the introduction section of the article from MSDN (^). This article is first written in 2003.  


This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


About the Author

Mehdi Bonvari
Chief Technology Officer
Iran (Islamic Republic of) Iran (Islamic Republic of)
No Biography provided

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Comments and Discussions

Generalbad error Pin
laserbeak4330-May-06 11:40
memberlaserbeak4330-May-06 11:40 
GeneralRe: bad error Pin
M. Bonvari30-May-06 20:04
memberM. Bonvari30-May-06 20:04 
Generalset volume could not work Pin
zhangshsy9-Feb-06 15:44
memberzhangshsy9-Feb-06 15:44 
GeneralRe: set volume could not work Pin
zhangshsy9-Feb-06 16:27
memberzhangshsy9-Feb-06 16:27 
GeneralVideo Display Problem Pin
eVideoEuthusiast5-Feb-06 21:02
membereVideoEuthusiast5-Feb-06 21:02 
GeneralRe: Video Display Problem Pin
kezhu3-Apr-06 17:07
memberkezhu3-Apr-06 17:07 
GeneralRe: Video Display Problem Pin
kezhu3-Apr-06 17:21
memberkezhu3-Apr-06 17:21 
GeneralRe: Video Display Problem Pin
kezhu6-Apr-06 16:13
memberkezhu6-Apr-06 16:13 
First many thanks to the author for sharing the codes with us though some problems arise on different platforms. These codes are very helpful for me to understand and program my own media player.

Notice: It will be your own risk to use the codes below.

Some lines of codes need to be added to solve this problems.

1. Add Realize() to CEasyPlayer
void CEasyPlayer::Realize(BOOL fBkgnd)
MCIWndRealize( c_Player, fBkgnd );

2. Add some lines to OnPaint() in CmciDlg
if (IsIconic())
CPaintDC dc(this); // device context for painting

SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;

// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
{// line added here
CRect rect;
m_ctrlMovie.InvalidateRect (&rect, FALSE);

// line added above

3. for the full screen mode
3.1 add OnPaint() to the class then
3.2 add some lines as above to the OnPaint()
void CFullMovie::OnPaint()
CPaintDC dc(this); // device context for painting

CRect rect;
this->InvalidateRect (&rect, TRUE);
// warning: CDialog::OnPaint() has to be added, I don't know why. If not added
// some funny thing would happen.
CDialog::OnPaint() ;
// Do not call CDialog::OnPaint() for painting messages

Wish the above codes are helpful. As I am a stand along programmer learning by self taught, I might not be able to answer your questions if they are too hard.



GeneralRe: Video Display Problem Pin
Joseph Sid Faris13-Aug-06 11:51
memberJoseph Sid Faris13-Aug-06 11:51 
GeneralRe: Video Display Problem Pin
kezhu16-Aug-06 16:45
memberkezhu16-Aug-06 16:45 
GeneralSolution to Re:Video Display Problem Pin
Attila F9-Nov-09 20:21
memberAttila F9-Nov-09 20:21 
GeneralRe: Video Display Problem Pin
greenhello4-Oct-06 23:49
membergreenhello4-Oct-06 23:49 
Generalset position start and stop playing Pin
uumeme23-Dec-05 19:04
memberuumeme23-Dec-05 19:04 
GeneralRe: set position start and stop playing Pin
misugi24-Dec-05 18:49
membermisugi24-Dec-05 18:49 
GeneralRe: set position start and stop playing Pin
uumeme29-Dec-05 22:13
memberuumeme29-Dec-05 22:13 
QuestionChange position problem. Pin
Hongjun Ge10-Oct-05 16:28
memberHongjun Ge10-Oct-05 16:28 
GeneralPrinting Pin
rturrentine22-Jun-05 4:42
sussrturrentine22-Jun-05 4:42 
QuestionHow to get the dialog self-refreshed? Pin
jason_azhe15-Mar-05 17:35
memberjason_azhe15-Mar-05 17:35 
AnswerRe: How to get the dialog self-refreshed? Pin
uumeme29-Dec-05 22:17
memberuumeme29-Dec-05 22:17 
Generalthis is crap! Pin
Yama_116-Oct-04 17:19
memberYama_116-Oct-04 17:19 
GeneralRe: this is crap! Pin
M. Bonvari29-Oct-04 20:43
memberM. Bonvari29-Oct-04 20:43 
Generalpause and resume Pin 22:13 22:13 
GeneralRe: pause and resume Pin
iipc13-Jul-04 20:39
memberiipc13-Jul-04 20:39 
GeneralRe: pause and resume Pin
Rolando E. Cruz-Marshall8-Oct-04 21:28
memberRolando E. Cruz-Marshall8-Oct-04 21:28 
GeneralRe: pause and resume Pin
M. Bonvari29-Oct-04 20:47
memberM. Bonvari29-Oct-04 20:47 

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