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GeneralRe: WebServices and singleton pattern Pin
yarns27-Feb-08 8:51
yarns27-Feb-08 8:51 
GeneralRender loop for other process Pin
Jitse27-Feb-08 8:24
Jitse27-Feb-08 8:24 
GeneralRe: Render loop for other process Pin
Dave Kreskowiak27-Feb-08 10:07
mveDave Kreskowiak27-Feb-08 10:07 
GeneralRe: Render loop for other process Pin
Jitse28-Feb-08 3:47
Jitse28-Feb-08 3:47 
GeneralRe: Render loop for other process Pin
Dave Kreskowiak28-Feb-08 14:44
mveDave Kreskowiak28-Feb-08 14:44 
GeneralRe: Render loop for other process Pin
Jitse29-Feb-08 9:33
Jitse29-Feb-08 9:33 
GeneralRe: Render loop for other process Pin
Dave Kreskowiak29-Feb-08 18:28
mveDave Kreskowiak29-Feb-08 18:28 
GeneralRe: Render loop for other process Pin
Jitse1-Mar-08 2:10
Jitse1-Mar-08 2:10 
Dave Kreskowiak wrote:
You haven't tried to cover a DirectX window with this yet, have you??


Was already wondering how I could ever know more than an MVP. Wink | ;) I was thinking like: "Where's that catch I'm totally missing.". Laugh | :laugh:

Anyway, yes I did. And it works. Hmmmwell, it almost totally works. I've noticed something weird. I tested it with a few game windows, and they all worked perfectly. (If you want to know: Lord of the Rings Online, Pro Evolution Soccer 6, Tibia.) But! With this game called 'Tibia' (don't search it up, it's a horrible game), I can choose what API to render the game with in the advanced graphics options. You can choose two versions of DirectX, and OpenGL. The DirectX rendering works fine, but when I choose OpenGL the PNG images totally get overdrawn, and are not visible anymore.

This is weird though, why would it work with DirectX, but not with OpenGL...? Confused | :confused: Or is this just something about the game I tried?

Still, it does seem to work perfectly with the other game windows, there's 0% flickering. And the game I primarily want to make an addon for works as well.
GeneralRe: Render loop for other process Pin
Dave Kreskowiak1-Mar-08 14:45
mveDave Kreskowiak1-Mar-08 14:45 
GeneralRe: Render loop for other process Pin
Jitse2-Mar-08 2:23
Jitse2-Mar-08 2:23 
QuestionUsing System.Reflection to walk values in an array??? Pin
LongRange.Shooter27-Feb-08 8:08
LongRange.Shooter27-Feb-08 8:08 
GeneralRe: Using System.Reflection to walk values in an array??? Pin
buchstaben27-Feb-08 8:18
buchstaben27-Feb-08 8:18 
GeneralRe: Using System.Reflection to walk values in an array??? Pin
LongRange.Shooter27-Feb-08 8:32
LongRange.Shooter27-Feb-08 8:32 
GeneralRe: Using System.Reflection to walk values in an array??? Pin
buchstaben27-Feb-08 8:42
buchstaben27-Feb-08 8:42 
GeneralRe: Using System.Reflection to walk values in an array??? Pin
LongRange.Shooter27-Feb-08 12:15
LongRange.Shooter27-Feb-08 12:15 
Generalvs 2003 debugger issue Pin
robustm27-Feb-08 7:53
robustm27-Feb-08 7:53 
AnswerRe: vs 2003 debugger issue Pin
buchstaben27-Feb-08 7:59
buchstaben27-Feb-08 7:59 
GeneralSystem.io.Directory.GetFiles Pin
George Luttrell27-Feb-08 7:45
George Luttrell27-Feb-08 7:45 
GeneralRe: System.io.Directory.GetFiles Pin
buchstaben27-Feb-08 7:51
buchstaben27-Feb-08 7:51 
GeneralRe: System.io.Directory.GetFiles Pin
George Luttrell28-Feb-08 3:43
George Luttrell28-Feb-08 3:43 
GeneralRe: System.io.Directory.GetFiles Pin
buchstaben28-Feb-08 3:49
buchstaben28-Feb-08 3:49 
GeneralRe: System.io.Directory.GetFiles Pin
George Luttrell28-Feb-08 13:43
George Luttrell28-Feb-08 13:43 
GeneralTrapping a Keystroke Pin
MarkMokris27-Feb-08 6:30
MarkMokris27-Feb-08 6:30 
GeneralRe: Trapping a Keystroke Pin
Gareth H27-Feb-08 6:37
Gareth H27-Feb-08 6:37 
GeneralRe: Trapping a Keystroke Pin
MarkMokris27-Feb-08 6:42
MarkMokris27-Feb-08 6:42 

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