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Great Reads

by Adam David Hill
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
by Marcelo Ricardo de Oliveira
A shoot'n'up HTML5 game made with Phaser game framework
by Petar Brkusanin
An example of how Decorator, Dependency Injection, and Composition Root patterns can be used to extend the base game functionality.
by CMalcheski
Thinking outside the box can result in critical performance gains

Latest Articles

by Oana Mancu
Any deterministic game can be broken down to its core functionalities. By understanding them, one can implement fundamental algorithms such as Minimax (with alpha beta pruning), thus paving the way towards a better AI opponent.
by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library
by IAmJoshChang
How to implement the invincible boost power-up
by IAmJoshChang
How to create a database for power-up upgrades

All Articles

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7 Jan 2013
Adam David Hill
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
26 Nov 2017
Marcelo Ricardo de Oliveira
A shoot'n'up HTML5 game made with Phaser game framework
9 Dec 2013
Petar Brkusanin
An example of how Decorator, Dependency Injection, and Composition Root patterns can be used to extend the base game functionality.
4 Oct 2017
CMalcheski
Thinking outside the box can result in critical performance gains
12 Nov 2012
HoshiKata
Practical on the fly fast mesh generation from arbitrary points.
18 Dec 2015
Anurag Gandhi
A group Sudoku game to demonstrate the usage of SignalR in AngularJs application
27 May 2014
Mohd Akram
Java Tic Tac Toe ( AI based )
27 Apr 2016
Steve Hoult
Creation of an Audio analysis framework to enable developers with little to no understanding of audio analysis to develop audio-driven games.
26 May 2015
Vahe Karamian
This article will cover the basics of network programming using Network View in Unity 3D. We will be creating an Authoritative Server based networking environment showcasing the basics functions of network programming using Unity 3D and C#.
7 Apr 2017
Marco-Hans Van Der Willik
This article continues with the development of the SOLID Poker project, and covers functionality to Compare and Validate Poker Hands.
8 Aug 2012
Tyler Forsythe
IceCream1945 is a demonstration of XNA and the IceCream 2D library in a 2D top-down scrolling shooter similar to 1942 for the NES.
3 Dec 2012
Adam David Hill
Sensor-controlled XNA tunnel game with VR head-tracking.
14 Nov 2013
Alexander SchuIze, Felix Herbst, Paul Kirsten
Multi-User game for AIO where players build their own spider's web
30 Oct 2017
Theo Kand
An original AngularJS implementation of the most famous video game ever
4 Jun 2012
Manas Bhardwaj
First part of an attempt to create Snake and Ladders using HTML5.
21 Nov 2017
Tobs88
This article is about the Entity-Component-System (ECS). It is a design pattern which allows you great flexibility in designing your overall software architecture.
6 Jan 2019
Mehedi Shams
Crossword creator - with a touch of Unicode Logic!
13 Mar 2019U
Oana Mancu
Any deterministic game can be broken down to its core functionalities. By understanding them, one can implement fundamental algorithms such as Minimax (with alpha beta pruning), thus paving the way towards a better AI opponent.
31 Jul 2012
Kenneth Haugland
How to calculate a reverbration time in a room
8 Sep 2017
CoderGirl42
An extensible procedural generation framework.
22 Nov 2017
Tobs88
The second part of the series "The Entity-Component-System". This article is about a game based on the ECS implementation from the first part.
2 Sep 2014
Simon Jackson
Mastering Unity 2D Game Development – AI and State Machines
9 Jul 2010
Nanung
Developing a drag and drop technique in a simple puzzle game application.
2 Dec 2011
Vasily Tserekh
Correctly managing screen resolutions in game programming
23 Jun 2015
Kel_
A game of life "MMO", with a persistent simulation running on the server.
18 Aug 2017
VisualMonsters
Simple game "table football", you can easily create and play with your friends and family.
30 Aug 2010
paladin_t
Use Twiggery as JavaME Game Scripting Language
1 May 2016
Majdi Sobain
This Article is about 2D games programming simplicity using RingAllegro Library.
30 Nov 2017
EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
7 Jul 2012
CJ Kent
Create an Interpolating Timer and use it to fade textures in and out in XNA 4.0
8 Jan 2013
sandeepkumar.sgnr
Journey of Windows 8 game SkyWar for Intel App Up competition
15 Apr 2016
Android on Intel
Whether you are looking for an entire game engine to develop your idea into a game, or an efficient easy-to-use video codec to deploy full motion video, this list will guide you to the best middleware to use while developing your game for Intel® architecture.
4 Feb 2011
Scott Philip Brown
This is an implementation of Conway's Game of Life using F# and SDL.NET
10 Oct 2016
Ashley Davis
In this article I'll look at version control from the game developers perspective. I'll help you understand the problems it solves and I'll show you how to use version control more effectively. I expose the problems it can cause and discuss the unresolved problems for the games industry.
23 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
9 Sep 2013
Marcelo Ricardo de Oliveira
An isometric chess game using Paper JS
18 Oct 2012
Florian Rappl
Creating an super-awesome browser game that follows the path of the legendary blobby volley!
28 Feb 2016
AlexeyYakovlev
This article describes building an Android game with networking support using C#, Xamarin.Android platform and Zyan Communication Framework.
11 May 2018
Marcelo Ricardo de Oliveira
Developing Single Page Applications with C# Code and Blazor
9 Mar 2019U
EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library
12 Apr 2011
Vinit Yadav
In this article we are going to develop a game using Farseer Physics Engine and XNA for Windows Phone 7. This article provides you base for your games to make game development easy and fast.
4 Nov 2012
John Simmons / outlaw programmer
My Anagrams game ported to WPF.
13 May 2015
Mike Oberberger
Compute a velocity vector which allows a first moving object to intercept a second moving object given known positions and current velocities within a game or simulation environment
4 May 2011
Marcelo Ricardo de Oliveira
Learn how to create a simple game using ASP.net MVC, jQuery, State Machine and CSS3 gradients
16 May 2011
Marcelo Ricardo de Oliveira
Math-based, sudoku-like game for Windows Phone 7
1 May 2011
Patrick Kalkman
This article describes how I developed Androng, a Pong clone for Android.
17 Jul 2015
Guruprasad.K.Basavaraju
This article is an effort to introduce beginners to HTML Canvas through a simple Game development.
8 Nov 2010
dolhaig
How to Resume the User's music after we played a video or audio from our Silverlight/XNA WP7 Application.
11 Jul 2010
Marcelo Ricardo de Oliveira
A soccer game made with Silverlight and VS 2008.
31 May 2016
Thomas Daniels
This article explains how to create a maze with a digital timer using HTML5 and JavaScript, without the use of Flash.
4 Apr 2017
Marco-Hans Van Der Willik
The pieces start coming together! Development of the SOLID Poker project continues, and the latest addition is a versatile engine to Generate Spec Based Poker Hands, allowing for extensive algorithm based testing.
10 Nov 2010
gtdelarosa
Various methods for using quaternions in ways that maximize performance
10 Jan 2015
Dan Thyer
Use a Microsoft Kinect to control the home automation in the house. Lights can be turned on an off from speech recognition or from pointing at them and waving your other hand one way to turn on and the other way to turn off.
31 Jan 2012
Marcelo Ricardo de Oliveira
A Windows Phone application using accelerometer emulator and Farseer physics engine
7 Feb 2017
O.G.I.
Pathfinding algorithm based on a direction priority
15 Nov 2016
Mehedi Shams
An eye-teaser to tease your eyes, see if you can beat it!
21 Jun 2013
Lipman Roi
An algorithm which automatically generates circular mazes.
8 Apr 2014
Florian Rappl
Creating a tower defense game from scratch with web technologies.
15 Apr 2011
Meshack Musundi
A WPF Target Shooting Game
12 Jan 2012
Shai Raiten
TV Screen in the Reception, When nothing happens (no one is in the reception) we can display videos on the screen but when someone enters the frame show him the Kinect Image, and if the user is doing something funny, capture his image and save it.
15 Jan 2015
Guruprasad.K.Basavaraju
An MVC application to make a copy of CodeProject articles in your Browser Cache using HTML5's AppCache feature
24 May 2017
Robert Welliever
Classic, Arcade-Style Video Poker
4 Aug 2015
syed shanu
In this article we will learn how to create a simple Name Puzzle game for Windows Mobile using Universal App development.
14 Oct 2015
Mitchell J.
Introducing Bob's Quest, a Flappy Bird clone (of sorts), in which Bob must avoid crashing into pillars as he leaps through space.
28 Oct 2017
massimiliano aronica
Let's have a break with JavaScript and a Canvas
28 May 2017
KristianEkman
Chess engine and simple chess user interface
8 Sep 2010
Marcelo Ricardo de Oliveira
An article exploring the use of MVVM, styles and templates in game programming in Silverlight 4
29 Jan 2018
Arav Singhal
An introduction to all the math required to get started on your own 2D physics engine
28 Aug 2010
Ed Nutting
A notification box you can put in your game to update your user as to what's happening (as seen in a lot of shooting games)
8 Jan 2013
sandeepkumar.sgnr
This article is all about my experience of developing a SkyWar game for CodeProject’s Intel AppUp competition.
27 Jun 2011
Meshack Musundi
A WPF Peer-to-Peer chess application that utilizes WCF and PNM.
4 Nov 2010
logicchild
An article that illustrates how to simulate a pendulum.
25 Apr 2014
Fredrik Bornander
Implementing a Tetris-like game for the web using Dart
5 Oct 2015
syed shanu
This article shows how to create a Are You Genius game using MVC, AngularJS and Web API 2.
4 Sep 2015
syed shanu
This article shows how to create a word puzzle game using MVC, AngularJS and Web API 2.
9 Feb 2011
Okan Kocyigit
A simple snake game controllable both by joystick and keyboard, graphics using C#, joystick control using Directx
23 Apr 2011
Alexander Böcken
A basic way to interpret joystick data received from Raw Input API
17 Nov 2011
Michael Hodel
Enigma Puzzle – a game as difficult as the Rubik's cube
9 Jan 2013
Albara Hakami
A Windows Forms application to share a whiteboard with many clients with only one drawer, in a gamy way.
26 Feb 2018
jespa007
Example game engine by using SDL2 and ZetScript
27 Feb 2012
BillLange1968
Solution for creating a Leaderboard for a Windows Phone 7 (WP7) XNA game
9 Oct 2014
Pavel Durov
This article is explaining how to implement a basic game fundamentals on Android platform.
22 Apr 2013
bshokati
How to create a client-server network for multiplayer game programming using C++ and Windows Winsock
12 Nov 2011
Espen Harlinn
Introduction to XNA game development for Windows Phone - Includes XNAImage, image manipulation for XNA
29 Apr 2011
Sašo Mađarić
Tutorial about creating a nice ball game for Android using AndEngine
22 Mar 2015
Simon Jackson
We have finally reached the end of an era and the dawn of the next with the MonoGame project. The latest release has now broken its ties to the old XNA framework and stands alone.
28 Jul 2013
Ched1980
A four-player soap-box time-trial game with a twist.
31 May 2012
webmaster442
A DirectDraw game launcher & DosBox frontend written in C#
9 Aug 2010
Tejas_Pathak
A platform independent game that runs on Windows, Mac and Linux
6 Jan 2011
Tiberiu Boros
This shows how to create and combine transparent sprites in C# XNA
28 Apr 2013
Ed Nutting
A wrapper application making management, modding and running multiple MineCraft servers faster and easier.
14 Jul 2013
Sudhir Tiwari
8/15 puzzle using A* (A Star) algorithm.
19 Jul 2011
hosein fereidooni
Solving Sudoku using Informed Search Algorithms
25 Jul 2011
hosein fereidooni
This article solves a maze problem with Informed Search
7 Mar 2012
Kailash Shastri
An Object Oriented solution to Conway's Game of life problem in C#
19 Sep 2010
rj45
XNA game engine sample C# XBOX ANIMATION PHYSICS Skinned model loading particles
26 Sep 2012
Charles Ju
This is a C# wrapper for Diablo III API. The project include the wrapper API file and a GDI+ ownerdraw panel and a Winform demo. You can add any Diablo III tag to the left combobox.
17 Dec 2014
Simon Jackson
All Hail the Old and the New – The MonoGame Content Builder Tool
10 Feb 2013
Work Damnit!
Need to control something with a Joystick in Windows? Here is an easy to use driver that will help you do it.
28 Aug 2010
Ed Nutting
How to do menus easily using XNA. Easy to use classes that display menus.
29 Jun 2011
Reza Mansoori
This is an easy game puzzle for beginners.
22 Jul 2015
Robby Ingebretsen
This tutorial is the 3rd in a series on Flight Arcade – built to demonstrate what’s possible on the web platform and in the new Microsoft Edge browser and EdgeHTML rendering engine.
10 Aug 2010
Tejas_Pathak
A simple game in C# that can run on Windows, Linux(mono) and Mac(mono)
23 Oct 2012
sandeepkumar.sgnr
As the name suggests, you will be driving a space ship in galaxy and protecting yourself from meteors. Now to show ultrabook capability with the game I will be using touch and accelerometer.
31 Oct 2016
luigidibiasi
In this article we want to implement a simple side-scrolling games that we will call Super Nemo Fish.
12 Jan 2017
hari19113
This article is on how a sudoku game can be developed easily.
30 Nov 2016
syed shanu
In this article let's see how to create a simple Character matching game using Windows Universal App. Create our own game and have fun with Windows Phone using Universal App development.
31 Aug 2011
pierre poliakoff
A tutorial on how to write a Silverlight game based on the classical Pong game.
8 Sep 2012
Asame Imoni Obiomah
This article is the first toddler step in the development of a framework for the delivery of motion, touch and 3D forms as interactive services locally and over networks.
3 May 2013
TYoungjr
An outline for a plan to build a real time, multiplayer, cross platform edition of the game Go.
28 May 2014
Dr. Michael J. Gourlay
This article—the 17th in the series—describes how to identify a fluid surface. You can use this information to render the surface or to help compute surface tension.
1 May 2015
Intel Corporation
In this article I will describe the effects implemented by Gameloft in GTR2 and focus on how we managed to fit those effects into the 30 frames per second (FPS) budget we had set ourselves.
26 May 2015
Intel Corporation
Game Companies Speed Up Development with Intel® Sample Code
6 Jul 2015
Android on Intel
This article shows how to analyze and improve the performance of a mobile game and how to optimize graphic resources for a mobile platform, using mTricks Looting Crown as an example.
31 Jul 2015
Android on Intel
Peach Pellen, CTO of Black Gate Games talks about her background, her work with Black Gate Games, and what projects she’s working on at the moment.
15 Apr 2016
Android on Intel
Whether it’s a friendly battle, classic gaming strategy, or a fast-paced adventure, these apps will surely set the pace for a positive spring ahead.
15 Apr 2016
Android on Intel
The discussion in this blog will focus on the 2 Atom x3 SoC SKUs which have already been launched: C3200RK and C3230RK.


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