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Getting the user idle time with C#

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10 Mar 20062 min read 255.4K   9.4K   69   42
Getting the user idle time using C# and the Windows API.

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Introduction

System idle time is the time that has passed since the computer has received its last input from the user. It can be used to detect whether the user is idle or not. This feature is present in many instant messaging systems.

Visual Studio 2003 does not provide an explicit way to accomplish this, but I found an alternate method using C# code only.

Using the code

The implemented solution calls functions inside the user32.dll and kernel32.dll files.

To do this, it is necessary:

  1. To add a reference to the System.Runtime.InteropServices namespace.
  2. To know the name and definition of the function to be called.
  3. To create an extern function using C#.
  4. To make any additional structure to be used in the called functions.
C#
// Step 1
using System.Runtime.InteropServices;

// Steps 2 and 3
[DllImport("User32.dll")]
private static extern bool 
        GetLastInputInfo(ref LASTINPUTINFO plii);

//Step 4
internal struct LASTINPUTINFO 
{
    public uint cbSize;

    public uint dwTime;
}

When I was trying to make things works, I found an issue with the LASTINPUTINFO structure. I solved the problem by creating a C# struct with the same members as the original function. Note that you need to know the mapping between a Windows data type and the .NET Framework data types. The following table is very useful:

BOOLBoolean variable (should be TRUE or FALSE).
BOOLEANBoolean variable (should be TRUE or FALSE).
BYTEByte (8 bits).
CALLBACKCalling convention for callback functions.
CHAR8-bit Windows (ANSI) character.
COLORREFRed, green, blue (RGB) color value (32 bits).
CONSTVariable whose value is to remain constant during execution.
DWORD32-bit unsigned integer.
DWORD_PTRUnsigned long type for pointer precision. Use when casting a pointer to a long type to perform pointer arithmetic. (Also commonly used for general 32-bit parameters that have been extended to 64 bits in 64-bit Windows.)
INT32-bit signed integer.
INT_PTRSigned integral type for pointer precision. Use when casting a pointer to an integer to perform pointer arithmetic.
INT3232-bit signed integer.
INT6464-bit signed integer.
LONG32-bit signed integer.
LONG_PTRSigned long type for pointer precision. Use when casting a pointer to a long to perform pointer arithmetic.
LONG3232-bit signed integer.
LONG6464-bit signed integer.
LONGLONG64-bit signed integer.
LPARAMMessage parameter.
LPBOOLPointer to a BOOL.
LPBYTEPointer to a BYTE.

When using a struct as a parameter, you have to initialize it before it is passed to the function:

LASTINPUTINFO lastInPut = new LASTINPUTINFO();
lastInPut.cbSize = (uint)
  System.Runtime.InteropServices.Marshal.SizeOf(lastInPut);

The rest of the code does not contain any trick.

Using the code

The best method to use the code is compiling it in an DLL and using the functions asynchronously using a timer or threads.

License

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Comments and Discussions

 
GeneralMy vote of 5 Pin
Gilberto Alexandre16-Feb-11 23:33
Gilberto Alexandre16-Feb-11 23:33 

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