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Creating a Custom Event Dictionary

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3 Jan 2007CPOL 33.6K   252   10   3
An article on creating a custom event dictionary.

Introduction

This collection allows the developer to call any number of events from a centralized source.

Using the code

Simply instantiate the EventDictionary class as you would a regular Dictionary class, and pass in an EventHandler using the EventDictionary.Add method.

C#
using System;
using System.Collections.Generic;

/// <summary>
/// Represents a collection of key/event pairs that are accessible by the 
/// event name.
/// </summary>
public class EventDictionary : Dictionary<string, EventHandler>
{
    ...

    /// <summary>
    /// Adds an entry with the specified value into the EventDictionary 
    /// collection with the EventHandler's name as the key. 
    /// </summary>
    /// <param name="e">The value of the event to add. This value cannot 
    /// be null (Nothing in Visual Basic).</param>
    public void Add(EventHandler e)
    {
        if (e == null)
            throw new ArgumentException("Event Handler cannot be null.", 
                "e");
        string s = e.Target.GetType().GetEvents()[0].ToString();
        base.Add(s.Substring(s.LastIndexOf(" ") + 1), e);
    }
}

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) DoD
United States United States
Currently working for the Department of Defense at the AFN Broadcasting Center in California.

Comments and Discussions

 
GeneralAn EventPool is a bit more comprehensive. Pin
Marc Clifton4-Jan-07 1:25
mvaMarc Clifton4-Jan-07 1:25 
GeneralRe: An EventPool is a bit more comprehensive. Pin
leppie4-Jan-07 3:01
leppie4-Jan-07 3:01 
GeneralRe: An EventPool is a bit more comprehensive. Pin
Marc Clifton4-Jan-07 3:15
mvaMarc Clifton4-Jan-07 3:15 
leppie wrote:
framework provides System.ComponentModel.EventHandlerList!


D'Oh! | :doh: Of course!

Marc


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