Understanding Logic Gates






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This article describes the various logic gates

Introduction
This article explains the various logic gates. Logic gates are the foundation for building electronic circuits. I have demonstrated the working of logic gates using a simple C# WinForms application created using Visual Studio 2005. The application shows how different logic gates respond to different signals.
Background
There are two types of electronic signals, true
(on) and false
(off). The true
signal is represented by 1
and false
signal by 0
. The different logic gates are AND
, OR
, XOR
, NOT
, NAND
, NOR
and XNOR
.
-
AND
The
AND
gate, represented as, gives a
true
output only when both of its inputs aretrue
.
The truth table of theAND
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 0 0 1 0 1 0 0 1 1 1 -
OR
The
OR
gate, represented as, gives a
true
output when any one of its inputs aretrue
.
The truth table of theOR
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 0 0 1 1 1 0 1 1 1 1 -
XOR
The
XOR
gate, represented as, gives a
true
output when one input istrue
and the other isfalse
.
The truth table of theXOR
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 0 0 1 1 1 0 1 1 1 0 -
NOT
The
NOT
gate, represented as, gives a
true
output when its input isfalse
andfalse
output when its input istrue
.
The truth table of theNOT
gate is as follows:Input Signal Output Signal 0 1 1 0 -
NAND
The
NAND
gate, represented as, is an
AND
gate with inverted output. It produces atrue
output when not all of its inputs aretrue
.
The truth table of theNAND
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 1 0 1 1 1 0 1 1 1 0 -
NOR
The
NOR
gate, represented as, is an
OR
gate with inverted output. It produces atrue
output when none of its inputs aretrue
.
The truth table of theNOR
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 1 0 1 0 1 0 0 1 1 0 -
XNOR
The
XNOR
gate, represented as, is an
XOR
gate with inverted output. It produces atrue
output when both of its inputs aretrue
or both arefalse
.
The truth table of theXNOR
gate is as follows:Input Signal 1 Input Signal 2 Output Signal 0 0 1 0 1 0 1 0 0 1 1 1
Using the Code
The application I have created is a GUI application developed in C# and it simulates the working of logic gates. I have used seven boolean variables to represent the output states of the seven gates and two images to represent the ON and OFF states.
public partial class Form1 : Form
{
bool and, or, xor, not = true, nand = true,
nor = true, xnor = true; // output states
Image on, off; // Images to represent the ON and OFF states.
Images are initialized in the Form_Load
event. The user-defined OnOff()
function checks the states of each of the seven logic gates and displays the ON image or OFF image.
private void Form1_Load(object sender, EventArgs e)
{
on = Image.FromFile(Application.StartupPath +
"\\onbulb.jpg"); // Initializing the ON image
off = Image.FromFile(Application.StartupPath +
"\\offbulb.jpg"); // Initializing the OFF image
OnOff();
}
private void OnOff() // Check output states and display images
{
picAnd.Image = (and ? on : off);
picOr.Image = (or ? on : off);
picXor.Image = (xor ? on : off);
picNot.Image = (not ? on : off);
picNand.Image = (nand ? on : off);
picNor.Image = (nor ? on : off);
picXnor.Image = (xnor ? on : off);
}
The seven check functions check the input states represented by the button text and set the output states.
private void CheckAnd() // Check input states and set output states
{
and = ((btnAnd1.Text == "ON" && btnAnd2.Text == "ON") ? true : false);
OnOff();
}
private void CheckOr()
{
or = ((btnOr1.Text == "ON" || btnOr2.Text == "ON") ? true : false);
OnOff();
}
private void CheckXor()
{
xor = ((btnXor1.Text == "ON" ^ btnXor2.Text == "ON") ? true : false);
OnOff();
}
private void CheckNot()
{
not = ((btnNot.Text == "ON") ? false : true);
OnOff();
}
private void CheckNand()
{
nand = ((btnNand1.Text == "ON" && btnNand2.Text == "ON") ? false : true);
OnOff();
}
private void CheckNor()
{
nor = ((btnNor1.Text == "ON" || btnNor2.Text == "ON") ? false : true);
OnOff();
}
private void CheckXnor()
{
xnor = ((btnXnor1.Text == "ON" && btnXnor2.Text == "ON") ||
(btnXnor1.Text == "OFF" && btnXnor2.Text == "OFF") ? true : false);
OnOff();
}
The button click events are used to change the text on the buttons and call the check methods to set the output states.
private void btnAnd1_Click(object sender, EventArgs e)
{
btnAnd1.Text = (btnAnd1.Text == "ON" ? "OFF" : "ON"); // Change Button Text
CheckAnd(); // Set output state
}
private void btnAnd2_Click(object sender, EventArgs e)
{
btnAnd2.Text = (btnAnd2.Text == "ON" ? "OFF" : "ON");
CheckAnd();
}
private void btnOr1_Click(object sender, EventArgs e)
{
btnOr1.Text = (btnOr1.Text == "ON" ? "OFF" : "ON");
CheckOr();
}
private void btnOr2_Click(object sender, EventArgs e)
{
btnOr2.Text = (btnOr2.Text == "ON" ? "OFF" : "ON");
CheckOr();
}
private void btnXor1_Click(object sender, EventArgs e)
{
btnXor1.Text = (btnXor1.Text == "ON" ? "OFF" : "ON");
CheckXor();
}
private void btnXor2_Click(object sender, EventArgs e)
{
btnXor2.Text = (btnXor2.Text == "ON" ? "OFF" : "ON");
CheckXor();
}
private void btnNot_Click(object sender, EventArgs e)
{
btnNot.Text = (btnNot.Text == "ON" ? "OFF" : "ON");
CheckNot();
}
private void btnNand1_Click(object sender, EventArgs e)
{
btnNand1.Text = (btnNand1.Text == "ON" ? "OFF" : "ON");
CheckNand();
}
private void btnNand2_Click(object sender, EventArgs e)
{
btnNand2.Text = (btnNand2.Text == "ON" ? "OFF" : "ON");
CheckNand();
}
private void btnNor1_Click(object sender, EventArgs e)
{
btnNor1.Text = (btnNor1.Text == "ON" ? "OFF" : "ON");
CheckNor();
}
private void btnNor2_Click(object sender, EventArgs e)
{
btnNor2.Text = (btnNor2.Text == "ON" ? "OFF" : "ON");
CheckNor();
}
private void btnXnor1_Click(object sender, EventArgs e)
{
btnXnor1.Text = (btnXnor1.Text == "ON" ? "OFF" : "ON");
CheckXnor();
}
private void btnXnor2_Click(object sender, EventArgs e)
{
btnXnor2.Text = (btnXnor2.Text == "ON" ? "OFF" : "ON");
CheckXnor();
}
}
}
Points of Interest
I have used the ternary operator to check conditions instead of "if
" statements in order to reduce the number of lines of code. The main executable file of the application is in the bin/Release folder. After executing the program, you can click on the buttons to set the input states and see how the different gates respond to the different input signals.
History
- 5th August, 2011: Initial version