Socket Console for SMTP in C#






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May 26, 2004
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This is a byproduct while writing a fully functional mail sender. A good example for learning socket communication.
Introduction
This console is used for learning SMTP communication.
- How to use packaged socket client class
TcpClient
. - How to make a simple
TextBox
look and act like a console box. - How to communicate with SMTP servers.
Classes
- There is a class called
SocketHelper
used to process SMTP commands and receive response from server.public class SocketHelper { private TcpClient client=null; private NetworkStream stream=null; private StreamReader reader=null; private StreamWriter writer=null; private string resp=""; private int state=-1; public SocketHelper(string name,int port) { // // TODO: Add constructor logic here // client=new TcpClient(name,port); stream=client.GetStream(); reader=new StreamReader(stream); writer=new StreamWriter(stream); } public SocketHelper(TcpClient tc) { client=tc; stream=client.GetStream(); reader=new StreamReader(stream); writer=new StreamWriter(stream); } public void SendData(byte[] bts) { if(GetResponseState()!=221) { stream.Write(bts,0,bts.Length); stream.Flush(); } } public void SendCommand(string cmd) { if(GetResponseState()!=221) { writer.WriteLine(cmd); writer.Flush(); } } public string RecvResponse() { if(GetResponseState()!=221) resp=reader.ReadLine(); else resp="221 closed!"; return resp; } public int GetResponseState() { if(resp.Length>=3 && IsNumber(resp[0]) && IsNumber(resp[1]) && IsNumber(resp[2])) state=Convert.ToInt32(resp.Substring(0,3)); return state; } private bool IsNumber(char c) { return c>='0' && c<='9'; } public string GetFullResponse() { System.Text.StringBuilder sb=new System.Text.StringBuilder(); sb.Append(RecvResponse()); sb.Append("\r\n"); while(HaveNextResponse()) { sb.Append(RecvResponse()); sb.Append("\r\n"); } return sb.ToString(); } public bool HaveNextResponse() { if(GetResponseState()>-1) { if(resp.Length>=4 && resp[3]!=' ') return true; else return false; } else return false; } }
It is a simple package for
TcpClient
. My biggest problem while programming was thatNetworkStream
has noLength
. My solution is to parse server response and then decide whether to get more response (some advise please). - The code makes a
TextBox
like a console, as follows:private void tbConsole_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { if(tbConsole.SelectionStart < tbConsole.TextLength-tbConsole.Lines[tbConsole.Lines.Length-1].Length) tbConsole.SelectionStart=tbConsole.TextLength; if(e.KeyValue==13) //enter { int pos=tbConsole.Text.LastIndexOf("\n"); string cmd=""; string res="\r\n"; bool getresp=true; bool datamode=false; byte[] bts=null; if(pos>-1) cmd=tbConsole.Text.Substring(pos+1,tbConsole.TextLength-pos-1); else cmd=tbConsole.Text; if(cmd==string.Empty) return; if(cmd[0]=='$') { cmd=Convert.ToBase64String( System.Text.Encoding.ASCII.GetBytes(cmd.Substring(1))); tbConsole.Text+="["+cmd+"]"; } else if(cmd[0]=='.' && cmd.Length>1) { cmd=cmd.Substring(1); getresp=false; } else if(cmd[0]=='@') { cmd=cmd.Substring(1); if(System.IO.File.Exists(cmd)) { FileStream file=System.IO.File.OpenRead(cmd); bts=new byte[file.Length]; file.Read(bts,0,bts.Length); file.Close(); datamode=true; getresp=false; } } if(datamode) this.Helper.SendData(bts); else this.Helper.SendCommand(cmd); if(getresp) res+=this.Helper.GetFullResponse(); tbConsole.Text+=res; tbConsole.SelectionStart=tbConsole.TextLength; e.Handled=true; } else if(e.KeyValue==38 || e.KeyValue==40) //move up or down e.Handled=true; else if(e.KeyValue==39) //move right { if(tbConsole.SelectionStart < tbConsole.TextLength) { char c=tbConsole.Text[tbConsole.SelectionStart]; if(c=='\r' || c=='\n') e.Handled=true; } } else if(e.KeyValue==37 || e.KeyValue==8) //move left { if(tbConsole.SelectionStart>0) { char c=tbConsole.Text[tbConsole.SelectionStart-1]; if(c=='\r' || c=='\n') e.Handled=true; } } }
tbConsole.SelectionStart
tells us where the current cursor is. In order to limit the actions of theTextBox
, I changed the manner of arrow keys, enter key, and backspace. There are several special commands: the style "$string" means convert "string" to base64 string, then send "@filename" means load "filename" from disk, and send to server ".string" means send "string" to server but don't try to get response. That's the main difference from command line tool Telnet. - The common command sequence to communicate with a SMTP server should be as follows:
HELO dear server AUTH LOGIN (enter base64 string as username) (enter base64 string as password) MAIL From:sa@mail.local RCPT To:target@mail.local DATA (send mail data to server) .(send over) QUIT
HELO is some level equivalent to EHLO (without detailed command prompt). So in my console, just enter the following commands to send a mail:
HELO dear server AUTH Login $myname $mypass MAIL From:sa@mail.local RCPT To:test@mail.local DATA @c:\mail.txt . QUIT
Here is a sample mail:
From: from@mail.local To: to@mail.local Subject: hello boy nice to meet you
Make some changes, you can turn this console into any kind of TCP client. So that's all.