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#pragma once
class CGraphicObject
{
public:
CGraphicObject(void) { m_rcBound.left=m_rcBound.right=m_rcBound.top=m_rcBound.bottom=0; };
virtual ~CGraphicObject(void){};
virtual void Init( int iX, int iY, int iCX, int iCY )
{
m_rcBound.left = iX;
m_rcBound.top = iY;
m_rcBound.right = iX+iCX;
m_rcBound.bottom = iY+iCY;
};
virtual void Draw( HDC hDC ) = 0;
virtual BOOL UserAction( UINT uMsg, LPVOID pParams ) = 0; //the method returns TRUE if view update is required
RECT GetBoundRect() const { return m_rcBound; };
protected:
RECT m_rcBound;
};
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For the last 7 years I have developed software in real-time/embedded and MS-Windows environments for military and civil markets. I hold B.Sc. degree in computer engineering. Living in Ontario, Canada, I like hiking and traveling in general. Currently, I'm looking for employment opportunity inside the GTA.