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RCF - Interprocess Communication for C++

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25 Oct 2011CPOL20 min read 4.6M   8.4K   331  
A server/client IPC framework, using the C++ preprocessor as an IDL compiler.
//*****************************************************************************
// RCF - Remote Call Framework
// Copyright (c) 2005. All rights reserved.
// Developed by Jarl Lindrud.
// Contact: jlindrud@hotmail.com .
//*****************************************************************************

#include <RCF/TcpAsioSynchronizedSocket.hpp>

#include <boost/bind.hpp>

#include <RCF/UsingBsdSockets.hpp>
#include <RCF/Tools.hpp>

namespace RCF {

    TcpAsioSynchronizedSocket::TcpAsioSynchronizedSocket(DemuxerPtr demuxerPtr, ReadWriteMutexPtr readWriteMutexPtr/* = ReadWriteMutexPtr()*/) :
        mReadWriteMutexPtr(readWriteMutexPtr),
        mSocket(*demuxerPtr),
        mCloseFlag()
    {
    }

    void TcpAsioSynchronizedSocket::setSynchronized(bool synchronized)
    {
        WriteLock writeLock(*mReadWriteMutexPtr);
        synchronized && !mMutexAutoPtr.get() ?
            mMutexAutoPtr.reset(new Mutex) :
            mMutexAutoPtr.reset();
    }

    void TcpAsioSynchronizedSocket::setCloseFlag()
    {
        mCloseFlag = true;
    }

    bool TcpAsioSynchronizedSocket::getCloseFlag()
    {
        return mCloseFlag;
    }

    bool TcpAsioSynchronizedSocket::isConnected()
    {
        if (mCloseFlag)
        {
            return false;
        }
        else if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            return mMutexAutoPtr.get() ?
                isConnectedSynchronized() :
                isConnectedUnsynchronized();
        }
        else
        {
            return isConnectedUnsynchronized();
        }
    }

    bool TcpAsioSynchronizedSocket::isConnectedSynchronized()
    {
        Lock lock(*mMutexAutoPtr);
        return isConnectedUnsynchronized();
    }

    bool TcpAsioSynchronizedSocket::isConnectedUnsynchronized()
    {
        // apply some low level socket routines to figure out if there are errors pending on this socket
        int fd = static_cast<int>(mSocket.native());
        if (fd != -1)
        {
            timeval tv = {0,0};
            fd_set readFds;
            FD_ZERO(&readFds);
            FD_SET(fd, &readFds);
            int ret = Platform::OS::BsdSockets::select(fd+1, &readFds, NULL, NULL, &tv);
            if (ret == 0)
            {
                return true;
            }
            else if (ret == 1)
            {
                const int length = 1;
                char buffer[length];
                int ret = Platform::OS::BsdSockets::recv(fd, buffer, length, MSG_PEEK);
                int err = Platform::OS::BsdSockets::GetLastError();
                if (ret > 0 || (
                    ret == -1 && (
                    err == Platform::OS::BsdSockets::ERR_EINPROGRESS ||
                    err == Platform::OS::BsdSockets::ERR_EWOULDBLOCK)))
                {
                    return true;
                }
            }
        }
        return false;
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::connect(const asio::ip::tcp::endpoint &endpoint, const Handler &handler)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                connectSynchronized(endpoint, handler) :
                connectUnsynchronized(endpoint, handler);
        }
        else
        {
            connectUnsynchronized(endpoint, handler);
        }

    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::connectSynchronized(const asio::ip::tcp::endpoint &endpoint, const Handler &handler)
    {
        Lock lock(*mMutexAutoPtr);
        connectUnsynchronized(endpoint, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::connectUnsynchronized(const asio::ip::tcp::endpoint &endpoint, const Handler &handler)
    {
        mSocket.async_connect(endpoint, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::accept(asio::ip::tcp::acceptor &acceptor, const Handler &handler)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                acceptSynchronized(acceptor, handler) :
                acceptUnsynchronized(acceptor, handler);
        }
        else
        {
            acceptUnsynchronized(acceptor, handler);
        }
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::acceptSynchronized(asio::ip::tcp::acceptor &acceptor, const Handler &handler)
    {
        Lock lock(*mMutexAutoPtr);
        acceptUnsynchronized(acceptor, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::acceptUnsynchronized(asio::ip::tcp::acceptor &acceptor, const Handler &handler)
    {
        acceptor.async_accept(mSocket, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::read(char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                readSynchronized(buffer, bufferLen, handler) :
                readUnsynchronized(buffer, bufferLen, handler);
        }
        else
        {
            readUnsynchronized(buffer, bufferLen, handler);
        }
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::readSynchronized(char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        Lock lock(*mMutexAutoPtr);
        readUnsynchronized(buffer, bufferLen, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::readUnsynchronized(char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        mSocket.async_receive(asio::buffer(buffer, bufferLen), 0, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::write(const char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                writeSynchronized(buffer, bufferLen, handler) :
                writeUnsynchronized(buffer, bufferLen, handler);
        }
        else
        {
            writeUnsynchronized(buffer, bufferLen, handler);
        }
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::writeSynchronized(const char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        Lock lock(*mMutexAutoPtr);
        writeUnsynchronized(buffer, bufferLen, handler);
    }

    template<typename Handler>
    void TcpAsioSynchronizedSocket::writeUnsynchronized(const char *buffer, std::size_t bufferLen, const Handler &handler)
    {
        //mSocket.async_send(asio::buffer(buffer, bufferLen), 0, handler);
        asio::async_write(mSocket, asio::buffer(buffer, bufferLen), handler);
    }

    std::size_t TcpAsioSynchronizedSocket::read(char *buffer, std::size_t bufferLen, asio::error &error)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            return mMutexAutoPtr.get() ?
                readSynchronized(buffer, bufferLen, error) :
                readUnsynchronized(buffer, bufferLen, error);
        }
        else
        {
            return readUnsynchronized(buffer, bufferLen, error);
        }
    }

    std::size_t TcpAsioSynchronizedSocket::readSynchronized(char *buffer, std::size_t bufferLen, asio::error &error)
    {
        Lock lock(*mMutexAutoPtr);
        return readUnsynchronized(buffer, bufferLen, error);
    }

    std::size_t TcpAsioSynchronizedSocket::readUnsynchronized(char *buffer, std::size_t bufferLen, asio::error &error)
    {
        /*return mSocket.read_some( 
            asio::buffer(buffer, bufferLen), 
            boost::bind(&TcpAsioSynchronizedSocket::onError, this, boost::ref(error), asio::placeholders::error));*/

        // for symmetry with writeUnsynchronized(), we use asio::read

        return asio::read(
            mSocket, 
            asio::buffer(buffer, bufferLen), 
            asio::transfer_at_least(1), 
            boost::bind(&TcpAsioSynchronizedSocket::onError, this, boost::ref(error), asio::placeholders::error));
    }

    std::size_t TcpAsioSynchronizedSocket::write(const char *buffer, std::size_t bufferLen, asio::error &error)
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            return mMutexAutoPtr.get() ?
                writeSynchronized(buffer, bufferLen, error) :
                writeUnsynchronized(buffer, bufferLen, error);
        }
        else
        {
            return writeUnsynchronized(buffer, bufferLen, error);
        }
    }

    std::size_t TcpAsioSynchronizedSocket::writeSynchronized(const char *buffer, std::size_t bufferLen, asio::error &error)
    {
        Lock lock(*mMutexAutoPtr);
        return writeUnsynchronized(buffer, bufferLen, error);
    }

    std::size_t TcpAsioSynchronizedSocket::writeUnsynchronized(const char *buffer, std::size_t bufferLen, asio::error &error)
    {
        return asio::write(
            mSocket, 
            asio::buffer(buffer, bufferLen), 
            asio::transfer_all(), 
            boost::bind(&TcpAsioSynchronizedSocket::onError, this, boost::ref(error), asio::placeholders::error));
    }

    void TcpAsioSynchronizedSocket::open()
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                openSynchronized() :
                openUnsynchronized();
        }
        else
        {
            openUnsynchronized();
        }
    }

    void TcpAsioSynchronizedSocket::openSynchronized()
    {
        Lock lock(*mMutexAutoPtr);
        openUnsynchronized();
    }

    void TcpAsioSynchronizedSocket::openUnsynchronized()
    {
        mSocket.open( asio::ip::tcp::v4() );
    }

    void TcpAsioSynchronizedSocket::close()
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                closeSynchronized() :
                closeUnsynchronized();
        }
        else
        {
            closeUnsynchronized();
        }
    }

    void TcpAsioSynchronizedSocket::closeSynchronized()
    {
        Lock lock(*mMutexAutoPtr);
        closeUnsynchronized();
    }

    void TcpAsioSynchronizedSocket::closeUnsynchronized()
    {
        mSocket.close();
    }

    asio::ip::tcp::socket::native_type TcpAsioSynchronizedSocket::impl()
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            return mMutexAutoPtr.get() ?
                implSynchronized() :
                implUnsynchronized();
        }
        else
        {
            return implUnsynchronized();
        }
    }

    asio::ip::tcp::socket::native_type TcpAsioSynchronizedSocket::implSynchronized()
    {
        Lock lock(*mMutexAutoPtr);
        return implUnsynchronized();
    }

    asio::ip::tcp::socket::native_type TcpAsioSynchronizedSocket::implUnsynchronized()
    {
        return mSocket.native();
    }

    void TcpAsioSynchronizedSocket::getRemoteEndpoint(asio::ip::tcp::endpoint &endpoint) const
    {
        if (mReadWriteMutexPtr.get())
        {
            ReadLock readLock(*mReadWriteMutexPtr);
            mMutexAutoPtr.get() ?
                getRemoteEndpointSynchronized(endpoint) :
                getRemoteEndpointUnsynchronized(endpoint);
        }
        else
        {
            getRemoteEndpointUnsynchronized(endpoint);
        }
    }

    void TcpAsioSynchronizedSocket::getRemoteEndpointSynchronized(asio::ip::tcp::endpoint &endpoint) const
    {
        Lock lock(*mMutexAutoPtr);
        getRemoteEndpointUnsynchronized(endpoint);
    }

    void TcpAsioSynchronizedSocket::getRemoteEndpointUnsynchronized(asio::ip::tcp::endpoint &endpoint) const
    {
        endpoint = mSocket.remote_endpoint();
    }
    
    void TcpAsioSynchronizedSocket::onError(asio::error &myError, const asio::error &error)
    {
        myError = error;
    }

} // namespace RCF

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
Software developer, from Sweden and now living in Canberra, Australia, working on distributed C++ applications. When he is not programming, Jarl enjoys skiing and playing table tennis. He derives immense satisfaction from referring to himself in third person.

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