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// CVector3.cpp: implementation of the CVector3 class.
//
//////////////////////////////////////////////////////////////////////
#include "StdAfx.h"
#include "vector3.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CArchive& operator << (CArchive& out, const CVector3& vc)
{
out<<vc.x<<vc.y<<vc.z;
return out;
}
CArchive& operator >> (CArchive& in,CVector3& vc)
{
in>>vc.x>>vc.y>>vc.z;
return in;
}
#ifdef _DEBUG
CDumpContext& operator << (CDumpContext& out, const CVector3& vc)
{
out<<vc.x<<" "<<vc.y<<" "<<vc.z;
return out;
}
#endif
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Jonathan de Halleux is Civil Engineer in Applied Mathematics. He finished his PhD in 2004 in the rainy country of Belgium. After 2 years in the Common Language Runtime (i.e. .net), he is now working at Microsoft Research on Pex (http://research.microsoft.com/pex).