// MMTimerTestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MMTimerTest.h"
#include "MMTimerTestDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMMTimerTestDlg dialog
CMMTimerTestDlg::CMMTimerTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMMTimerTestDlg::IDD, pParent),
m_Callback1(m_Slider1),m_Timer1(m_Callback1),
m_Callback2(m_Slider2),m_Timer2(m_Callback2),
m_Callback3(m_Slider3),m_Timer3(m_Callback3),
m_Callback4(m_Slider4),m_Timer4(m_Callback4),
m_Callback5(m_Slider5),m_Timer5(m_Callback5),
m_Callback6(m_Slider6),m_Timer6(m_Callback6)
{
//{{AFX_DATA_INIT(CMMTimerTestDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMMTimerTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMMTimerTestDlg)
DDX_Control(pDX, IDC_SLIDER1, m_Slider1);
DDX_Control(pDX, IDC_SLIDER2, m_Slider2);
DDX_Control(pDX, IDC_SLIDER3, m_Slider3);
DDX_Control(pDX, IDC_SLIDER4, m_Slider4);
DDX_Control(pDX, IDC_SLIDER5, m_Slider5);
DDX_Control(pDX, IDC_SLIDER6, m_Slider6);
DDX_Control(pDX, IDC_BUTTON1, m_Button1);
DDX_Control(pDX, IDC_BUTTON2, m_Button2);
DDX_Control(pDX, IDC_BUTTON3, m_Button3);
DDX_Control(pDX, IDC_BUTTON4, m_Button4);
DDX_Control(pDX, IDC_BUTTON5, m_Button5);
DDX_Control(pDX, IDC_BUTTON6, m_Button6);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMMTimerTestDlg, CDialog)
//{{AFX_MSG_MAP(CMMTimerTestDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMMTimerTestDlg message handlers
BOOL CMMTimerTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMMTimerTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
HCURSOR CMMTimerTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CMMTimerTestDlg::HandleButton(CButton& button,CMultimediaTimer& timer)
{
if(timer.Active())
timer.Stop();
else
timer.Start(100,5);//Run at 10Hz
if(timer.Active())
button.SetWindowText(_T("Stop"));
else
button.SetWindowText(_T("Start"));
}
void CMMTimerTestDlg::OnButton1()
{
HandleButton(m_Button1,m_Timer1);
}
void CMMTimerTestDlg::OnButton2()
{
HandleButton(m_Button2,m_Timer2);
}
void CMMTimerTestDlg::OnButton3()
{
HandleButton(m_Button3,m_Timer3);
}
void CMMTimerTestDlg::OnButton4()
{
HandleButton(m_Button4,m_Timer4);
}
void CMMTimerTestDlg::OnButton5()
{
HandleButton(m_Button5,m_Timer5);
}
void CMMTimerTestDlg::OnButton6()
{
HandleButton(m_Button6,m_Timer6);
}