|
#if !defined(AFX_MLTITREE_H__9F4750E5_C512_11D2_880A_02608C7CB3EE__INCLUDED_)
#define AFX_MLTITREE_H__9F4750E5_C512_11D2_880A_02608C7CB3EE__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// MltiTree.h : header file
// Copyright (c) 1999 Richard Hazlewood
// This code is provided as-is. Use at your own peril.
#include <afxtempl.h>
/////////////////////////////////////////////////////////////////////////////
//take the liberty of using 1 for focused item - it used
// to be defined anyway, before MS removed it.
#ifndef TVIS_FOCUSED
#define TVIS_FOCUSED 1
#else
#if TVIS_FOCUSED != 1
#error TVIS_FOCUSED was assumed to be 1
#endif
#endif
//define for custom notification
// sent on check-box change
// (Care: may clash in future)
#ifdef _MST_TVN_CHKCHANGE
#ifndef _MST_MULTI_CHECK
#define _MST_MULTI_CHECK //implied
#endif
#ifndef TVN_CHKCHANGE
#define TVN_CHKCHANGEA (TVN_FIRST-49)
#define TVN_CHKCHANGEW (TVN_FIRST-(49+49))
#ifdef UNICODE
#define TVN_CHKCHANGE TVN_CHKCHANGEW
#else
#define TVN_CHKCHANGE TVN_CHKCHANGEA
#endif
#endif //!TVN_CHKCHANGE
#endif //_MST_TVN_CHKCHANGE
typedef CTypedPtrList<CPtrList, HTREEITEM> CTreeItemList;
/////////////////////////////////////////////////////////////////////////////
// CMultiTree window
#ifndef MST_AFX_EXT_CLASS
#define MST_AFX_EXT_CLASS
//define this if building class for DLL export/import
// typically: #define MST_AFX_EXT_CLASS AFX_EXT_CLASS
#endif
#ifndef CMultiTree_BASE
#define CMultiTree_BASE CTreeCtrl
#endif
class MST_AFX_EXT_CLASS CMultiTree : public CMultiTree_BASE
{
DECLARE_DYNAMIC(CMultiTree)
// Construction
public:
CMultiTree();
// Attributes
public:
// Operations
public:
UINT GetSelectedCount() const;
HTREEITEM GetFirstSelectedItem() const;
HTREEITEM GetNextSelectedItem(HTREEITEM hItem) const;
void SelectAll(BOOL bSelect = TRUE); //doesn't affect focus
void SelectRange(HTREEITEM hFirst, HTREEITEM hLast, BOOL bOnly = TRUE);
BOOL IsSelected(HTREEITEM hItem) const {return !!(TVIS_SELECTED & CMultiTree_BASE::GetItemState(hItem, TVIS_SELECTED));};
//SelectChildren returns TRUE if focus was on a child item
BOOL SelectChildren(HTREEITEM hParent, BOOL bSelect = TRUE, BOOL bRecurse = TRUE);
//Note: not virtual, so must call this class (or derivative)
BOOL SetItemState(HTREEITEM hItem, UINT nState, UINT nStateMask);
UINT GetItemState(HTREEITEM hItem, UINT nStateMask) const;
BOOL SelectItem(HTREEITEM hItem);
//Note: GetSelectedItem should be taken as GetFocusedItem
// when in multi-select mode
HTREEITEM GetFocusedItem() const {ASSERT(m_bMulti);return CMultiTree_BASE::GetSelectedItem();};
BOOL FocusItem(HTREEITEM hItem);
BOOL SetMultiSelect(BOOL bMulti);
BOOL IsMultiSelect() const {return m_bMulti;};
BOOL IsEmulatedNotify() const {return m_bEmulated;};
BOOL SetBandingHit(BOOL bLabel) {BOOL b=m_bBandLabel;m_bBandLabel=bLabel;return b;};
void GetSelectedList(CTreeItemList& list) const;
protected:
BOOL m_bMulti;
HTREEITEM m_hSelect; //for shift selection
BOOL m_bEmulated;
BOOL m_bBandLabel;
protected:
void OnButtonDown(BOOL bLeft, UINT nFlags, CPoint point);
void DoPreSelection(HTREEITEM hItem, BOOL bLeft, UINT nFlags);
void DoAction(HTREEITEM hItem, BOOL bLeft, UINT nFlags, CPoint point);
void DoBanding(BOOL bLeft, UINT nFlags, CPoint point);
void UpdateSelectionForRect(LPCRECT pRect, UINT nFlags, CTreeItemList& list);
void SelectAllIgnore(BOOL bSelect, HTREEITEM hIgnore);
BOOL _SendNotify(LPNMHDR pNMHDR);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMultiTree)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMultiTree();
// Generated message map functions
protected:
//{{AFX_MSG(CMultiTree)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg BOOL OnItemExpanding(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MLTITREE_H__9F4750E5_C512_11D2_880A_02608C7CB3EE__INCLUDED_)
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.
A list of licenses authors might use can be found here
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.