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#pragma once
// Message Id shared with the client and the server
enum ChatMessage
{
ChatUserJoin,
ChatUserQuit,
ChatText,
ChatBigMessage
};
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My name is Sébastien Lachance.
I love C# developing Windows Phone and Windows 8 applications.
When I’m not in front of a computer, my hobbies include playing bridge, poker and other card games, biking, reading technology news.