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A Comprehensive CE Class Library to Replace ATL and MFC

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4 Oct 2000CPOL 278.9K   998   70  
A collection of classes for CE that do not use ATL or MFC, plus an FTP client, database viewer, and sample application that solves beam deflection equations.
#ifndef __CeMisc_h__
#define __CeMisc_h__

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifdef _WIN32_PPC_
# include <aygshell.h>
BOOL CeShowSip(BOOL bShow);
BOOL CeSipCenterWindow(HWND hwnd);
BOOL CeSipSizeWindow(HWND hwnd);
#endif

HINSTANCE CeGetAppInstance();
HWND CeGetAppWindow();

#include <tchar.h>

inline bool CeIsPPC()
{
#ifdef _WIN32_WCE
	WCHAR szPlatform[32];
	if (::SystemParametersInfo(SPI_GETPLATFORMTYPE, 32, szPlatform, 0))
		return (!lstrcmpiW(szPlatform, L"Palm PC")) ? true: false;
#endif // _WIN32_WCE

	return false;
}

inline bool CeIsHPC()
{
#ifdef _WIN32_WCE
	WCHAR szPlatform[32];
	if (::SystemParametersInfo(SPI_GETPLATFORMTYPE, 32, szPlatform, 0))
		return (!lstrcmpiW(szPlatform, L"HPC")) ? true: false;
#endif // _WIN32_WCE

	return false;
}

inline bool CeIsHPCPro()
{
#ifdef _WIN32_WCE
	WCHAR szPlatform[32];
	if (::SystemParametersInfo(SPI_GETPLATFORMTYPE, 32, szPlatform, 0))
		return (!lstrcmpiW(szPlatform, L"Jupiter")) ? true: false;
#endif // _WIN32_WCE

	return false;
}

inline bool CeIsPocketPC()
{
#if defined(_WIN32_PPC_) && _WIN32_WCE >= 300
	return true;
#else
	return false;
#endif
}


#define ProgressCtrl_SetRange(hWnd, nLower, nUpper) \
	 ::SendMessage(hWnd, PBM_SETRANGE, 0, MAKELPARAM(nLower, nUpper))
#define ProgressCtrl_SetPos(hWnd, nPos) \
	::SendMessage(hWnd, PBM_SETPOS, nPos, 0L)
#define ProgressCtrl_OffsetPos(hWnd, nPos) \
	::SendMessage(hWnd, PBM_DELTAPOS, nPos, 0L)
#define ProgressCtrl_SetStep(nStep) \
	::SendMessage(hWnd, PBM_SETSTEP, nStep, 0L)
#define ProgressCtrl_StepIt() \
	::SendMessage(hWnd, PBM_STEPIT, 0, 0L)

//
// Short cuts for funtions I like to use that don't exist in Windows CE Win32 ...
//
#ifndef EqualMemory
# define EqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length)))
#endif
#ifndef MoveMemory
# define MoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#endif
#ifndef CopyMemory
# define CopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#endif
#ifndef FillMemory
# define FillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#endif
#ifndef ZeroMemory
# define ZeroMemory(Destination,Length) memset((Destination),0,(Length))
#endif

class CeSize;
class CeRect;
class CePoint;

/////////////////////////////////////////////////////////////////////////////
// CeSize - An extent, similar to Windows SIZE structure.

class CeSize : public tagSIZE
{
public:

// Constructors
	CeSize();
	CeSize(int initCX, int initCY);
	CeSize(SIZE initSize);
	CeSize(POINT initPt);
	CeSize(DWORD dwSize);

// Operations
	BOOL operator==(SIZE size) const;
	BOOL operator!=(SIZE size) const;
	void operator+=(SIZE size);
	void operator-=(SIZE size);

// Operators returning CeSize values
	CeSize operator+(SIZE size) const;
	CeSize operator-(SIZE size) const;
	CeSize operator-() const;

// Operators returning CePoint values
	CePoint operator+(POINT point) const;
	CePoint operator-(POINT point) const;

// Operators returning CeRect values
	CeRect operator+(const RECT* lpRect) const;
	CeRect operator-(const RECT* lpRect) const;
};

/////////////////////////////////////////////////////////////////////////////
// CePoint - A 2-D point, similar to Windows POINT structure.

class CePoint : public tagPOINT
{
public:

// Constructors
	CePoint();
	CePoint(int initX, int initY);
	CePoint(POINT initPt);
	CePoint(SIZE initSize);
	CePoint(DWORD dwPoint);

// Operations
	void Offset(int xOffset, int yOffset);
	void Offset(POINT point);
	void Offset(SIZE size);
	BOOL operator==(POINT point) const;
	BOOL operator!=(POINT point) const;
	void operator+=(SIZE size);
	void operator-=(SIZE size);
	void operator+=(POINT point);
	void operator-=(POINT point);

// Operators returning CePoint values
	CePoint operator+(SIZE size) const;
	CePoint operator-(SIZE size) const;
	CePoint operator-() const;
	CePoint operator+(POINT point) const;

// Operators returning CeSize values
	CeSize operator-(POINT point) const;

// Operators returning CeRect values
	CeRect operator+(const RECT* lpRect) const;
	CeRect operator-(const RECT* lpRect) const;
};

/////////////////////////////////////////////////////////////////////////////
// CeRect - A 2-D rectangle, similar to Windows RECT structure.

typedef const RECT* LPCRECT;    // pointer to read/only RECT

class CeRect : public tagRECT
{
public:

// Constructors
	CeRect();
	CeRect(int l, int t, int r, int b);
	CeRect(const RECT& srCeRect);
	CeRect(LPCRECT lpSrCeRect);
	CeRect(POINT point, SIZE size);
	CeRect(POINT topLeft, POINT bottomRight);

// Attributes (in addition to RECT members)
	int Width() const;
	int Height() const;
	CeSize Size() const;
	CePoint& TopLeft();
	CePoint& BottomRight();
	const CePoint& TopLeft() const;
	const CePoint& BottomRight() const;
	CePoint CenterPoint() const;

	// convert between CeRect and LPRECT/LPCRECT (no need for &)
	operator LPRECT();
	operator LPCRECT() const;

	BOOL IsRectEmpty() const;
	BOOL IsRectNull() const;
	BOOL PtInRect(POINT point) const;

// Operations
	void SetRect(int x1, int y1, int x2, int y2);
	void SetRect(POINT topLeft, POINT bottomRight);
	void SetRectEmpty();
	void CopyRect(LPCRECT lpSrCeRect);
	BOOL EqualRect(LPCRECT lpRect) const;

	void InflateRect(int x, int y);
	void InflateRect(SIZE size);
	void InflateRect(LPCRECT lpRect);
	void InflateRect(int l, int t, int r, int b);
	void DeflateRect(int x, int y);
	void DeflateRect(SIZE size);
	void DeflateRect(LPCRECT lpRect);
	void DeflateRect(int l, int t, int r, int b);

	void OffsetRect(int x, int y);
	void OffsetRect(SIZE size);
	void OffsetRect(POINT point);
	void NormalizeRect();

	// operations that fill '*this' with result
	BOOL IntersectRect(LPCRECT lpRect1, LPCRECT lpRect2);
	BOOL UnionRect(LPCRECT lpRect1, LPCRECT lpRect2);
	BOOL SubtractRect(LPCRECT lpRectSrc1, LPCRECT lpRectSrc2);

// Additional Operations
	void operator=(const RECT& srCeRect);
	BOOL operator==(const RECT& rect) const;
	BOOL operator!=(const RECT& rect) const;
	void operator+=(POINT point);
	void operator+=(SIZE size);
	void operator+=(LPCRECT lpRect);
	void operator-=(POINT point);
	void operator-=(SIZE size);
	void operator-=(LPCRECT lpRect);
	void operator&=(const RECT& rect);
	void operator|=(const RECT& rect);

// Operators returning CeRect values
	CeRect operator+(POINT point) const;
	CeRect operator-(POINT point) const;
	CeRect operator+(LPCRECT lpRect) const;
	CeRect operator+(SIZE size) const;
	CeRect operator-(SIZE size) const;
	CeRect operator-(LPCRECT lpRect) const;
	CeRect operator&(const RECT& rect2) const;
	CeRect operator|(const RECT& rect2) const;
	CeRect MulDiv(int nMultiplier, int nDivisor) const;

// Window short cuts
	void ScreenToClient(HWND hWnd);
	void ClientToScreen(HWND hWnd);
};



///////////////////////////////////////////////////////////////////////////////
//
// Functions that are not contained in any header file but exist
// in all versions of CE.
// Note: these functions are documented only in Platform Builder, and
// are likely to be restricted in future versions of Windows CE.
//
// The functions GetSystemMemoryDivision() and SetSystemMemoryDivision()
// allow you to change the relationship between memory and the object store.
// The prototypes are:

#ifdef __cplusplus
extern "C"{
#endif 

 BOOL WINAPI GetSystemMemoryDivision(LPDWORD storePages, LPDWORD ramPages, LPDWORD pageSize);
DWORD WINAPI SetSystemMemoryDivision(DWORD storePages);

#ifdef __cplusplus
}
#endif

// The function returns SYSMEM_CHANGED if executed successfully. 
// The function returns SYSMEM_FAILED if storePages is out of range. 
// If SYSMEM_FAILED is returned, you can get further information by calling GetLastError().
// If a reboot is necessary for the change to take effect, the function returns SYSMEM_MUSTREBOOT. 
// If a previous call returned SYSMEM_MUSTREBOOT, the function
//   returns SYSMEM_REBOOTPENDING. In this situation, the boundary
//   cannot be adjusted further until the reboot occurs.

// You cannot shrink system memory or the object store memory beyond 256K
//   each, including space for existing files and records.
///////////////////////////////////////////////////////////////////////////////





///////////////////////////////////////////////////////////////////////////////
//
//	Class Description:
//			Put up the wait cursor and destry it on destruction.
//
///////////////////////////////////////////////////////////////////////////////
class CeWaitCursor
{
private:
	// Set the Wait cursor
	HCURSOR m_hCursor;
public:
	CeWaitCursor()
		{ Wait(); }
	~CeWaitCursor()
		{ Restore(); }

	void Wait()
		{ m_hCursor = ::SetCursor(::LoadCursor(NULL, IDC_WAIT)); }
	void Restore()
		{ ::SetCursor(m_hCursor); }
};





// implementation in inline functions
#include "CeMisc.inl"

#endif // __CeMisc_h__

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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