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A better front end to WinDiff

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18 Oct 2000CPOL 336.3K   10.1K   53  
A GUI front end to a handy utility
/////////////////////////////////////////////////////////////////////////////
//
//	CDropEdit
//	Copyright 1997 Chris Losinger
//
//	This code is freely distributable and modifiable, as long as credit
//	is given to where it's due. Watch, I'll demonstrate :
//
//	shortcut expansion code modified from :
//	CShortcut, 1996 Rob Warner
//
////
//
//	To use this in an app, you'll need to :
//
//	1) Place a normal edit control on your dialog. 
//	2) Check the "Accept Files" property.
//
//	4) In your dialog class, declare a member variable of type CDropEdit
//	   (be sure to #include "CDropEdit.h")
//		ex. CDropEdit m_dropEdit;
//
//	5) In your dialog's OnInitDialog, call
//		m_dropEdit.SubclassDlgItem(IDC_YOUR_EDIT_ID, this);
//
//	that's it!
//
//	This will behave exactly like a normal edit-control but with the 
//	ability to accept drag-n-dropped files (or directories).
//
//  Modified Mid 1998 by Chris Maunder:
//       - DropEdit can now accept files and directories at the 
//         same time


#include "stdafx.h"
#include "DropEdit.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <afxdisp.h>

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDropEdit

CDropEdit::CDropEdit()
{
	m_bAllowFiles = m_bAllowDirs = TRUE;

    // Initialize OLE libraries
	m_bMustUninitOLE = FALSE;
    _AFX_THREAD_STATE* pState = AfxGetThreadState();
    if (!pState->m_bNeedTerm)
	{
		SCODE sc = ::OleInitialize(NULL);
		if (FAILED(sc))
            AfxMessageBox(_T("OLE initialization failed. Make sure that the OLE libraries are the correct version"));
		else
			m_bMustUninitOLE = TRUE;
	}
}

CDropEdit::~CDropEdit()
{
	// Uninitialize OLE support
	if (m_bMustUninitOLE)
		::OleUninitialize();
}


BEGIN_MESSAGE_MAP(CDropEdit, CEdit)
	//{{AFX_MSG_MAP(CDropEdit)
	ON_WM_CREATE()
	ON_WM_DROPFILES()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDropEdit message handlers

int CDropEdit::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CEdit::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	DragAcceptFiles(TRUE);
	
	return 0;
}

//
//	handle WM_DROPFILES
//

void CDropEdit::OnDropFiles(HDROP dropInfo)
{
	// Get the number of pathnames that have been dropped
	WORD wNumFilesDropped = DragQueryFile(dropInfo, -1, NULL, 0);

	CString firstFile="";

	// get all file names. but we'll only need the first one.
	for (WORD x = 0 ; x < wNumFilesDropped; x++) {

		// Get the number of bytes required by the file's full pathname
		WORD wPathnameSize = DragQueryFile(dropInfo, x, NULL, 0);

		// Allocate memory to contain full pathname & zero byte
		char * npszFile = (char *) LocalAlloc(LPTR, wPathnameSize += 1);

		// If not enough memory, skip this one
		if (npszFile == NULL) continue;

		// Copy the pathname into the buffer
		DragQueryFile(dropInfo, x, npszFile, wPathnameSize);

		// we only care about the first
		if (firstFile=="")
			firstFile=npszFile;

		// clean up
		LocalFree(npszFile);
	}

	// Free the memory block containing the dropped-file information
	DragFinish(dropInfo);

	// if this was a shortcut, we need to expand it to the target path
	CString expandedFile = ExpandShortcut(firstFile);

	// if that worked, we should have a real file name
	if (expandedFile!="") 
		firstFile=expandedFile;

	
	struct _stat buf;
	// get some info about that file
	int result = _stat( firstFile, &buf );
	if( result == 0 ) {

		// verify that we have a dir (if we want dirs)
		if ((buf.st_mode & _S_IFDIR) == _S_IFDIR) 
        {
			if (m_bAllowDirs)
				SetWindowText(firstFile);
            SetSel(firstFile.GetLength(), firstFile.GetLength());
		} 
		// verify that we have a file (if we want files)
        else if ((buf.st_mode & _S_IFREG) == _S_IFREG) 
        {
			if (m_bAllowFiles)
				SetWindowText(firstFile);
            SetSel(firstFile.GetLength(), firstFile.GetLength());
		}
	}
}

//////////////////////////////////////////////////////////////////
//	use IShellLink to expand the shortcut
//	returns the expanded file, or "" on error
//
//	original code was part of CShortcut 
//	1996 by Rob Warner
//	rhwarner@southeast.net
//	http://users.southeast.net/~rhwarner

CString CDropEdit::ExpandShortcut(CString &inFile)
{
	CString outFile = "";

    // Make sure we have a path
    ASSERT(inFile != _T(""));

    IShellLink* psl;
    HRESULT hres;
    LPTSTR lpsz = inFile.GetBuffer(MAX_PATH);

    // Create instance for shell link
    hres = ::CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
        IID_IShellLink, (LPVOID*) &psl);
    if (SUCCEEDED(hres))
    {
        // Get a pointer to the persist file interface
        IPersistFile* ppf;
        hres = psl->QueryInterface(IID_IPersistFile, (LPVOID*) &ppf);
        if (SUCCEEDED(hres))
        {
            // Make sure it's ANSI
            WORD wsz[MAX_PATH];
            ::MultiByteToWideChar(CP_ACP, 0, lpsz, -1, wsz, MAX_PATH);

            // Load shortcut
            hres = ppf->Load(wsz, STGM_READ);
            if (SUCCEEDED(hres)) {
				WIN32_FIND_DATA wfd;
				// find the path from that
				HRESULT hres = psl->GetPath(outFile.GetBuffer(MAX_PATH), 
								MAX_PATH,
								&wfd, 
								SLGP_UNCPRIORITY);

				outFile.ReleaseBuffer();
            }
            ppf->Release();
        }
        psl->Release();
    }

	inFile.ReleaseBuffer();

	// if this fails, outFile == ""
    return outFile;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder CodeProject
Canada Canada
Chris Maunder is the co-founder of CodeProject and ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.

In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project, CodeProject.AI.

In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.

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