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Streaming Server using Direct Show and Windows Media Format

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13 May 2010CPOL3 min read 357.4K   5.8K   79  
A simple streaming server using Direct Show and Windows Media Format SDK
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__9F08EFEC_0568_4A7A_886F_24F27D4A14ED__INCLUDED_)
#define AFX_STDAFX_H__9F08EFEC_0568_4A7A_886F_24F27D4A14ED__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxdisp.h>        // MFC Automation classes
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls

#include <atlbase.h>
#include <dshow.h>
#include <wmsdk.h>
#include <Dshowasf.h>
//#include <initguid.h>
//#include <d3d9.h>
//#include <Vmr9.h>


#endif // _AFX_NO_AFXCMN_SUPPORT


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__9F08EFEC_0568_4A7A_886F_24F27D4A14ED__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect
India India
I am an iOS\VC++\.net programmer. I am currently employed as an Architect in a software development company. The main technologies I used are
Objective C, Swift,VC++,MFC,C#.NET,DirectShow,COM,Windows media Format etc...

I'm looking to advance my career by learning new technologies and extending my programming experience.

EMail : rajeevkr.asr@gmail.com
Skype : rajeevkr_asr

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