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// OGLDemoDoc.cpp : implementation of the COGLDemoDoc class
//
#include "stdafx.h"
#include "OGLDemo.h"
#include "OGLDemoDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COGLDemoDoc
IMPLEMENT_DYNCREATE(COGLDemoDoc, CDocument)
BEGIN_MESSAGE_MAP(COGLDemoDoc, CDocument)
//{{AFX_MSG_MAP(COGLDemoDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COGLDemoDoc construction/destruction
COGLDemoDoc::COGLDemoDoc()
{
// TODO: add one-time construction code here
}
COGLDemoDoc::~COGLDemoDoc()
{
}
BOOL COGLDemoDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// COGLDemoDoc serialization
void COGLDemoDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// COGLDemoDoc diagnostics
#ifdef _DEBUG
void COGLDemoDoc::AssertValid() const
{
CDocument::AssertValid();
}
void COGLDemoDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// COGLDemoDoc commands
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I started programming on 8 bit machines as a teenager, writing my first compiled programming language before I was 16. I went on to study Engineering and Computer Science at Oxford University, getting a first and the University Prize for the best results in Computer Science. Since then I have worked in a variety of roles, involving systems management and development management on a wide variety of platforms. Now I manage a software development company producing CAD software for Windows using C++.
My 3 favourite reference books are: Design Patterns, Gamma et al; The C++ Standard Library, Josuttis; and Computer Graphics, Foley et al.
Outside computers, I am also the drummer in a band, The Unbelievers and we have just released our first album. I am a pretty good juggler and close up magician, and in my more insane past, I have cycled from Spain to Eastern Turkey, and cycled across the Namib desert.