- SimpleComputation_Demo.zip
- SimpleComputationDemo
- AsyncCtpLibrary.dll
- SimpleComputation.dll
- SimpleComputation.WpfDemo.exe
- System.CoreEx.dll
- System.Interactive.dll
- System.Reactive.dll
- SimpleComputation_Binaries.zip
- SimpleComputation
- AsyncCtpLibrary.dll
- SimpleComputation.AsyncCTP.dll
- SimpleComputation.AsyncCTP.XML
- SimpleComputation.dll
- SimpleComputation.XML
- System.CoreEx.dll
- System.Interactive.dll
- System.Reactive.dll
- SimpleComputation_SilverlightBinaries.zip
- SimpleComputationSilverlight
- AsyncCtpLibrary_Silverlight.dll
- SimpleComputation.AsyncCTP.Silverlight.dll
- SimpleComputation.AsyncCTP.Silverlight.XML
- SimpleComputation.Silverlight.dll
- SimpleComputation.Silverlight.XML
- System.CoreEx.dll
- System.Interactive.dll
- System.Observable.dll
- System.Reactive.dll
- SimpleComputation_Source.zip
- SimpleComputationSource
- Lib
- AsyncCtpLibrary.dll
- Silverlight
- AsyncCtpLibrary_Silverlight.dll
- System.CoreEx.dll
- System.Interactive.dll
- System.Observable.dll
- System.Reactive.dll
- System.CoreEx.dll
- System.Interactive.dll
- System.Reactive.dll
- Local.testsettings
- SimpleComputation.AsyncCTP.Silverlight
- SimpleComputation.AsyncCTP
- SimpleComputation.Silverlight
- SimpleComputation.SilverlightDemo
- SimpleComputation.sln
- SimpleComputation.Tests
- SimpleComputation.vsmdi
- SimpleComputation.WpfDemo
- SimpleComputation
- TraceAndTestImpact.testsettings
|
<?xml version="1.0"?>
<doc>
<assembly>
<name>SimpleComputation.Silverlight</name>
</assembly>
<members>
<member name="T:SimpleComputation.ComputationEx">
<summary>
Extension methods for computations.
</summary>
</member>
<member name="M:SimpleComputation.ComputationEx.AsComputation``1(System.Func{``0})">
<summary>
Wraps the function into RelayComputation.
</summary>
<typeparam name="TResult"></typeparam>
<param name="function"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.ComputationEx.AsComputation``1(System.Func{SimpleComputation.ComputationProgress,``0})">
<summary>
Wraps the function into RelayComputation.
</summary>
<typeparam name="TResult"></typeparam>
<param name="function"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.ComputationEx.AsComputation(System.Action)">
<summary>
Wraps the action into RelayComputation.
</summary>
<param name="action"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.ComputationEx.AsComputation(System.Action{SimpleComputation.ComputationProgress})">
<summary>
Wraps the action into RelayComputation.
</summary>
<param name="action"></param>
<returns></returns>
</member>
<member name="T:SimpleComputation.RelayComputation">
<summary>
Represents a computation that invokes a single action.
</summary>
</member>
<member name="T:SimpleComputation.Computation">
<summary>
Represent a computation with no result (represented by System.Unit :)).
Also contains static functions to create (relay) computations.
</summary>
</member>
<member name="T:SimpleComputation.Computation`1">
<summary>
An abstract class representing a computation with progress tracking, exception handling and the sorts.
Also, Fluent(TM).
</summary>
<typeparam name="TResult">Type of the result.</typeparam>
</member>
<member name="T:SimpleComputation.IComputation`2">
<summary>
Interface for computation encapsulation.
</summary>
<typeparam name="TResult">Result of the computation.</typeparam>
<typeparam name="TProgress">Type of computation's progress report.</typeparam>
</member>
<member name="T:SimpleComputation.IComputationBase">
<summary>
Computation base to support "anonymous" observing and cancellation.
</summary>
</member>
<member name="M:SimpleComputation.IComputationBase.Cancel">
<summary>
Cancels the task. default(TResult) is returned.
</summary>
</member>
<member name="P:SimpleComputation.IComputationBase.Progress">
<summary>
Current computation's progress.
</summary>
</member>
<member name="M:SimpleComputation.IComputation`2.RunAsync(System.Action{`0},System.Action,System.Action{System.Exception})">
<summary>
Creates a task representing a future result. This is pretty much equivalent to the TaskEx.Run function.
</summary>
<exception cref="T:System.InvalidOperationException">This is thrown if RunAsync is called more than once.</exception>
<returns>Task representing a result.</returns>
</member>
<member name="M:SimpleComputation.IComputation`2.RunSynchronously">
<summary>
Runs the computation synchronously.
</summary>
<exception cref="T:System.InvalidOperationException">This is thrown if RunSynchronously is called more than once.</exception>
<returns>Result of the computation</returns>
</member>
<member name="M:SimpleComputation.Computation`1.OnRun">
<summary>
Function to be overridden by child types...
</summary>
<returns></returns>
</member>
<member name="M:SimpleComputation.Computation`1.RunAsync(System.Action{`0},System.Action,System.Action{System.Exception})">
<summary>
Runs the computation asynchronously.
</summary>
<exception cref="T:System.InvalidOperationException">This is thrown if RunAsync is called more than once.</exception>
<param name="onCompleted"></param>
<param name="onCancelled"></param>
<param name="onError"></param>
</member>
<member name="M:SimpleComputation.Computation`1.RunAsync">
<summary>
Runs the computation asynchronously.
</summary>
<exception cref="T:System.InvalidOperationException">This is thrown if RunAsync is called more than once.</exception>
</member>
<member name="M:SimpleComputation.Computation`1.RunSynchronously">
<summary>
Runs the computation synchronously.
</summary>
<exception cref="T:System.InvalidOperationException">This is thrown if RunSynchronously is called more than once.</exception>
<returns>Result of the computation.</returns>
</member>
<member name="M:SimpleComputation.Computation`1.Cancel">
<summary>
Cancel the computation.
</summary>
</member>
<member name="M:SimpleComputation.Computation`1.ObservedOn(System.Concurrency.IScheduler)">
<summary>
Sets the scheduler on which the ObservedBy, ReactsOnCancellationBy, ReactsOnExceptionBy are executed.
This overrides the previous scheduler set by this function.
Default value is Scheduler.Dispatcher.
</summary>
<param name="scheduler"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.ObservedOn(SimpleComputation.ExecuteOn)">
<summary>
Pretty much equivalent to ObservedOn(IScheduler), only perhaps more intuitive.
This overrides the previous scheduler set by this function.
</summary>
<param name="on"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.ExecutedOn(System.Concurrency.IScheduler)">
<summary>
Changes the scheduler on which the computation is executed on.
This overrides the previous scheduler set by this function.
Default is Scheduler.ThreadPool.
This does not affect RunSynchronously.
</summary>
<param name="scheduler"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.ExecutedOn(SimpleComputation.ExecuteOn)">
<summary>
Pretty much equivalent to ExecutedOn(IScheduler), only perhaps more intuitive.
This overrides the previous scheduler set by this function.
</summary>
<param name="on"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenProgressUpdated(System.Action{SimpleComputation.ProgressTick})">
<summary>
Observes the computation's progress.
Observed on the scheduler set by ObserveOn function.
</summary>
<param name="observer"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenCancelled(System.Action)">
<summary>
Executes an action if the computation is cancelled.
Executed by the scheduler set by ObserveOn function.
</summary>
<param name="action"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenError(System.Action{System.Exception})">
<summary>
Executes an action if an exception (other than OperationCancelledException) is executed.
Executed by the scheduler set by ObserveOn function.
</summary>
<param name="action"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenCompleted(System.Action{`0})">
<summary>
Executes an action when(if) the computation is completed.
Executed by the scheduler set by ObserveOn function.
</summary>
<param name="action"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenStarted(System.Action)">
<summary>
Executed when the computation starts.
Executed by the scheduler set by ObserveOn function.
</summary>
<param name="action"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.WhenFinished(System.Action)">
<summary>
Executed after the computation finishes.
Executed by the scheduler set by ObserveOn function.
</summary>
<param name="action"></param>
<returns>The same computation object (i.e. return this).</returns>
</member>
<member name="M:SimpleComputation.Computation`1.#ctor">
<summary>
Ctor
</summary>
</member>
<member name="P:SimpleComputation.Computation`1.Progress">
<summary>
Progress tracking.
</summary>
</member>
<member name="P:SimpleComputation.Computation`1.IsCancelled">
<summary>
To make the life easier when Cancel is called.
</summary>
</member>
<member name="M:SimpleComputation.Computation.Create``1(System.Func{``0})">
<summary>
Creates a relay computation. Ignores progress tracking.
</summary>
<typeparam name="TResult"></typeparam>
<param name="function"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.Computation.Create``1(System.Func{SimpleComputation.ComputationProgress,``0})">
<summary>
Creates a relay computation.
</summary>
<typeparam name="TResult"></typeparam>
<param name="function"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.Computation.Create(System.Action)">
<summary>
Creates a relay computation. Ignores progress tracking.
</summary>
<param name="action"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.Computation.Create(System.Action{SimpleComputation.ComputationProgress})">
<summary>
Creates a relay computation.
</summary>
<param name="action"></param>
<returns></returns>
</member>
<member name="M:SimpleComputation.RelayComputation.OnRun">
<summary>
OnRun override. Calls the function.
</summary>
<returns></returns>
</member>
<member name="M:SimpleComputation.RelayComputation.#ctor(System.Action{SimpleComputation.ComputationProgress})">
<summary>
ComputationProgress object is passed to the action.
</summary>
<param name="action">Action to be invoked.</param>
</member>
<member name="M:SimpleComputation.RelayComputation.#ctor(System.Action)">
<summary>
</summary>
<param name="function">Action to be invoked.</param>
</member>
<member name="T:SimpleComputation.RelayComputation`1">
<summary>
Represents a computation that calls a single function.
</summary>
<typeparam name="TResult">Result of the computation</typeparam>
</member>
<member name="M:SimpleComputation.RelayComputation`1.OnRun">
<summary>
OnRun override. Calls the function.
</summary>
<returns></returns>
</member>
<member name="M:SimpleComputation.RelayComputation`1.#ctor(System.Func{SimpleComputation.ComputationProgress,`0})">
<summary>
ComputationProgress object is passed to the function.
</summary>
<param name="function">Function to be computed.</param>
</member>
<member name="M:SimpleComputation.RelayComputation`1.#ctor(System.Func{`0})">
<summary>
</summary>
<param name="function">Function to be computed.</param>
</member>
<member name="T:SimpleComputation.ExecuteOn">
<summary>
For convenience (so that the user does not need to use "using System.Concurrency")
</summary>
</member>
<member name="F:SimpleComputation.ExecuteOn.ThreadPool">
<summary>
Execute on thread pool.
</summary>
</member>
<member name="F:SimpleComputation.ExecuteOn.NewThread">
<summary>
Execute on new thread.
</summary>
</member>
<member name="F:SimpleComputation.ExecuteOn.UI">
<summary>
Execute by the current dispatcher (i.e. where the computation object was created)
</summary>
</member>
<member name="F:SimpleComputation.ExecuteOn.CurrentThread">
<summary>
Execute on the current thread
</summary>
</member>
<member name="T:SimpleComputation.ComputationProgress">
<summary>
Represents a computation progress.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.ThrowIfCancellationRequested">
<summary>
Cancellation support.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateStatus(System.String)">
<summary>
Updates the status text of the computation.
</summary>
<param name="status">Status text.</param>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateProgress(System.Int32)">
<summary>
Updates the current progress of the computation.
If Current is greater than Length, then Current = Length.
</summary>
<param name="current">Current computation progress.</param>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateLength(System.Int32)">
<summary>
Updates the length of the computation.
If the length is non-zero, IsIndetermate is set to false.
</summary>
<param name="length"></param>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateIsIndeterminate(System.Boolean)">
<summary>
Determines if the computation can currently track progress.
</summary>
<param name="isIndeterminate"></param>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateProgress(System.Int32,System.Int32)">
<summary>
Combines UpdateProgress(current) and UpdateLength(length)
</summary>
<param name="current"></param>
<param name="length"></param>
</member>
<member name="M:SimpleComputation.ComputationProgress.UpdateCanCancel(System.Boolean)">
<summary>
Determines whether the computation can be cancelled at the given time.
</summary>
<param name="canCancel"></param>
</member>
<member name="M:SimpleComputation.ComputationProgress.Started">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.Finished">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.Exception">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.Cancelled">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.RequestCancel">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.#ctor">
<summary>
Used by the Computation object.
</summary>
</member>
<member name="M:SimpleComputation.ComputationProgress.NotifyPropertyChanged(System.String)">
<summary>
</summary>
<param name="propertyName"></param>
</member>
<member name="P:SimpleComputation.ComputationProgress.StatusText">
<summary>
StatusText property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.Current">
<summary>
Current progress property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.Length">
<summary>
Computation length property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.IsIndeterminate">
<summary>
IsIndeterminate property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.IsComputing">
<summary>
IsComputing property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.CanCancel">
<summary>
CanCancel property.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.Status">
<summary>
Used by Computation object.
</summary>
</member>
<member name="P:SimpleComputation.ComputationProgress.ObserverScheduler">
<summary>
Set by Computation object.
</summary>
</member>
<member name="E:SimpleComputation.ComputationProgress.PropertyChanged">
<summary>
</summary>
</member>
<member name="T:SimpleComputation.ProgressTick">
<summary>
Represents a ComputationProgress's tick.
</summary>
</member>
<member name="M:SimpleComputation.ProgressTick.#ctor(System.String,System.Boolean,System.Int32,System.Int32,System.Boolean)">
<summary>
Creates an instance of progress tick.
</summary>
</member>
<member name="P:SimpleComputation.ProgressTick.StatusText">
<summary>
Status of the computation. For example "Fetching Data..."
</summary>
</member>
<member name="P:SimpleComputation.ProgressTick.IsIndeterminate">
<summary>
Determines if the computation can track progress.
</summary>
</member>
<member name="P:SimpleComputation.ProgressTick.Current">
<summary>
Current computation progress.
</summary>
</member>
<member name="P:SimpleComputation.ProgressTick.Length">
<summary>
Computation length.
</summary>
</member>
<member name="P:SimpleComputation.ProgressTick.CanCancel">
<summary>
Can cancel.
</summary>
</member>
<member name="T:SimpleComputation.ComputationCancelledException">
<summary>
Used to cancel computations.
</summary>
</member>
</members>
</doc>
|
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I have a master's degree in computer science and currently I am a PhD student. My main research interest is in computational chemistry (sort of), although I am more interested in the computational than the chemical aspects of the field.