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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace WpfApplication1
{
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
FillList();
}
private void DataContractList_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
<#
foreach(DataContract dataContract in SculptureModel.DataContracts)
{
#>
if (e.AddedItems[0].ToString() == "<#= dataContract.Name #>")
{
<#= dataContract.Name #>Control control = new <#= dataContract.Name #>Control();
ControlsPanel.Children.Add(control);
return;
}
<#
}
#>
}
private void FillList()
{
<#
foreach(DataContract dataContract in SculptureModel.DataContracts)
{
#>
DataContractList.Items.Add("<#= dataContract.Name #>");
<#
}
#>
}
}
}
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Program Manager in Sculpture project, Interesting in .NET Model driven development.