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Articles / Desktop Programming / Win32

Mirror keys for multiboxing MMORPG games like WOW/LOTRO

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7 Mar 2013CPOL5 min read 20.7K   800   3  
Raw input 64-bit .NET classes.
public class Persist
{

    private static string m_path = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location) + System.IO.Path.DirectorySeparatorChar;
    private static bool DeSerializeAnObjectTraditional(ref object thisObject, ref string xmlOfAnObject)
    {
        bool result = false;
        if ((thisObject != null))
        {
            try
            {
                System.IO.StringReader read = new System.IO.StringReader(xmlOfAnObject);
                System.Xml.XmlTextReader reader = new System.Xml.XmlTextReader(read);
                try
                {
                    System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(thisObject.GetType());
                    thisObject = serializer.Deserialize(reader);
                    result = true;
                }
                catch (System.Exception ex)
                {
                    System.Diagnostics.Debug.WriteLine(ex.ToString());
                }
                finally
                {
                    reader.Close();
                    read.Close();
                    read.Dispose();
                }
            }
            catch (System.Exception ex)
            {
                System.Diagnostics.Debug.WriteLine(ex.ToString());
            }
        }
        return result;
    }

    private static bool SerializeAnObjectTraditional(ref object thisObject, ref string xmlOfAnObject)
    {
        bool result = false;
        System.IO.MemoryStream stream = new System.IO.MemoryStream();
        try
        {
            System.Xml.XmlDocument doc = new System.Xml.XmlDocument();
            System.Xml.Serialization.XmlSerializer serializer = new System.Xml.Serialization.XmlSerializer(thisObject.GetType());
            serializer.Serialize(stream, thisObject);
            stream.Position = 0;
            doc.Load(stream);
            xmlOfAnObject = doc.InnerXml;
            result = true;
        }
        catch (System.Exception ex)
        {
            System.Diagnostics.Debug.WriteLine(ex.ToString());
            result = false;
        }
        finally
        {
            stream.Close();
            stream.Dispose();
        }
        return result;
    }

    private static string SerializeAnObject(ref object thisObject)
    {
        string result = "";
        if (typeof(System.Windows.Forms.CheckedListBox).Equals(thisObject.GetType()))
        {
            System.Windows.Forms.CheckedListBox x = (System.Windows.Forms.CheckedListBox)thisObject;
            if (x.Items.Count > 0)
            {
                for (int i = 0; i <= x.Items.Count - 1; i++)
                {
                    if (typeof(string).Equals(x.Items[i].GetType()))
                    {
                        if (x.CheckedIndices.Contains(i))
                        {
                            result += "1," + System.Convert.ToString(x.Items[i]) + System.Text.Encoding.ASCII.GetString(new byte[]{13,10});
                        }
                        else
                        {
                            result += "0," + System.Convert.ToString(x.Items[i]) + System.Text.Encoding.ASCII.GetString(new byte[]{13,10});
                        }
                    }
                }
            }
        }
        else if (typeof(System.Windows.Forms.ListBox).Equals(thisObject.GetType()))
        {
            System.Windows.Forms.ListBox x = (System.Windows.Forms.ListBox)thisObject;
            if (x.Items.Count > 0)
            {
                for (int i = 0; i <= x.Items.Count - 1; i++)
                {
                    if (typeof(string).Equals(x.Items[i].GetType()))
                    {
                        result += System.Convert.ToString(x.Items[i]) + System.Text.Encoding.ASCII.GetString(new byte[]{13,10});
                    }
                }
            }
        }
        else if (!SerializeAnObjectTraditional(ref thisObject, ref result))
        {
            //not supported apparently
        }

        if (result.EndsWith(System.Text.Encoding.ASCII.GetString(new byte[] { 13, 10 })))
            result = result.Substring(0, result.Length - 2);
        return result;
    }

    private static void DeSerializeAnObject(ref object thisObject, string xmlOfAnObject)
    {
        if (((thisObject != null)))
        {
            if (typeof(System.Windows.Forms.CheckedListBox).Equals(thisObject.GetType()))
            {
                System.Windows.Forms.CheckedListBox x = (System.Windows.Forms.CheckedListBox)thisObject;
                string[] s = System.Text.RegularExpressions.Regex.Split(xmlOfAnObject, "\r\n");
                for (int i = 0; i <= s.Length - 1; i++)
                {
                    if (s[i].Length > 1 && s[i][1] == ',')
                    {
                        bool @checked = s[i][0] == '1';
                        s[i] = s[i].Remove(0, 2).Trim();
                        if (s[i].Length > 0)
                        {
                            if (!x.Items.Contains(s[i]))
                            {
                                x.Items.Add(s[i]);
                            }
                            x.SetItemChecked(x.Items.IndexOf(s[i]), @checked);
                        }
                    }
                }
            }
            else if (typeof(System.Windows.Forms.ListBox).Equals(thisObject.GetType()))
            {
                System.Windows.Forms.ListBox x = (System.Windows.Forms.ListBox)thisObject;
                string[] s = System.Text.RegularExpressions.Regex.Split(xmlOfAnObject, "\r\n");
                for (int i = 0; i <= s.Length - 1; i++)
                {
                    if (!x.Items.Contains(s[i]))
                    {
                        x.Items.Add(s[i]);
                    }
                }
            }
            else if (!DeSerializeAnObjectTraditional(ref thisObject, ref xmlOfAnObject))
            {
                //not supported apparently
            }
        }
    }

    private static byte[] LoadBufferFromFile(string filename)
    {
        byte[] result = new byte[1];
        try
        {
            if (System.IO.File.Exists(filename))
            {
                System.IO.FileStream fstream = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read, System.IO.FileShare.Read);
                byte[] fbuffer = new byte[System.Convert.ToInt32(fstream.Length - 1) + 1];
                fstream.Read(fbuffer, 0, fbuffer.Length);
                fstream.Close();
                result = fbuffer;
            }
        }
        catch (System.Exception ex)
        {
            System.Diagnostics.Debug.WriteLine(ex.ToString());
        }
        return result;
    }

    private static string LoadFromFile(string filename)
    {
        return System.Text.ASCIIEncoding.ASCII.GetString(LoadBufferFromFile(filename));
    }

    public static void Load(string filename, object thisObject)
    {
        DeSerializeAnObject(ref thisObject, LoadFromFile(m_path + filename + ".ini"));
    }

    private static void SaveToFile(string filename, byte[] content)
    {
        try
        {
            System.IO.FileStream fstream = new System.IO.FileStream(filename, System.IO.FileMode.Create);
            fstream.Write(content, 0, content.Length);
            fstream.Close();
        }
        catch (System.Exception ex)
        {
           System.Diagnostics.Debug.WriteLine(ex.ToString());
        }
    }

    private static void SaveToFile(string filename, string content)
    {
        SaveToFile(filename, System.Text.ASCIIEncoding.ASCII.GetBytes(content));
    }

    public static void Save(string filename, object thisObject)
    {
        SaveToFile(m_path + filename + ".ini", SerializeAnObject(ref thisObject));
    }

}

public class MachineID
{
    //""
    private static string m_ID = System.Guid.NewGuid().ToString();
    public static string ID
    {
        get { return m_ID; }
    }

}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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