Click here to Skip to main content
15,887,939 members
Articles / Web Development / HTML

AvalonDock [2.0] Tutorial Part 3 - AvalonEdit in AvalonDock

Rate me:
Please Sign up or sign in to vote.
4.97/5 (11 votes)
31 Jan 2014CPOL10 min read 65.2K   2.5K   32  
How to integrate AvalonEdit into AvalonDock [2.0] using MVVM
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Globalization;
using System.Linq;

using ICSharpCode.AvalonEdit.Document;

namespace ICSharpCode.AvalonEdit.Xml
{
	/// <summary>
	/// Abstact base class for all types
	/// </summary>
	public abstract class AXmlObject: TextSegment
	{
		/// <summary> Empty string.  The namespace used if there is no "xmlns" specified </summary>
		public static readonly string NoNamespace = string.Empty;
		
		/// <summary> Namespace for "xml:" prefix: "http://www.w3.org/XML/1998/namespace" </summary>
		public static readonly string XmlNamespace = "http://www.w3.org/XML/1998/namespace";
		
		/// <summary> Namesapce for "xmlns:" prefix: "http://www.w3.org/2000/xmlns/" </summary>
		public static readonly string XmlnsNamespace = "http://www.w3.org/2000/xmlns/";
		
		/// <summary> Parent node. </summary>
		/// <remarks>
		/// New cached items start with null parent.
		/// Cache constraint:
		///   If cached item has parent set, then the whole subtree must be consistent
		/// </remarks>
		public AXmlObject Parent { get; set; }
		
		/// <summary>
		/// Gets the document that has owns this object.
		/// Once set, it is not changed.  Not even set to null.
		/// </summary>
		internal AXmlDocument Document { get; set; }
		
		/// <summary> Creates new object </summary>
		protected AXmlObject()
		{
			this.LastUpdatedFrom = this;
		}
		
		/// <summary> Occurs before the value of any local properties changes.  Nested changes do not cause the event to occur </summary>
		public event EventHandler<AXmlObjectEventArgs> Changing;
		
		/// <summary> Occurs after the value of any local properties changed.  Nested changes do not cause the event to occur </summary>
		public event EventHandler<AXmlObjectEventArgs> Changed;
		
		/// <summary> Raises Changing event </summary>
		protected void OnChanging()
		{
			AXmlParser.Log("Changing {0}", this);
			if (Changing != null) {
				Changing(this, new AXmlObjectEventArgs() { Object = this } );
			}
			AXmlDocument doc = this.Document;
			if (doc != null) {
				doc.OnObjectChanging(this);
			}
			// As a convenience, also rasie an event for the parent element
			AXmlTag me = this as AXmlTag;
			if (me != null && (me.IsStartOrEmptyTag || me.IsEndTag) && me.Parent is AXmlElement) {
				me.Parent.OnChanging();
			}
		}
		
		/// <summary> Raises Changed event </summary>
		protected void OnChanged()
		{
			AXmlParser.Log("Changed {0}", this);
			if (Changed != null) {
				Changed(this, new AXmlObjectEventArgs() { Object = this } );
			}
			AXmlDocument doc = this.Document;
			if (doc != null) {
				doc.OnObjectChanged(this);
			}
			// As a convenience, also rasie an event for the parent element
			AXmlTag me = this as AXmlTag;
			if (me != null && (me.IsStartOrEmptyTag || me.IsEndTag) && me.Parent is AXmlElement) {
				me.Parent.OnChanged();
			}
		}
		
		List<SyntaxError> syntaxErrors;
		
		/// <summary>
		/// The error that occured in the context of this node (excluding nested nodes)
		/// </summary>
		public IEnumerable<SyntaxError> MySyntaxErrors {
			get {
				if (syntaxErrors == null) {
					return new SyntaxError[] {};
				} else {
					return syntaxErrors;
				}
			}
		}
		
		/// <summary>
		/// The error that occured in the context of this node and all nested nodes.
		/// It has O(n) cost.
		/// </summary>
		public IEnumerable<SyntaxError> SyntaxErrors {
			get {
				return GetSelfAndAllChildren().SelectMany(obj => obj.MySyntaxErrors);
			}
		}
		
		internal void AddSyntaxError(SyntaxError error)
		{
			DebugAssert(error.Object == this, "Must own the error");
			if (this.syntaxErrors == null) this.syntaxErrors = new List<SyntaxError>();
			syntaxErrors.Add(error);
		}
		
		/// <summary> Throws exception if condition is false </summary>
		/// <remarks> Present in release mode - use only for very cheap aserts </remarks>
		protected static void Assert(bool condition, string message)
		{
			if (!condition) {
				throw new InternalException("Assertion failed: " + message);
			}
		}
		
		/// <summary> Throws exception if condition is false </summary>
		[Conditional("DEBUG")]
		protected static void DebugAssert(bool condition, string message)
		{
			if (!condition) {
				throw new InternalException("Assertion failed: " + message);
			}
		}
		
		/// <summary> Recursively gets self and all nested nodes. </summary>
		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate",
		                                                 Justification = "Using a method makes the API look more LINQ-like and indicates that the returned collection is computed every time.")]
		public virtual IEnumerable<AXmlObject> GetSelfAndAllChildren()
		{
			return new AXmlObject[] { this };
		}
		
		/// <summary> Get all ancestors of this node </summary>
		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate",
		                                                 Justification = "Using a method makes the API look more LINQ-like and indicates that the returned collection is computed every time.")]
		public IEnumerable<AXmlObject> GetAncestors()
		{
			AXmlObject curr = this.Parent;
			while(curr != null) {
				yield return curr;
				curr = curr.Parent;
			}
		}
		
		/// <summary> Call appropriate visit method on the given visitor </summary>
		public abstract void AcceptVisitor(IAXmlVisitor visitor);
		
		/// <summary> The parser tree object this object was updated from </summary>
		/// <remarks> Initialized to 'this' </remarks>
		internal AXmlObject LastUpdatedFrom { get; private set; }
		
		internal bool IsCached { get; set; }
		
		/// <summary> Is call to UpdateDataFrom is allowed? </summary>
		internal bool CanUpdateDataFrom(AXmlObject source)
		{
			return
				this.GetType() == source.GetType() &&
				this.StartOffset == source.StartOffset &&
				(this.LastUpdatedFrom == source || !this.IsCached);
		}
		
		/// <summary> Copy all data from the 'source' to this object </summary>
		/// <remarks> Returns true if any updates were done </remarks>
		internal virtual bool UpdateDataFrom(AXmlObject source)
		{
			Assert(this.GetType() == source.GetType(), "Source has different type");
			DebugAssert(this.StartOffset == source.StartOffset, "Source has different StartOffset");
			
			if (this.LastUpdatedFrom == source) {
				DebugAssert(this.EndOffset == source.EndOffset, "Source has different EndOffset");
				return false;
			}
			
			Assert(!this.IsCached, "Can not update cached item");
			Assert(source.IsCached, "Must update from cache");
			
			this.LastUpdatedFrom = source;
			this.StartOffset = source.StartOffset;
			// In some cases we are just updating objects of that same
			// type and position and hoping to be luckily right
			this.EndOffset = source.EndOffset;
			
			// Do not bother comparing - assume changed if non-null
			if (this.syntaxErrors != null || source.syntaxErrors != null) {
				// May be called again in derived class - oh, well, does not matter
				OnChanging();
				this.Document.Parser.TrackedSegments.RemoveSyntaxErrorsOf(this);
				if (source.syntaxErrors == null) {
					this.syntaxErrors = null;
				} else {
					this.syntaxErrors = new List<SyntaxError>();
					foreach(var error in source.MySyntaxErrors) {
						// The object differs, so create our own copy
						// The source still might need it in the future and we do not want to break it
						this.AddSyntaxError(error.Clone(this));
					}
				}
				this.Document.Parser.TrackedSegments.AddSyntaxErrorsOf(this);
				OnChanged();
			}
			
			return true;
		}
		
		/// <summary> Verify that the item is consistent.  Only in debug build. </summary>
		[Conditional("DEBUG")]
		internal virtual void DebugCheckConsistency(bool allowNullParent)
		{
			
		}
		
		/// <inheritdoc/>
		public override string ToString()
		{
			return string.Format(CultureInfo.InvariantCulture, "{0}({1}-{2})", this.GetType().Name.Remove(0, 4), this.StartOffset, this.EndOffset);
		}
		
		#region Helpper methods
		
		/// <summary> The part of name before ":" </summary>
		/// <returns> Empty string if not found </returns>
		protected static string GetNamespacePrefix(string name)
		{
			if (string.IsNullOrEmpty(name)) return string.Empty;
			int colonIndex = name.IndexOf(':');
			if (colonIndex != -1) {
				return name.Substring(0, colonIndex);
			} else {
				return string.Empty;
			}
		}
		
		/// <summary> The part of name after ":" </summary>
		/// <returns> Whole name if ":" not found </returns>
		protected static string GetLocalName(string name)
		{
			if (string.IsNullOrEmpty(name)) return string.Empty;
			int colonIndex = name.IndexOf(':');
			if (colonIndex != -1) {
				return name.Remove(0, colonIndex + 1);
			} else {
				return name ?? string.Empty;
			}
		}
		
		#endregion
	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Germany Germany
The Windows Presentation Foundation (WPF) and C# are among my favorites and so I developed Edi

and a few other projects on GitHub. I am normally an algorithms and structure type but WPF has such interesting UI sides that I cannot help myself but get into it.

https://de.linkedin.com/in/dirkbahle

Comments and Discussions