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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "SCBDemo.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_VIEW_MYBAR, OnViewMybar)
ON_UPDATE_COMMAND_UI(ID_VIEW_MYBAR, OnUpdateViewMybar)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.Create(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
if (!m_wndMyBar.Create(_T("My Bar"), this, CSize(80, 80),
TRUE, 123))//AFX_IDW_CONTROLBAR_FIRST + 33))
{
TRACE0("Failed to create mybar\n");
return -1; // fail to create
}
// TODO: Remove this if you don't want tool tips or a resizeable toolbar
m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
m_wndMyBar.SetBarStyle(m_wndMyBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
m_wndMyBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
m_pFloatingFrameClass = RUNTIME_CLASS(CSCBMiniDockFrameWnd);
DockControlBar(&m_wndToolBar);
DockControlBar(&m_wndMyBar, AFX_IDW_DOCKBAR_LEFT);
m_wndMyBar.LoadState(_T("SCBDemo.BarState"));
LoadBarState(_T("SCBDemo.BarState"));
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CMDIFrameWnd::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CMDIFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CMDIFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
BOOL CMainFrame::DestroyWindow()
{
// TODO: Add your specialized code here and/or call the base class
m_wndMyBar.SaveState(_T("SCBDemo.BarState"));
SaveBarState(_T("SCBDemo.BarState"));
return CMDIFrameWnd::DestroyWindow();
}
void CMainFrame::OnViewMybar()
{
// TODO: Add your command handler code here
BOOL bShow = m_wndMyBar.IsVisible();
ShowControlBar(&m_wndMyBar, !bShow, FALSE);
}
void CMainFrame::OnUpdateViewMybar(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->Enable();
pCmdUI->SetCheck(m_wndMyBar.IsVisible());
}
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