You might think that determining which serial ports are present on a Windows PC would be an easy task. It seems like a reasonable enough thing for the OS to support. Unfortunately, there was no support for it at all (short of reading the registry yourself) before
Win2K, and even then, the API is a bit cumbersome.
The attached serial port enumeration code first determines which operating system it is running under, and then runs the appropriate routine to enumerate the serial ports. In
Win 9x (and Me) it uses the registry. In W2K and later it uses the SetupAPI that was included in that version of the WinSDK. It also has support for "brute force" enumeration of serial ports under
Unfortunately, I statically linked with setupapi.lib, so the provided executable won't actually run under 95 and nt4 (I didn't really need to support those OS's for my application.) This could be finagled by replacing the
SetupDi* function calls with dynamic binding via
LoadLibrary if needed.
To use the EnumSerial code, simply include EnumSerial.cpp and .h in your project, and link with
setupapi.lib in the win32 sdk (this is under "additional dependencies" in the project link settings in Visual Studio).
All you have to do now is #include "EnumSerial.h" in your source code, allocate an empty
SSerInfo structs, and make a call to
EnumSerialPorts. It will populate your array with filled-out
SSerInfo structs which contain the following information:
CString strDevPath; // Device path for use with CreateFile()
CString strPortName; // Simple name (i.e. COM1)
CString strFriendlyName; // Full name to be displayed to a user
BOOL bUsbDevice; // Provided through a USB connection?
CString strPortDesc; // friendly name without the COMx