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Hi to all,

I've to start a new windows project in C# where it is necessary to view 3D data in different way. I don't know which technology use: OpenGL or DirectX ?

Which technology offer the best performance ?
Do you know OpenGL and DirectX wrapper that allow the programming life more easier ?

Thank you in advance for your help.


db7uk 28-May-12 17:55pm    
not sure I can compare like for like but something that maybe of interest is .Net and GPU development!!!

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