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/////////////////////////////////////////////////////////////////////////////
// BXSelBtn.h : header file
//
// Windows 2000 / Office 2000 style file dialog.
//
// This WILL work on Win 95 / 98 / NT 4 / NT 5 (2000) / WinME
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(__BXSelBtn_H__)
#define __BXSelBtn_H__
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BXSelBtn.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// BXSelBtn window
class BXSelBtn : public CWnd
{
// Construction
public:
BXSelBtn();
// Attributes
public:
BOOL Create( LPCTSTR lpszCaption, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CImageList* pImage, UINT nPos );
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(BXSelBtn)
//}}AFX_VIRTUAL
// Implementation
public:
void SetState(BOOL bPressed);
BOOL SetImage(UINT nId, COLORREF crMask);
virtual ~BXSelBtn();
CBitmap m_btnImage;
CImageList* m_pIL;
BOOL m_bLoaded;
BITMAP m_bm;
CWnd* m_pParentWnd;
BOOL m_Pressed;
UINT m_nPos;
CString m_strText;
UINT m_nID;
BOOL m_MouseOnButton;
BOOL m_DrawPressed;
BOOL m_Enabled;
// Generated message map functions
protected:
//{{AFX_MSG(BXSelBtn)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(__BXSelBtn_H__)
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I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing
Darth Vader's Codpiece * for the UK Army in 1990).
* Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for
Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company,
Riverblade Ltd.
One of my personal specialities is IDE plug-in development.
ResOrg was my first attempt at a plug-in, but my day to day work is with
Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.
I love lots of things, but particularly music, photography and anything connected with history or engineering. I
despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...
I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!