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Resource ID Organiser Add-In for Visual C++ 5.0/6.0/.NET

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10 Jan 2005CPOL25 min read 532.5K   12.1K   201  
An application/add-in to organise and renumber resource symbol IDs
/************************************************************************
 *
 *                 Resource ID Organiser Core Library
 *
 * (c) Copyright 2000-2004 by Anna-Jayne Metcalfe (resorg@annasplace.me.uk)
 *                         All rights reserved.
 *
 ************************************************************************
 *                                                                       
 *  Filename    : ResourceSymbolManager.h
 *
 *  Description : CResourceSymbolManager - manager class for resource
 *                symbols
 *                
 *  Compiler    : Microsoft Visual C++ 6.0, Service Pack 3 or later
 *                Microsoft Visual C++ .NET 2003
 *                                                                       
 *  Target                                                               
 *  Environment : Windows 98/NT/2000/XP
 *
 *  NOTE:
 *
 *    This software is provided "as is" free for personal use. All
 *    title and copyrights in and to the software, including but not
 *    limited to any images, text, etc. incorporated into it, are
 *    owned by Anna-Jayne Metcalfe, except where acknowledged otherwise.
 *
 *    Your may freely to use this code in your own products, PROVIDED
 *    this notice is not removed or modified.
 *
 *
 *    Visit http://www.annasplace.me.uk/resorg for latest updates
 *
 ************************************************************************
 *
 *   MODIFICATION HISTORY:
 *
 *           This is a controlled document. See project configuration
 *           control tool for latest version and full version history.
 *
 *    $Archive: /Projects/AddIns/ResOrg/ResOrgCore/ResourceSymbolManager.h $
 *   $Revision: 36 $
 *       $Date: 29/08/04 10:46 $
 *     $Author: Anna $
 *
 *    $History: ResourceSymbolManager.h $
 * 
 * *****************  Version 36  *****************
 * User: Anna         Date: 29/08/04   Time: 10:46
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * CResourceSymbolManager::GetSymbolCount() now supports toolbars and
 * accelerators
 * 
 * *****************  Version 35  *****************
 * User: Anna         Date: 23/08/04   Time: 21:36
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Added support for out of range symbol detection
 * 
 * *****************  Version 34  *****************
 * User: Anna         Date: 11/07/04   Time: 16:15
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Added support for detection of out of range symbols
 * 
 * *****************  Version 33  *****************
 * User: Anna         Date: 11/05/04   Time: 0:22
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * By popular request...added support for "Fixed" symbols
 * 
 * *****************  Version 32  *****************
 * User: Anna         Date: 26/06/03   Time: 20:17
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * 1.  Added CResourceSymbolManager::GetBaseSymbolValue() to allow the
 * "Fix Conflicts" command in the Symbols Display to choose more
 * appropriate values.
 * 2.  Replaced hardcoded base symbol values with #defines
 * 
 * *****************  Version 31  *****************
 * User: Anna         Date: 20/04/03   Time: 15:33
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * CResourceSymbolManager::AreNextSymbolValuesInUse() and
 * FixNextSymbolValues() are now virtual
 * 
 * *****************  Version 30  *****************
 * User: Anna         Date: 15/04/03   Time: 20:50
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * 1.  Improved support for base values
 * 2.  Removed unnecessary file guards (#pragma once works well enough)
 * 
 * *****************  Version 29  *****************
 * User: Anna         Date: 3/04/03    Time: 13:31
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Added symbol base value attributes (not used yet)
 * 
 * *****************  Version 28  *****************
 * User: Anna         Date: 3/03/03    Time: 20:10
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Moved XML code to its own class (CResOrgXmlWriter)
 * 
 * *****************  Version 27  *****************
 * User: Anna         Date: 25/02/03   Time: 21:26
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * CResourceSymbolManager::SaveXml() is now virtual
 * 
 * *****************  Version 26  *****************
 * User: Anna         Date: 19/02/03   Time: 19:20
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Started adding XML export and HTML reports
 * 
 * *****************  Version 25  *****************
 * User: Anna         Date: 15/02/03   Time: 20:50
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Changed big BOOLs into little bools
 * 
 * *****************  Version 24  *****************
 * User: Anna         Date: 3/01/03    Time: 7:38
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * CResourceSymbolManager doesn't need dynamic creation support
 * (DECLARE_DYNCREATE) - changed to runtime class info support
 * (DECLARE_DYNAMIC)
 * 
 * *****************  Version 23  *****************
 * User: Anna         Date: 3/01/03    Time: 0:09
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Speeded up multi-file loading slightly
 * 
 * *****************  Version 22  *****************
 * User: Anna         Date: 2/01/03    Time: 0:09
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Mods for compatibility with multi-file symbol editing
 * 
 * *****************  Version 21  *****************
 * User: Anna         Date: 17/12/02   Time: 15:39
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * CResourceSymbolManager::Set() is now virtual
 * 
 * *****************  Version 20  *****************
 * User: Anna         Date: 25/11/02   Time: 15:19
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Changed website address in banner
 * 
 * *****************  Version 19  *****************
 * User: Anna         Date: 22/10/02   Time: 13:24
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Changed name/mail address (at last!)
 * 
 * *****************  Version 18  *****************
 * User: Andy         Date: 1/08/02    Time: 16:28
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * 1.  Added CResourceSymbolManager::m_sPathName and corresponding access
 * methods
 * 2.  CResourceSymbolManager is now derived directly from CObject
 * 
 * *****************  Version 17  *****************
 * User: Andy         Date: 7/06/02    Time: 22:22
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Eliminate warnings when compiled with VC.NET
 * 
 * *****************  Version 16  *****************
 * User: Andy         Date: 7/06/02    Time: 17:04
 * Updated in $/Projects/AddIns/ResOrg/ResOrgCore
 * Renamed the ResOrgUtils module to ResOrgCore. Updated file banners
 * accordingly
 * 
 * *****************  Version 15  *****************
 * User: Andy         Date: 27/05/02   Time: 13:33
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Renamed CResourceSymbolBuffer as CResourceSymbolManager
 * 2.  Moved header file parsing/writing code to a new class
 * (CResourceSymbolFileBuffer)
 * 
 * *****************  Version 14  *****************
 * User: Andy         Date: 12/28/01   Time: 12:55a
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Changes to support new options and Wizard functionality
 * 
 * *****************  Version 13  *****************
 * User: Andy         Date: 10/03/01   Time: 12:37p
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Added CResourceSymbolBuffer::AreNextSymbolValuesInUse() and
 * CalculateNextSymbolValues()
 * 
 * *****************  Version 12  *****************
 * User: Andy         Date: 15/08/01   Time: 9:47
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Added extra metrics to CResourceSymbolCounts
 * 2.  CResourceSymbolBuffer attributes are now protected
 * 3.  Added access methods for "Next Symbol" values to
 * CResourceSymbolBuffer
 * 
 * *****************  Version 11  *****************
 * User: Andy         Date: 22/06/01   Time: 9:42
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Made class declaration "Rose friendly"
 * 
 * *****************  Version 10  *****************
 * User: Andy         Date: 4/05/01    Time: 22:34
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Renumber() no longer takes the "editable symbol" base value as a
 * parameter (it was never used anyway)
 * 
 * *****************  Version 9  *****************
 * User: Andy         Date: 23/04/01   Time: 21:17
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Consolidated Renumber() methods
 * 2.  Speeded up symbol loading
 * 
 * *****************  Version 8  *****************
 * User: Andy         Date: 21/04/01   Time: 7:29
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Added new exported methods
 * 
 * *****************  Version 7  *****************
 * User: Andy         Date: 2/04/01    Time: 17:32
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Check for name conflicts as well as value conflicts
 * 2.  Added IsUnique(Name/Value) methods
 * 3.  Added	GetUnusedName() metho
 * 
 * *****************  Version 6  *****************
 * User: Andy         Date: 27/03/01   Time: 15:39
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Added the capability to check resource symbol names for conflicts
 * 2.  Removed unused (and stubbed) Lookup() methods
 * 
 * *****************  Version 5  *****************
 * User: Andy         Date: 2/03/01    Time: 16:43
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Added a CResourceSymbolValuesMap object to keep track of symbol
 * values
 * 2. Removed CResourceSymbolBuffer::EditReservedSymbols() [this is now
 * the responsibility of CResOrgSymbolsDoc]
 * 
 * *****************  Version 4  *****************
 * User: Andy         Date: 19/02/01   Time: 8:30
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * Added better tracking of values (alongside the existing method for
 * now..)
 * 
 * *****************  Version 3  *****************
 * User: Andy         Date: 17/02/01   Time: 6:54
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 * 1.  Added CResourceSymbolBuffer::GetDisplayedStatus() and GetSymbols()
 * 2.  Added support for read only symbols (the values of which saved in
 * hexadecimal)
 * 
 * *****************  Version 2  *****************
 * User: Andy         Date: 29/11/00   Time: 18:38
 * Updated in $/Projects/AddIns/ResOrg/ResOrgUtils
 *  Added file banners
 *
 * $Nokeywords: $
 *
 ************************************************************************/


#pragma once


#include "ResourceSymbolList.h"
#include "ResourceSymbolNamesMap.h"
#include "ResourceSymbolValuesMap.h"


class CResourceSymbol;
class CResourceSymbolManager;


typedef CTypedPtrArray<CObArray, CResourceSymbolManager*> CSymbolManagerPtrArray;


/// Helper used to to count the number of symbols of various types
///
struct RESORGCORE_EXT_CLASS CResourceSymbolCounts
{
	CResourceSymbolCounts(void)
	{
		m_nControls			= 0;
		m_nResources		= 0;
		m_nAccelerators		= 0;
		m_nBitmaps			= 0;
		m_nIcons			= 0;
		m_nMenus			= 0;
		m_nPrompts			= 0;
		m_nStrings			= 0;
		m_nDialogs			= 0;
		m_nToolbars			= 0;
		m_nOtherResources	= 0;
		m_nCommands			= 0;
		m_uMinResource		= 0;
		m_uMaxResource		= 0;
		m_uMinCommand		= 0;
		m_uMaxCommand		= 0;
	}
	int		m_nControls;
	int		m_nResources;
	int		m_nAccelerators;
	int		m_nBitmaps;
	int		m_nIcons;
	int		m_nMenus;
	int		m_nPrompts;
	int		m_nStrings;
	int		m_nDialogs;
	int		m_nToolbars;
	int		m_nOtherResources;
	int		m_nCommands;

	UINT	m_uMinResource;
	UINT	m_uMaxResource;
	UINT	m_uMinCommand;
	UINT	m_uMaxCommand;

};


/////////////////////////////////////////////////////////////////////////////
// CResourceSymbolManager class


#define CResourceSymbolManager_BASE							CObject

class RESORGCORE_EXT_CLASS	CResourceSymbolManager : public	CObject
{
			DECLARE_DYNAMIC(CResourceSymbolManager)
public:
			CResourceSymbolManager(bool bAutoDelete = false);

			CResourceSymbolManager(const CResourceSymbolManager& src);

	virtual ~CResourceSymbolManager(void);


// Attributes
protected:
			bool					m_bAutoDelete;					///< Only used if created by CResourceSymbolConflictManager. Normally false
			CString					m_sResourceFileName;			///< The pathname of the resource file directly associated with this symbol
			CString					m_sPathName;					///< The pathname of the resource symbol file in which this symbol is defined
			int						m_nConflicts;					///< How many symbols with conflicting values
			int						m_nOutOfRangeSymbols;			///< Count of symbols whose value is outside defined ranges
			int						m_nProblemSymbols;				///< The total number of symbols with "problems"
			bool					m_bCheckForOutOfRangeSymbols;	///< Determines whether the range of values of symbols is validated

			bool					m_bModified;
			bool					m_b3dControls;

			UINT					m_uBaseResourceValue;
			UINT					m_uBaseControlValue;
			UINT					m_uBaseCommandValue;

			UINT					m_uNextResourceValue;
			UINT					m_uNextControlValue;
			UINT					m_uNextSymedValue;
			UINT					m_uNextCommandValue;

protected:
			// The main list of symbols
			CResourceSymbolList		m_listSymbols;
			
			// Used to keep track of how many symbols are using a given name/value
			CResourceSymbolNamesMap		m_mapNames;
			CResourceSymbolValuesMap	m_mapValues;

// Operators
public:
			void					operator=(const CResourceSymbolManager& src);

// Operations
public:
			bool					AutoDelete(void) const
										{ return m_bAutoDelete; }

			CString					GetPathName(void) const
										{ return m_sPathName; }

			CString					GetFileName(void) const;

			CString					GetResourceFileName(void) const
										{ return m_sResourceFileName; }

			int						GetSymbols(CResourceSymbolList& rlistSymbols) const;

			int						GetSymbols(	const CString& sName,
												CResourceSymbolList& rlistSymbols) const;

			int						GetSymbols(	UINT uValue,
												CResourceSymbolList& rlistSymbols) const;

			bool					ReadSymbolFile(const CString& sPathName);

	virtual	bool					Set(		CResourceSymbol* pSymbol,
												const CString& sName,
												UINT uValue,
												bool bReadOnly = false);

			bool					SetModifiedFlag(bool bModified);

			bool					IsModified(void) const
										{ return m_bModified; }

			bool					Renumber(	CResourceSymbolList* plistSymbols,
												UINT uBaseResource,
												UINT uBaseCommand,
												UINT uBaseControl,
												bool bIgnoreFixedStatus = false,
												bool bSortByName = true);

			bool					Renumber(	UINT uBaseResource,
												UINT uBaseCommand,
												UINT uBaseControl,
												bool bIgnoreFixedStatus = false,
												bool bSortByName = true);

			bool					CalculateBaseValues(UINT& ruBaseResource,
														UINT& ruBaseCommand,
														UINT& ruBaseControl) const;

	virtual	bool					AreNextSymbolValuesInUse(void) const;

	virtual	bool					FixNextSymbolValues(void);

			bool					CalculateNextSymbolValues(	UINT& ruNextResourceValue,
																UINT& ruNextControlValue,
																UINT& ruNextCommandValue,
																UINT& ruNextSymedValue);

			bool					UpdateNextSymbolValues(void);

			void					CountConflicts(void);

			UINT					GetBaseValue(int eSymbolType) const;

			UINT					GetBaseResourceValue(void) const
										{ return m_uBaseResourceValue; }

			UINT					GetBaseControlValue(void) const
										{ return m_uBaseControlValue; }

			UINT					GetBaseCommandValue(void) const
										 { return m_uBaseCommandValue; }

			UINT					GetBaseSymbolValue(int eSymbolType) const;

			bool					Get3dControlsValue(void) const
										{ return m_b3dControls; }

			bool					Set3dControlsValue(bool b3dControls);

			UINT					GetNextResourceValue(void) const
										{ return m_uNextResourceValue; }

			UINT					GetNextCommandValue(void) const
										{ return m_uNextCommandValue; }

			UINT					GetNextControlValue(void) const
										{ return m_uNextControlValue; }

			UINT					GetNextSymedValue(void) const
										{ return m_uNextSymedValue; }

			bool					SetBaseResourceValue(UINT uValue);

			bool					SetBaseControlValue(UINT uValue);

			bool					SetBaseCommandValue(UINT uValue);

			bool					SetNextResourceValue(UINT uValue);

			bool					SetNextCommandValue(UINT uValue);

			bool					SetNextControlValue(UINT uValue);

			bool					SetNextSymedValue(UINT uValue);

			bool					CheckForOutOfRangeSymbols(void) const
										{ return m_bCheckForOutOfRangeSymbols; }

			bool					CheckForOutOfRangeSymbols(bool bCheck);

			CResourceSymbol*		Add(	const CString& sSymbolName,
											UINT uSymbolValue,
											int nLineNo,
											bool bUpdateMetrics = true);

			bool					Add(	CResourceSymbol* pSymbol,
											bool bUpdateMetrics = true);

			bool					Remove(	CResourceSymbol* pSymbol,
											bool bUpdateMetrics = true);

	virtual	void					RemoveAll(void);

			POSITION				GetFirstSymbolPosition(void) const
										{ return m_listSymbols.GetHeadPosition(); }

			CResourceSymbol*		GetNextSymbol(POSITION& rPos) const
										{ return m_listSymbols.GetNext(rPos); }

			int						GetSymbolCount(void) const
										{ return (int)m_listSymbols.GetCount(); }

			int						GetSymbolCount(CResourceSymbolCounts& rInfo) const;

			void					SortByName(void)
										{ m_listSymbols.SortByName(); }

			void					SortByValue(void)
										{ m_listSymbols.SortByValue(); }

			CString					GetDisplayedStatus(CResourceSymbol* pSymbol) const;

			// Methods for dealing with symbols with "problems"
			int						GetConflicts(CResourceSymbolList& rlistConflicts) const;

			int						GetConflicts(	CResourceSymbol* pSymbol,
													CResourceSymbolList& rlistConflicts) const;

			int						GetConflictCount(void) const
										{ return m_nConflicts; }

			int						GetOutOfRangeSymbols(CResourceSymbolList& rlistSymbols) const;

			int						GetOutOfRangeSymbolCount(void) const
										{ return m_nOutOfRangeSymbols; }

			int						GetProblemSymbolCount(void) const
										{ return m_nProblemSymbols; }

	virtual	bool					IsOutOfRange(CResourceSymbol* pSymbol) const;

			bool					IsOutOfRange(int eSymbolType, UINT uValue) const;

			bool					IsUnique(const CString& sName) const;

			bool					IsUnique(UINT uValue) const;

			bool					IsInUse(const CString& sName) const;

			bool					IsInUse(UINT uValue) const;

			CString					GetUnusedName(int eType) const;

			UINT					GetNextFreeValue(UINT uValue) const;



// Virtual Overrides
public:
	virtual void					Serialize(CArchive& ar);



// Implementation
protected:
};

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Written By
Founder Riverblade Limited
United Kingdom United Kingdom
I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing Darth Vader's Codpiece * for the UK Army in 1990).
    * Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company, Riverblade Ltd.

One of my personal specialities is IDE plug-in development. ResOrg was my first attempt at a plug-in, but my day to day work is with Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.

I love lots of things, but particularly music, photography and anything connected with history or engineering. I despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...Laugh | :laugh:

I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!

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