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using System;
namespace SharpVectors.Dom.Svg
{
/// <summary>
/// Specifies the order for matrix transform operations.
/// </summary>
[Serializable]
public enum SvgTransformOrder
{
/// <summary>
/// The new operation is applied after the old operation.
/// </summary>
Prepend = 0,
/// <summary>
/// The new operation is applied before the old operation.
/// </summary>
Append = 1,
}
}
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