- sperformance.zip
- bin
- client
- Interop.UDBLib.dll
- Interop.USOCKETLib.dll
- Offset.exe
- RemotingSamples.dll
- SocketProAdapter.dll
- UDB.dll
- USocket.dll
- libeay32.dll
- server
- DotNetSvrOne.exe
- RemotingSamples.dll
- SocketProAdapter.dll
- uodbsvr.dll
- usktpror.dll
- ssleay32.dll
- UDACert.pem
- fastsocketpro.gif
- include
- sourcecode
- OffsetClient
- OffsetServer
- DotNetSvrOne
- RemotingSamples
- SocketProAdapter
- UDB
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// This is a part of the SocketPro package.
// Copyright (C) 2000-2004 UDAParts
// All rights reserved.
//
// This source code is only intended as a supplement to the
// SocketPro package and related electronic documentation provided with the package.
// See these sources for detailed information regarding this
// UDAParts product.
// Please don't disclose any source code of the software to any person or entity,
//
// Please don't decompile, disassemble, or reverse engineer any object code of
// any portion of the software.
//
// http://www.udaparts.com/index.htm
// support@udaparts.com
#ifndef _UDBCP_H_
#define _UDBCP_H_
template <class T>
class CProxy_IURequestEvent : public IConnectionPointImpl<T, &DIID__IURequestEvent, CComDynamicUnkArray>
{
//Warning this class may be recreated by the wizard.
public:
HRESULT Fire_OnRequestProcessed(LONG hSocket, SHORT nRequestID, LONG lLen, LONG lLenInBuffer, SHORT sFlag)
{
CComVariant varResult;
T* pT = static_cast<T*>(this);
int nConnectionIndex;
CComVariant pvars[5];
// CComVariant* pvars = new CComVariant[5];
int nConnections = m_vec.GetSize();
for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
{
pT->Lock();
CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
pT->Unlock();
IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
if (pDispatch != NULL)
{
VariantClear(&varResult);
pvars[4] = hSocket;
pvars[3] = nRequestID;
pvars[2] = lLen;
pvars[1] = lLenInBuffer;
pvars[0] = sFlag;
DISPPARAMS disp = { pvars, NULL, 5, 0 };
pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, &varResult, NULL, NULL);
}
}
// delete[] pvars;
return varResult.scode;
}
};
#endif
// This is a part of the SocketPro package.
// Copyright (C) 2000-2004 UDAParts
// All rights reserved.
//
// This source code is only intended as a supplement to the
// SocketPro package and related electronic documentation provided with the package.
// See these sources for detailed information regarding this
// UDAParts product.
// Please don't disclose any source code of the software to any person or entity,
//
// Please don't decompile, disassemble, or reverse engineer any object code of
// any portion of the software.
//
// http://www.udaparts.com/index.htm
// support@udaparts.com
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Yuancai (Charlie) Ye, an experienced C/C++ software engineer, lives in Atlanta, Georgia. He is an expert at continuous inline request/result batching, real-time stream processing, asynchronous data transferring and parallel computation for the best communication throughput and latency. He has been working at SocketPro (https://github.com/udaparts/socketpro) for more than fifteen years.