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Resource ID Organiser Add-In for Visual C++ 5.0/6.0/.NET

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10 Jan 2005CPOL25 min read 532.7K   12.1K   201  
An application/add-in to organise and renumber resource symbol IDs
// CJToolBarBase.cpp : implementation file
// Copyright � 1998-1999 CodeJock.com, All Rights Reserved.
// See ReadMe.txt for TERMS OF USE.
//
// Copied from MFC, Visual C++ 6, to extend functionality to Visual C++ 5 
// users, with some ideas taken from Luis Barreira's article 'Classes for new IE4 controls'
// http://www.codeguru.com/controls/ie4_controls_classes.shtml
//
/////////////////////////////////////////////////////////////////////////////
/****************************************************************************
 *
 * $Date: 24/05/02 13:51 $
 * $Revision: 2 $
 * $Archive: /Projects/AddIns/ResOrg/CJLibrary/CJLibrary/CJToolBarBase.cpp $
 *
 * $History: CJToolBarBase.cpp $
 * 
 * *****************  Version 2  *****************
 * User: Andy         Date: 24/05/02   Time: 13:51
 * Updated in $/Projects/AddIns/ResOrg/CJLibrary/CJLibrary
 * Modifications for compatibility with Visual Studio.NET
 * 
 * *****************  Version 5  *****************
 * User: Kirk Stowell Date: 8/31/99    Time: 1:11a
 * Updated in $/CodeJockey/CJLibrary
 * Updated copyright and contact information.
 * 
 * *****************  Version 4  *****************
 * User: Kirk Stowell Date: 7/28/99    Time: 12:38a
 * Updated in $/CodeJockey/CJLibrary
 * Final pass for release 6.08.
 * 
 * *****************  Version 3  *****************
 * User: Kirk Stowell Date: 7/25/99    Time: 12:30a
 * Updated in $/CodeJockey/CJLibrary
 * 
 * *****************  Version 2  *****************
 * User: Kirk Stowell Date: 6/23/99    Time: 12:33a
 * Updated in $/CodeJockey/CJLibrary
 * 
 * *****************  Version 1  *****************
 * User: Kirk Stowell Date: 7/14/99    Time: 10:29p
 * Created in $/CodeJockey/CJLibrary
 * Copied from MFC v6 and techno preview for v5. Added to extend
 * functionality to Visual C++ 5.0 users.
 *
 ***************************************************************************/

#include "stdafx.h"
#include "CJToolBarBase.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CCJToolBarBase

CCJToolBarBase::CCJToolBarBase()
{
	m_bInReBar = false;
	m_bExStyle = false;
}

CCJToolBarBase::~CCJToolBarBase()
{

}

BEGIN_MESSAGE_MAP(CCJToolBarBase, CControlBar)
	//{{AFX_MSG_MAP(CCJToolBarBase)
	ON_WM_PAINT()
	ON_WM_WINDOWPOSCHANGING()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

void CCJToolBarBase::SetBorders(int cxLeft, int cyTop, int cxRight, int cyBottom)
{
	ASSERT(cxLeft >= 0);
	ASSERT(cyTop >= 0);
	ASSERT(cxRight >= 0);
	ASSERT(cyBottom >= 0);

	m_cxLeftBorder = cxLeft;
	m_cyTopBorder = cyTop;
	m_cxRightBorder = cxRight;
	m_cyBottomBorder = cyBottom;
}

LRESULT CCJToolBarBase::WindowProc(UINT nMsg, WPARAM wParam, LPARAM lParam)
{
	ASSERT_VALID(this);

	LRESULT lResult;
	switch (nMsg)
	{
	case WM_NOTIFY:
	case WM_COMMAND:
	case WM_DRAWITEM:
	case WM_MEASUREITEM:
	case WM_DELETEITEM:
	case WM_COMPAREITEM:
	case WM_VKEYTOITEM:
	case WM_CHARTOITEM:
		// send these messages to the owner if not handled
		if (OnWndMsg(nMsg, wParam, lParam, &lResult))
			return lResult;
		else
		{
			// try owner next
			lResult = GetOwner()->SendMessage(nMsg, wParam, lParam);

			// special case for TTN_NEEDTEXTA and TTN_NEEDTEXTW
			if(nMsg == WM_NOTIFY)
			{
				NMHDR* pNMHDR = (NMHDR*)lParam;
				if (pNMHDR->code == TTN_NEEDTEXTA || pNMHDR->code == TTN_NEEDTEXTW)
				{
					TOOLTIPTEXTA* pTTTA = (TOOLTIPTEXTA*)pNMHDR;
					TOOLTIPTEXTW* pTTTW = (TOOLTIPTEXTW*)pNMHDR;
					if ((pNMHDR->code == TTN_NEEDTEXTA && (!pTTTA->lpszText || !*pTTTA->lpszText)) ||
						(pNMHDR->code == TTN_NEEDTEXTW && (!pTTTW->lpszText || !*pTTTW->lpszText)))
					{
						// not handled by owner, so let bar itself handle it
						lResult = CWnd::WindowProc(nMsg, wParam, lParam);
					}
				}
			}
			return lResult;
		}
	}

	// otherwise, just handle in default way
	lResult = CWnd::WindowProc(nMsg, wParam, lParam);
	return lResult;
}

void CCJToolBarBase::OnWindowPosChanging(LPWINDOWPOS lpWndPos)
{
	// WINBUG: We call DefWindowProc here instead of CWnd::OnWindowPosChanging
	//  (which calls CWnd::Default, which calls through the super wndproc)
	//  because certain control bars that are system implemented (such as
	//  CToolBar with TBSTYLE_FLAT) do not implement WM_WINDOWPOSCHANGING
	//  correctly, causing repaint problems.  This code bypasses that whole
	//  mess.
	::DefWindowProc(m_hWnd, WM_WINDOWPOSCHANGING, 0, (LPARAM)lpWndPos);

	if (lpWndPos->flags & SWP_NOSIZE)
		return;

	// invalidate borders on the right
	CRect rect;
	GetWindowRect(&rect);
	CSize sizePrev = rect.Size();
	int cx = lpWndPos->cx;
	int cy = lpWndPos->cy;
	if (cx != sizePrev.cx && (m_dwStyle & CBRS_BORDER_RIGHT))
	{
		rect.SetRect(cx-afxData.cxBorder2, 0, cx, cy);
		InvalidateRect(&rect);
		rect.SetRect(sizePrev.cx-afxData.cxBorder2, 0, sizePrev.cx, cy);
		InvalidateRect(&rect);
	}

	// invalidate borders on the bottom
	if (cy != sizePrev.cy && (m_dwStyle & CBRS_BORDER_BOTTOM))
	{
		rect.SetRect(0, cy-afxData.cyBorder2, cx, cy);
		InvalidateRect(&rect);
		rect.SetRect(0, sizePrev.cy-afxData.cyBorder2, cx, sizePrev.cy);
		InvalidateRect(&rect);
	}
}

void CCJToolBarBase::OnPaint()
{
	// background is already filled in gray
	CPaintDC dc(this);

	// erase background now
	if (IsVisible())
		DoPaint(&dc);       // delegate to paint helper
}

void CCJToolBarBase::EraseNonClient()
{
	// get window DC that is clipped to the non-client area
	CWindowDC dc(this);
	CRect rectClient;
	GetClientRect(rectClient);
	CRect rectWindow;
	GetWindowRect(rectWindow);
	ScreenToClient(rectWindow);
	rectClient.OffsetRect(-rectWindow.left, -rectWindow.top);
	dc.ExcludeClipRect(rectClient);

	// draw borders in non-client area
	rectWindow.OffsetRect(-rectWindow.left, -rectWindow.top);
	DrawBorders(&dc, rectWindow);

	// erase parts not drawn
	dc.IntersectClipRect(rectWindow);
	SendMessage(WM_ERASEBKGND, (WPARAM)dc.m_hDC);

	// draw gripper in non-client area
	DrawGripper(&dc, rectWindow);
}

void CCJToolBarBase::DoPaint(CDC* pDC)
{
	ASSERT_VALID(this);
	ASSERT_VALID(pDC);

	// paint inside client area
	CRect rect;
	GetClientRect(rect);
	DrawBorders(pDC, rect);
	DrawGripper(pDC, rect);
}

void CCJToolBarBase::DrawBorders(CDC* pDC, CRect& rect)
{
	ASSERT_VALID(this);
	ASSERT_VALID(pDC);

	DWORD dwStyle = m_dwStyle;
	if (!(dwStyle & CBRS_BORDER_ANY))
		return;

	// prepare for dark lines
	ASSERT(rect.top == 0 && rect.left == 0);
	if(m_bInReBar)
	{
		CRect rect1, rect2;
		rect1 = rect;
		rect2 = rect;

		#if _MSC_VER >= 1300		// VC 7.0 (.NET)
			COLORREF clr = afxData.clrBtnShadow;
		#else						// VC 5.0/6.0
			COLORREF clr = afxData.bWin4 ? afxData.clrBtnShadow : afxData.clrWindowFrame;
		#endif
		
		// draw dark line one pixel back/up
		if (dwStyle & CBRS_BORDER_3D)
		{
			rect1.right -= CX_BORDER;
			rect1.bottom -= CY_BORDER;
		}
		if (dwStyle & CBRS_BORDER_TOP)
			rect2.top += afxData.cyBorder2;
		if (dwStyle & CBRS_BORDER_BOTTOM)
			rect2.bottom -= afxData.cyBorder2;
		
		// draw left and top
		if (dwStyle & CBRS_BORDER_LEFT)
			pDC->FillSolidRect(0, rect2.top, CX_BORDER, rect2.Height(), clr);
		if (dwStyle & CBRS_BORDER_TOP)
			pDC->FillSolidRect(0, 0, rect.right, CY_BORDER, clr);
		
		// draw right and bottom
		if (dwStyle & CBRS_BORDER_RIGHT)
			pDC->FillSolidRect(rect1.right, rect2.top, -CX_BORDER, rect2.Height(), clr);
		if (dwStyle & CBRS_BORDER_BOTTOM)
			pDC->FillSolidRect(0, rect1.bottom, rect.right, -CY_BORDER, clr);
		
		if (dwStyle & CBRS_BORDER_3D)
		{
			// prepare for hilite lines
			clr = afxData.clrBtnHilite;
			
			// draw left and top
			if (dwStyle & CBRS_BORDER_LEFT)
				pDC->FillSolidRect(1, rect2.top, CX_BORDER, rect2.Height(), clr);
			if (dwStyle & CBRS_BORDER_TOP)
				pDC->FillSolidRect(0, 1, rect.right, CY_BORDER, clr);
			
			// draw right and bottom
			if (dwStyle & CBRS_BORDER_RIGHT)
				pDC->FillSolidRect(rect.right, rect2.top, -CX_BORDER, rect2.Height(), clr);
			if (dwStyle & CBRS_BORDER_BOTTOM)
				pDC->FillSolidRect(0, rect.bottom, rect.right, -CY_BORDER, clr);
		}
		
		if (dwStyle & CBRS_BORDER_LEFT)
			rect.left += afxData.cxBorder2;
		if (dwStyle & CBRS_BORDER_TOP)
			rect.top += afxData.cyBorder2;
		if (dwStyle & CBRS_BORDER_RIGHT)
			rect.right -= afxData.cxBorder2;
		if (dwStyle & CBRS_BORDER_BOTTOM)
			rect.bottom -= afxData.cyBorder2;
	}
	else
	{
		if(dwStyle & CBRS_BORDER_RIGHT) {
			pDC->FillSolidRect(rect.right-1, 0, rect.right, rect.bottom, afxData.clrBtnShadow);
			rect.right--;
		}
		if(dwStyle & CBRS_BORDER_BOTTOM) {
			pDC->FillSolidRect(0, rect.bottom-1, rect.right, rect.bottom, afxData.clrBtnShadow);
			rect.bottom--;
		}
		if(dwStyle & CBRS_BORDER_TOP) {
			pDC->FillSolidRect(0, 0, rect.right, 1, afxData.clrBtnHilite);
			rect.top++;
		}
		if(dwStyle & CBRS_BORDER_LEFT) {
			pDC->FillSolidRect(0, 0, 1, rect.bottom, afxData.clrBtnHilite);
			rect.left++;
		}
	}
}

#define CX_GRIPPER			3
#define CY_GRIPPER			3
#define CX_BORDER_GRIPPER	2
#define CY_BORDER_GRIPPER	2

void CCJToolBarBase::DrawGripper(CDC* pDC, const CRect& rect)
{
	// if we are floating return.
	if( m_dwStyle & CBRS_FLOATING ) {
		return;
	}

	// if we are to draw the extended "office" style gripper.
	if(( m_dwStyle & CBRS_GRIPPER ) && ( m_bExStyle == true ))
	{
		// draw the gripper in the border
		if (m_dwStyle & CBRS_ORIENT_HORZ)
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+3, rect.top+2, 3, rect.Height()-4,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
			
			pDC->SetPixel( rect.left+3, rect.top+2+rect.Height()-5,
				afxData.clrBtnHilite);

			// Draw the second gripper.
			pDC->Draw3dRect( rect.left+6, rect.top+2, 3, rect.Height()-4,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
			
			pDC->SetPixel( rect.left+6, rect.top+2+rect.Height()-5,
				afxData.clrBtnHilite);
		}
		else
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+2, rect.top+3, rect.Width()-4, 3,
				afxData.clrBtnHilite, afxData.clrBtnShadow);

			pDC->SetPixel( rect.left+2+rect.Width()-5, rect.top+3,
				afxData.clrBtnHilite);
			
			// Draw the second gripper.
			pDC->Draw3dRect( rect.left+2, rect.top+6, rect.Width()-4, 3,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
			
			pDC->SetPixel( rect.left+2+rect.Width()-5, rect.top+6,
				afxData.clrBtnHilite);
		}

		GdiFlush();
	}

	// if we are to draw the "ReBar" style gripper.
	else
	if(( m_dwStyle & CBRS_GRIPPER ) && ( m_bInReBar == true ))
	{
		// draw the gripper in the border
		if (m_dwStyle & CBRS_ORIENT_HORZ)
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+CX_BORDER_GRIPPER, rect.top+m_cyTopBorder,
				CX_GRIPPER, rect.Height()-m_cyTopBorder-m_cyBottomBorder,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}
		else
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+m_cyTopBorder, rect.top+CY_BORDER_GRIPPER,
				rect.Width()-m_cyTopBorder-m_cyBottomBorder, CY_GRIPPER,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}

		GdiFlush();
	}

	// by default, we will draw the "visual studio" style gripper.
	else
	if( m_dwStyle & CBRS_GRIPPER )
	{
		// draw the gripper in the border
		if (m_dwStyle & CBRS_ORIENT_HORZ)
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+1, rect.top+2, 3, rect.Height()-4,
				afxData.clrBtnHilite, afxData.clrBtnShadow);

			// Draw the second gripper.
			pDC->Draw3dRect( rect.left+5, rect.top+2, 3, rect.Height()-4,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}
		else
		{
			// Draw the first gripper.
			pDC->Draw3dRect( rect.left+2, rect.top+1, rect.Width()-4, 3,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
			
			// Draw the second gripper.
			pDC->Draw3dRect( rect.left+2, rect.top+5, rect.Width()-4, 3,
				afxData.clrBtnHilite, afxData.clrBtnShadow);
		}

		GdiFlush();
	}
}

// input CRect should be client rectangle size
void CCJToolBarBase::CalcInsideRect(CRect& rect, BOOL bHorz) const
{
	ASSERT_VALID(this);
	DWORD dwStyle = m_dwStyle;
	
	if (dwStyle & CBRS_BORDER_LEFT)
		rect.left += afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_TOP)
		rect.top += afxData.cyBorder2;
	if (dwStyle & CBRS_BORDER_RIGHT)
		rect.right -= afxData.cxBorder2;
	if (dwStyle & CBRS_BORDER_BOTTOM)
		rect.bottom -= afxData.cyBorder2;
	
	// inset the top and bottom.
	if (bHorz)
	{
		rect.left += m_cxLeftBorder;
		rect.top += m_cyTopBorder;
		rect.right -= m_cxRightBorder;
		rect.bottom -= m_cyBottomBorder;
		if ((m_dwStyle & (CBRS_GRIPPER|CBRS_FLOATING)) == CBRS_GRIPPER)
		{
			rect.left += CX_BORDER_GRIPPER+CX_GRIPPER+CX_BORDER_GRIPPER;
		
			if( m_bExStyle == true ) {
				rect.left += CX_GRIPPER;
			}

			if(( m_bExStyle == false ) && ( m_bInReBar == false )) {
				rect.left -= CX_BORDER_GRIPPER+CX_GRIPPER;
			}
		}
	}
	else
	{
		rect.left += m_cyTopBorder;
		rect.top += m_cxLeftBorder;
		rect.right -= m_cyBottomBorder;
		rect.bottom -= m_cxRightBorder;
		if ((m_dwStyle & (CBRS_GRIPPER|CBRS_FLOATING)) == CBRS_GRIPPER)
		{
			rect.top += CY_BORDER_GRIPPER+CY_GRIPPER+CY_BORDER_GRIPPER;
		
			if( m_bExStyle == true ) {
				rect.top += CY_GRIPPER;
			}

			if(( m_bExStyle == false ) && ( m_bInReBar == false )) {
				rect.top -= CY_BORDER_GRIPPER+CY_GRIPPER;
			}
		}
	}
}

/////////////////////////////////////////////////////////////////////////////

IMPLEMENT_DYNAMIC(CCJToolBarBase, CControlBar)

/////////////////////////////////////////////////////////////////////////////

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License

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Written By
Founder Riverblade Limited
United Kingdom United Kingdom
I haven't always written software for a living. When I graduated from Surrey University in 1989, it was with an Electronic Engineering degree, but unfortunately that never really gave me the opportunity to do anything particularly interesting (with the possible exception of designing Darth Vader's Codpiece * for the UK Army in 1990).
    * Also known as the Standard Army Bootswitch. But that's another story...
Since the opportunity arose to lead a software team developing C++ software for Avionic Test Systems in 1996, I've not looked back. More recently I've been involved in the development of subsea acoustic navigation systems, digital TV broadcast systems, port security/tracking systems, and most recently software development tools with my own company, Riverblade Ltd.

One of my personal specialities is IDE plug-in development. ResOrg was my first attempt at a plug-in, but my day to day work is with Visual Lint, an interactive code analysis tool environment with works within the Visual Studio and Eclipse IDEs or on build servers.

I love lots of things, but particularly music, photography and anything connected with history or engineering. I despise ignorant, intolerant and obstructive people - and it shows...I can be a bolshy cow if you wind me up the wrong way...Laugh | :laugh:

I'm currently based 15 minutes walk from the beach in Bournemouth on the south coast of England. Since I moved here I've grown to love the place - even if it is full of grockles in Summer!

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