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The Windows Access Control Model: Part 2

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27 Jun 2005CPOL43 min read 244.6K   7.2K   113  
This second part of the Access Control series will program with the basic Access Control structures.
//  (C) Copyright Gennadiy Rozental 2001-2002.
//  (C) Copyright Beman Dawes 2001.
//  Permission to copy, use, modify, sell and distribute this software
//  is granted provided this copyright notice appears in all copies.
//  This software is provided "as is" without express or implied warranty,
//  and with no claim as to its suitability for any purpose.

//  See http://www.boost.org for most recent version including documentation.
//
//  File        : $RCSfile: execution_monitor.hpp,v $
//
//  Version     : $Id: execution_monitor.hpp,v 1.8 2002/12/08 17:40:59 rogeeff Exp $
//
//  Description : defines abstract monitor interfaces and implements execution excepiton
//  The original Boost Test Library included an implementation detail function
//  named catch_exceptions() which caught otherwise uncaught C++ exceptions.
//  It was derived from an existing test framework by Beman Dawes.  The
//  intent was to expand later to catch other detectable but platform dependent
//  error events like Unix signals or Windows structured C exceptions.
//
//  Requests from early adopters of the Boost Test Library included
//  configurable levels of error message detail, elimination of templates,
//  separation of error reporting, and making the catch_exceptions() facilities
//  available as a public interface.  Support for unit testing also stretched
//  the function based design.  Implementation within the header became less
//  attractive due to the need to include many huge system dependent headers,
//  although still preferable in certain cases.
//
//  All those issues have been addressed by introducing the class-based
//  design presented here.
// ***************************************************************************

#ifndef BOOST_EXECUTION_MONITOR_HPP
#define BOOST_EXECUTION_MONITOR_HPP

#include <boost/test/detail/unit_test_config.hpp>

namespace boost {
    
// ************************************************************************** //
// **************              execution_exception             ************** //
// ************************************************************************** //
    
//  design rationale: fear of being out (or nearly out) of memory.
    
class execution_exception {
    typedef unit_test_framework::c_string_literal c_string_literal;
public:
    enum error_code {
        //  These values are sometimes used as program return codes.
        //  The particular values have been choosen to avoid conflicts with
        //  commonly used program return codes: values < 100 are often user
        //  assigned, values > 255 are sometimes used to report system errors.
        //  Gaps in values allow for orderly expansion.
        
        no_error               = 0,   // for completeness only; never returned
        user_error             = 200, // user reported non-fatal error
        cpp_exception_error    = 205, // see note (1) below
        system_error           = 210, // see note (2) below
        timeout_error          = 215, // only detectable on certain platforms
        user_fatal_error       = 220, // user reported fatal error
        system_fatal_error     = 225  // see note (2) below
        
        //  Note 1: Only uncaught C++ exceptions are treated as errors.
        //  If the application catches a C++ exception, it will never reach
        //  the execution_monitor.
        
        //  Note 2: These errors include Unix signals and Windows structured
        //  exceptions.  They are often initiated by hardware traps.
        //
        //  The implementation decides what's a fatal_system_exception and what's
        //  just a system_exception.  Fatal errors are so likely to have corrupted
        //  machine state (like a stack overflow or addressing exception) that it
        //  is unreasonable to continue execution.
    };
    
    // Constructor
    execution_exception( error_code ec_, c_string_literal what_msg_ ) // max length 256 inc '\0'
    : m_error_code( ec_ ), m_what( what_msg_ ) {}

    // access methods
    error_code          code() const { return m_error_code; }
    c_string_literal    what() const { return m_what; }

private:
    // Data members
    error_code          m_error_code;
    c_string_literal    m_what;
};

// ************************************************************************** //
// **************               execution_monitor              ************** //
// ************************************************************************** //

class execution_monitor {
public:
    // Destructor
    virtual ~execution_monitor()    {}
    
    int execute( bool catch_system_errors = true, int timeout_ = 0 );  // timeout is in seconds
    //  The catch_system_errors parameter specifies whether the monitor should 
    //  try to catch system errors/exeptions that would cause program to crash 
    //  in regular case
    //  The timeout argument specifies the seconds that elapse before
    //  a timer_error occurs.  May be ignored on some platforms.
    //
    //  Returns:  Value returned by function().
    //
    //  Effects:  Calls function() inside a try/catch block which also may
    //  include other unspecified platform dependent error detection code.
    //
    //  Throws: execution_exception on an uncaught C++ exception,
    //  a hardware or software signal, trap, or other exception.
    //
    //  Note: execute() doesn't consider it an error for function() to
    //  return a non-zero value.
    
    virtual int function() = 0;
    //  user supplied function called by execute()
    
}; // exception monitor

}  // namespace boost

// ***************************************************************************
//  Revision History :
//  
//  $Log: execution_monitor.hpp,v $
//  Revision 1.8  2002/12/08 17:40:59  rogeeff
//  catch_system_errors switch introduced
//  switched to use c_string_literal
//
//  Revision 1.7  2002/11/02 19:31:04  rogeeff
//  merged into the main trank
//

// ***************************************************************************

#endif

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Mr. Shah is a reclusive C++/C# developer lurking somewhere in the depths of the city of London. He learnt physics at Kings' College London and obtained a Master in Science there. Having earned an MCAD, he teeters on the brink of transitioning from C++ to C#, unsure of which language to jump to. Fortunately, he also knows how to use .NET interop to merge code between the two languages (which means he won't have to make the choice anytime soon).

His interests (apart from programming) are walking, football (the real one!), philosophy, history, retro-gaming, strategy gaming, and any good game in general.

He maintains a website / blog / FAQ / junk at shexec32.serveftp.net, where he places the best answers he's written to the questions you've asked. If you can find him, maybe you can hire Mr. Shah to help you with anything C++[/CLI]/C#/.NET related Smile | :) .

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