When developing Doc/View applications using MFC, I have often found the need to send a message from one view or window to another, where the views don't share a common document. An example of this would be to show properties of an object which exist in one view within a property window. As anyone who has tried to do this knows, this involves a painful process of grabbing the property window's handle at creation time and passing it to all the other windows that need to use the property window. Or you can broadcast messages, and anyone call tell you that Microsoft Windows does not have a useful broadcasting mechanism. My
CBroadcaster class takes the hassle out of broadcasting messages. It can also be used to send the same message to multiple windows at the same time, with just one call.
How it Works
broadcaster class, by calling
CBroadcaster::InitBroadcaster();. This method does nothing at the moment. It’s simply a placeholder that couples with
Registering for Reception
The windows that are interested in receiving broadcast messages simply register themselves with the
broadcast class using
CBroadcaster::Register(…). The method allows a single window to register more than one message, by calling it repeatedly with a new value for
Note: One good practice would be to call
CBroadcaster::Unregister(this) in the destructor of your window class.
There are two ways to send messages. One method will allow the caller to examine the return value of the processed message for each window, and the other will simply send the message to all registered windows and disregard the return values.
In order to examine the return value of each send/post message, the caller must call
CBoardcaster::StartPost to initialize the send/post process. The user can then call
CBoardcaster::PostNext to send a message. While these methods return
true, a window interested in the specified message was found and the message was sent. A return value of
FALSE indicates the end of the recipient list.
To simply broadcast the message with no regard to return values, call
Don't forget to call
CBroadcaster::UninitBroadCaster() before your program exits. Because this is a
static class that does not have to be instantiated, the destructor will not be called. This method will do all the cleanup necessary in the event that a window did not
Unregister itself from the
if (Result == 0)
MessageBox("The result was not good");
Update - Version 2
The first version of the
CBroadcaster class has a weakness. The problem surfaces if a window unregisters itself while responding to a message sent from
CBroadcaster, when it sends a message to a window, and the window is iterating through its internal list of
CRegisteredWindows. When it sends a message to a window, and the window unregisters itself as the result of the message, the unregistering can possibly remove the
CRegisteredWindow object from the list, which will put the “message sending” functions' iterator in a bad state, since the current item it was pointing to is no longer there.
The only way around this problem was NOT to delete the actual
CRegisteredWindow object, but instead mark it as deleted and then do the actual deletion at a later time. Therefore in version 2, there is a new function called
CheckDeleted, which will loop through the registered windows, and delete the ones that are marked as deleted. This method can be called anywhere in the code (of course except when responding to a message from the
CBroadcaster). If you prefer to use version 2, I would recommend putting a call to this method in the
OnIdle method of your application.